Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DaddyLongArms
Zeus
Level 8
God Stats
4W - 3L
1,497 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2
Kukulkan
Kukulkan
MrStealYoCheese
Kukulkan
Level 7
God Stats
2W - 2L
1,430 SR
Queue Stats
2W - 6L
1,146 Elo+
Party 2
Team Averages
Level 45
1,476 SR
1,302 Elo+

VS

Team Averages
Level 34
1,520 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BeigeGorilla
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
TediousRex14
Sun Wukong
Level 27
God Stats
24W - 21L
1,561 SR
Queue Stats
31W - 40L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 2 / 7
8,839
804
6,304
6,573
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
13 / 2 / 7
10,200
927
15,295
7,544
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
2 / 2 / 12
8,050
732
3,043
5,589
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 2
6,285
571
654
6,938
2,809
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
BeigeGorilla
Discordia
11
3 / 11 / 2
7,805
710
8,359
11,066
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TediousRex14
Sun Wukong
11
3 / 6 / 2
7,745
704
7,925
13,407
5,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
6
6
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
7
4.75
L
Tiamat
 
Tiamat
0
5
2
0.2
L
Discordia
BeigeGorilla
Discordia
3
11
2
0.36
W
13
2
7
8.25
W
Kukulkan
2
2
12
4
L
Sun Wukong
TediousRex14
Sun Wukong
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
16,938
19,706
Taken
31,411
5,866
Mitigated
12,546
6,811
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,304
202
0
2,301
6,573
1,958
589
2,627
3,946
22,051
0
L
Tiamat
 
Tiamat
654
169
0
984
6,938
2,809
0
5,726
1,002
6,409
0
L
Discordia
BeigeGorilla
Discordia
8,359
729
241
818
11,066
3,796
0
8,498
2,264
21,299
0
W
15,295
2,503
477
2,596
7,544
2,174
722
3,493
4,051
36,293
0
W
Kukulkan
3,043
225
477
960
5,589
1,734
483
2,893
2,696
13,552
0
L
Sun Wukong
TediousRex14
Sun Wukong
7,925
2,816
0
1,211
13,407
5,941
0
10,111
3,019
0
21,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
21,835
120
Minions Killed
77
3
Camps Cleared
2
557,352
Distance Traveled
421,884
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,839
804
36
3
0
190,904
0
L
Tiamat
6,285
571
18
2
0
77,734
0
L
Discordia
7,805
710
39
4
1
159,455
0
W
Zeus
10,200
927
50
5
2
185,500
2
W
Kukulkan
8,050
732
34
3
1
180,948
1
L
Sun Wukong
7,745
704
20
2
1
184,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role