Player Matchup

Sun Wukong
Sun Wukong
Nikken6301
Sun Wukong
Level 25
God Stats
1W - 1L
1,795 SR
Queue Stats
9W - 5L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
Patrekz
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,679 Elo+
Party 1
Ymir
Ymir
SpamtonGSpamton
Ymir
Level 13
God Stats
2W - 0L
1,819 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 1
Merlin
Merlin
TeduKrays
Merlin
Level 26
God Stats
41W - 39L
1,517 SR
Queue Stats
72W - 64L
1,550 Elo+
Solo
Kali
Kali
死Danheim死
Kali
Level 29
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 11L
1,594 Elo+
Party 1
Team Averages
Level 26
1,627 SR
1,624 Elo+

VS

Team Averages
Level 23
1,523 SR
1,572 Elo+
Chiron
Chiron
Kronos4Launch
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,639 Elo+
Party 2
Bellona
Bellona
Valkyrjana
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Raijin
Raijin
YoungKhepri
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 119L
1,609 Elo+
Solo
Anubis
Anubis
figvam85
Anubis
Level 28
God Stats
7W - 4L
1,615 SR
Queue Stats
74W - 60L
1,630 Elo+
Solo
Pele
Pele
laplace200
Pele
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nikken6301
Sun Wukong
16
7 / 1 / 3
10,086
593
7,920
9,937
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Patrekz
Jing Wei
16
3 / 3 / 4
9,595
564
7,038
10,371
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 7
8,099
476
2,251
10,820
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TeduKrays
Merlin
15
1 / 2 / 2
9,122
537
7,359
10,478
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 4 / 4
11,265
663
13,945
16,868
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,732
514
8,748
12,088
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Valkyrjana
Bellona
11
1 / 6 / 0
7,442
438
6,003
10,295
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
2 / 4 / 0
8,341
491
7,432
10,230
3,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
figvam85
Anubis
14
3 / 5 / 4
8,940
526
11,326
11,346
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 5
7,840
461
6,509
11,930
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
26
Kills
13
13
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Sun Wukong
Nikken6301
Sun Wukong
7
1
3
8.5
W
Jing Wei
Patrekz
Jing Wei
3
3
4
1.67
W
1
3
7
1.5
W
Merlin
TeduKrays
Merlin
1
2
2
1
L
Bellona
Valkyrjana
Bellona
1
6
0
0.17
L
Raijin
2
4
0
0.5
L
Anubis
figvam85
Anubis
3
5
4
1
L
4
7
5
0.93
W
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
40,018
58,474
Taken
55,889
31,782
Mitigated
23,381
17,511
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,748
3,255
442
4,111
12,088
3,702
413
2,607
9,272
0
65,944
W
Sun Wukong
Nikken6301
Sun Wukong
7,920
1,559
0
1,963
9,937
9,680
1,232
2,405
7,478
0
43,110
W
Jing Wei
Patrekz
Jing Wei
7,038
5,319
0
2,911
10,371
3,018
316
2,780
7,569
0
70,600
W
2,251
115
327
1,353
10,820
8,016
0
3,109
7,665
10,339
0
W
Merlin
TeduKrays
Merlin
7,359
97
0
3,603
10,478
3,338
596
5,992
4,300
61,841
0
L
Bellona
Valkyrjana
Bellona
6,003
1,072
0
419
10,295
8,056
27
776
8,806
7,881
22,645
L
Raijin
7,432
496
0
1,614
10,230
3,140
0
2,575
7,238
53,670
0
L
Anubis
figvam85
Anubis
11,326
440
0
3,177
11,346
5,090
33
1,379
9,784
55,299
0
L
6,509
1,123
0
1,181
11,930
3,393
0
1,555
10,221
0
35,624
W
13,945
7,784
0
7,354
16,868
7,730
0
5,662
11,078
0
61,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
41,295
470
Minions Killed
460
0
Camps Cleared
0
1,656,247
Distance Traveled
1,519,600
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,732
514
124
7
0
319,498
4
W
Sun Wukong
10,086
593
105
6
0
310,046
0
W
Jing Wei
9,595
564
131
8
0
346,305
0
W
Ymir
8,099
476
10
1
0
316,483
3
W
Merlin
9,122
537
135
8
0
329,191
5
L
Bellona
7,442
438
69
4
0
343,210
7
L
Raijin
8,341
491
116
7
0
266,862
7
L
Anubis
8,940
526
94
6
0
272,554
0
L
Pele
7,840
461
57
3
0
317,476
2
W
Kali
11,265
663
89
5
0
354,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role