Player Matchup

Charybdis
Charybdis
Gold I
CatNiku
Charybdis
Gold I
Level 104
God Stats
9W - 3L
1,377 SR
Queue Stats
169W - 157L
1,667 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Crescentwolf5
Sylvanus
Gold I
Level 160
God Stats
10W - 6L
1,806 SR
Queue Stats
536W - 534L
1,654 MMR
Solo
Chaac
Chaac
Platinum V
Seasingers
Chaac
Platinum V
Level 111
God Stats
1W - 3L
1,518 SR
Queue Stats
226W - 227L
1,672 MMR
Party 1
Ra
Ra
Gold II
TearyCrayon673
Ra
Gold II
Level 148
God Stats
3W - 6L
1,825 SR
Queue Stats
446W - 472L
1,672 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
rugger875
Gilgamesh
Gold I
Level 158
God Stats
50W - 39L
1,629 SR
Queue Stats
981W - 980L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,631 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,551 SR
1,667 MMR
Chang'e
Chang'e
Gold I
Bjames106
Chang'e
Gold I
Level 160
God Stats
14W - 12L
1,625 SR
Queue Stats
122W - 117L
1,666 MMR
Solo
Khepri
Khepri
Gold II
DxB Geiger Mojo
Khepri
Gold II
Level 155
God Stats
15W - 9L
1,755 SR
Queue Stats
142W - 144L
1,632 MMR
Party 3
Medusa
Medusa
Gold II
Kieko21
Medusa
Gold II
Level 156
God Stats
13W - 9L
1,604 SR
Queue Stats
46W - 47L
1,667 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
jklnu
Tsukuyomi
Gold V
Level 135
God Stats
2W - 0L
1,271 SR
Queue Stats
34W - 23L
1,633 MMR
Party 2
Raijin
Raijin
Gold II
xHerTodoroki
Raijin
Gold II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CatNiku
Charybdis
19
2 / 8 / 2
11,687
467
13,362
21,543
7,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Crescentwolf5
Sylvanus
17
2 / 6 / 6
11,508
460
10,624
24,398
29,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
17
3 / 8 / 4
11,550
462
8,100
23,350
14,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 3
11,048
442
9,038
16,639
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
rugger875
Gilgamesh
20
5 / 8 / 1
12,916
517
10,606
21,501
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaOdinMorgan Le FayGebTiamat

VS

Bans
ArtioUllrTyrCerberusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bjames106
Chang'e
19
5 / 2 / 10
14,248
570
13,104
16,592
12,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 2 / 19
14,117
565
5,940
13,539
18,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Kieko21
Medusa
20
10 / 3 / 10
17,476
699
22,579
14,112
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
jklnu
Tsukuyomi
20
16 / 2 / 12
16,365
655
26,967
22,629
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
19
6 / 6 / 10
14,069
563
9,617
15,917
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
14
Kills
40
40
Deaths
15
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bjames106
Chang'e
5
2
10
5
L
Charybdis
CatNiku
Charybdis
2
8
2
0.38
L
Sylvanus
Crescentwolf5
Sylvanus
2
6
6
0.83
W
3
2
19
6.25
W
Medusa
Kieko21
Medusa
10
3
10
5
L
Chaac
3
8
4
0.63
L
2
10
3
0.35
W
Tsukuyomi
jklnu
Tsukuyomi
16
2
12
11
L
Gilgamesh
rugger875
Gilgamesh
5
8
1
0.69
W
Raijin
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,730
Damage
78,207
107,431
Taken
82,789
68,119
Mitigated
54,756
32,106
Healing
35,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bjames106
Chang'e
13,104
1,244
2,625
9,501
16,592
12,184
1,150
3,905
12,607
75,283
0
L
Charybdis
CatNiku
Charybdis
13,362
7,614
0
6,449
21,543
7,181
1,906
2,362
19,181
0
111,350
L
Sylvanus
Crescentwolf5
Sylvanus
10,624
1,386
3,042
6,565
24,398
29,692
128
8,545
15,853
42,926
0
W
5,940
580
0
3,605
13,539
18,718
459
3,847
9,524
29,765
0
W
Medusa
Kieko21
Medusa
22,579
11,315
0
8,493
14,112
5,772
14,755
2,998
11,022
0
204,788
L
Chaac
8,100
1,656
0
9,186
23,350
14,141
0
7,324
16,026
0
77,663
L
9,038
87
1,442
2,047
16,639
5,574
46
6,358
10,281
80,146
0
W
Tsukuyomi
jklnu
Tsukuyomi
26,967
6,662
0
8,101
22,629
11,378
1,025
3,966
18,279
0
103,410
L
Gilgamesh
rugger875
Gilgamesh
10,606
2,028
0
3,375
21,501
11,531
0
4,259
17,242
0
97,115
W
Raijin
9,617
942
0
3,256
15,917
6,704
1,430
6,454
9,289
76,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,709
Gold Earned
76,275
681
Minions Killed
709
0
Camps Cleared
0
2,133,114
Distance Traveled
2,418,784
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,248
570
114
5
0
469,872
3
L
Charybdis
11,687
467
168
7
0
398,120
5
L
Sylvanus
11,508
460
60
2
0
415,019
5
W
Khepri
14,117
565
67
3
0
505,412
5
W
Medusa
17,476
699
254
10
0
481,905
6
L
Chaac
11,550
462
121
5
0
420,529
2
L
Ra
11,048
442
164
7
0
442,627
7
W
Tsukuyomi
16,365
655
141
6
0
536,042
0
L
Gilgamesh
12,916
517
168
7
0
456,819
1
W
Raijin
14,069
563
133
5
0
425,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role