Player Matchup

Camazotz
Camazotz
Cancer_SA
Camazotz
Level 61
God Stats
0W - 2L
1,714 SR
Queue Stats
55W - 72L
1,350 Elo+
Solo
Hel
Hel
KrasnikovIlia
Hel
Level 107
God Stats
4W - 6L
1,523 SR
Queue Stats
264W - 272L
1,446 Elo+
Party 1
Sobek
Sobek
PenSiOneR_x
Sobek
Level 105
God Stats
2W - 2L
1,661 SR
Queue Stats
241W - 253L
1,435 Elo+
Party 1
Vulcan
Vulcan
profBoysen
Vulcan
Level 25
God Stats
0W - 1L
1,558 SR
Queue Stats
20W - 26L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
retnip
Ah Muzen Cab
Level 43
God Stats
1W - 1L
1,696 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 2
Team Averages
Level 68
1,631 SR
1,412 Elo+

VS

Team Averages
Level 47
1,462 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
Grannendegar
Hercules
Level 64
God Stats
4W - 3L
1,368 SR
Queue Stats
100W - 113L
1,393 Elo+
Party 3
Nox
Nox
Saichmeister
Nox
Level 69
God Stats
3W - 1L
1,225 SR
Queue Stats
164W - 156L
1,474 Elo+
Party 3
Fafnir
Fafnir
iGSYNC
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
papeeja
Hou Yi
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 3L
1,742 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cancer_SA
Camazotz
16
4 / 5 / 3
9,363
669
12,848
19,644
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 2 / 10
8,744
625
12,171
11,405
5,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 8
9,002
643
10,782
29,321
26,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
profBoysen
Vulcan
15
0 / 5 / 5
8,246
589
27,525
13,422
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
retnip
Ah Muzen Cab
17
4 / 3 / 7
9,769
698
14,413
14,230
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 2 / 15
10,138
724
5,364
21,756
20,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Grannendegar
Hercules
16
2 / 3 / 17
10,548
753
16,555
37,906
40,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 3 / 14
9,946
710
12,303
15,827
7,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
iGSYNC
Fafnir
17
2 / 2 / 14
10,915
780
7,830
19,013
22,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
papeeja
Hou Yi
19
11 / 1 / 8
11,768
841
38,311
17,198
8,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
11
Kills
20
20
Deaths
11
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
15
5.25
L
Camazotz
Cancer_SA
Camazotz
4
5
3
1.1
W
Hercules
Grannendegar
Hercules
2
3
17
3.5
L
1
2
10
3
L
2
5
8
1.2
W
2
3
14
3
W
Fafnir
iGSYNC
Fafnir
2
2
14
4.5
W
Hou Yi
papeeja
Hou Yi
11
1
8
15
L
Vulcan
profBoysen
Vulcan
0
5
5
0.5
L
Ah Muzen Cab
retnip
Ah Muzen Cab
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,739
Damage
80,363
88,022
Taken
111,700
56,541
Mitigated
100,521
47,531
Healing
64,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,364
2,873
23,721
7,673
21,756
20,472
794
9,350
12,406
10,146
0
L
Camazotz
Cancer_SA
Camazotz
12,848
1,505
1,140
5,594
19,644
9,741
490
4,984
14,660
0
25,391
W
Hercules
Grannendegar
Hercules
16,555
3,801
3,454
13,143
37,906
40,514
1,424
13,689
24,217
0
31,336
L
12,171
459
17,409
6,952
11,405
5,721
433
2,239
9,166
16,288
0
L
10,782
774
821
9,711
29,321
26,943
0
8,700
20,621
18,303
0
W
12,303
1,511
2,701
1,229
15,827
7,984
1,427
8,900
6,927
29,405
0
W
Fafnir
iGSYNC
Fafnir
7,830
3,371
3,507
4,209
19,013
22,609
456
10,669
8,344
16,712
0
W
Hou Yi
papeeja
Hou Yi
38,311
22,702
47
4,495
17,198
8,942
1,799
7,870
9,328
0
70,544
L
Vulcan
profBoysen
Vulcan
27,525
2,484
1,469
1,678
13,422
6,736
380
3,320
10,089
50,683
0
L
Ah Muzen Cab
retnip
Ah Muzen Cab
14,413
2,577
270
2,487
14,230
7,400
216
6,222
7,989
0
26,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
53,315
96
Minions Killed
190
0
Camps Cleared
0
1,390,356
Distance Traveled
1,268,213
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,138
724
23
2
0
248,904
0
L
Camazotz
9,363
669
10
1
0
286,299
0
W
Hercules
10,548
753
31
2
0
267,930
0
L
Hel
8,744
625
10
1
0
311,188
0
L
Sobek
9,002
643
10
1
0
253,106
0
W
Nox
9,946
710
41
3
0
248,857
0
W
Fafnir
10,915
780
20
1
0
242,961
0
W
Hou Yi
11,768
841
75
5
0
259,561
1
L
Vulcan
8,246
589
39
3
0
283,462
0
L
Ah Muzen Cab
9,769
698
27
2
0
256,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role