Player Matchup

Bellona
Bellona
ProfessorMidas
Bellona
Level 95
God Stats
3W - 1L
1,501 SR
Queue Stats
76W - 109L
1,516 Elo+
Solo
Artemis
Artemis
iPalandi
Artemis
Level 117
God Stats
24W - 28L
1,460 SR
Queue Stats
37W - 50L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
rUranos
Nu Wa
Level 107
God Stats
6W - 7L
1,510 SR
Queue Stats
21W - 24L
1,276 Elo+
Party 1
Team Averages
Level 106
1,490 SR
1,397 Elo+

VS

Team Averages
Level 80
1,439 SR
1,692 Elo+
Bacchus
Bacchus
GreatMazinger
Bacchus
Level 104
God Stats
1W - 1L
1,528 SR
Queue Stats
34W - 23L
1,500 Elo+
Party 2
Susano
Susano
Mejoche
Susano
Level 47
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
iFouL
Thoth
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 25L
2,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 15
7,907
719
6,303
9,099
7,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
iPalandi
Artemis
13
7 / 2 / 6
9,180
835
9,018
7,681
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
rUranos
Nu Wa
12
9 / 3 / 6
9,232
839
9,344
7,452
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 2 / 1
7,311
665
6,397
11,684
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Mejoche
Susano
10
1 / 7 / 2
6,918
629
3,704
9,668
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
iFouL
Thoth
11
2 / 7 / 2
7,526
684
7,532
8,159
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
5
5
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
1
1.25
L
Susano
Mejoche
Susano
1
7
2
0.29
W
0
0
15
7.5
L
Thoth
iFouL
Thoth
2
7
2
0.43
W
Artemis
iPalandi
Artemis
7
2
6
5
W
Nu Wa
rUranos
Nu Wa
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
17,633
24,232
Taken
29,511
13,371
Mitigated
18,142
5,528
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,397
305
0
1,276
11,684
11,789
0
3,267
8,175
12,678
0
L
Susano
Mejoche
Susano
3,704
991
0
392
9,668
4,035
0
4,207
5,200
0
9,788
W
6,303
1,466
0
2,426
9,099
7,974
160
4,613
4,140
4,141
16,136
L
Thoth
iFouL
Thoth
7,532
316
0
651
8,159
2,318
0
2,566
5,401
31,745
0
W
Artemis
iPalandi
Artemis
9,018
3,433
0
2,018
7,681
2,894
1,075
4,553
2,980
0
32,202
W
Nu Wa
rUranos
Nu Wa
9,344
3,329
0
1,084
7,452
2,503
1,125
4,366
2,792
26,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
21,755
130
Minions Killed
98
9
Camps Cleared
1
582,386
Distance Traveled
549,451
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,311
665
15
1
0
218,690
1
L
Susano
6,918
629
15
1
0
165,329
2
W
Bellona
7,907
719
32
3
2
203,088
6
L
Thoth
7,526
684
68
6
1
165,432
3
W
Artemis
9,180
835
57
5
6
195,067
3
W
Nu Wa
9,232
839
41
4
1
184,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role