Player Matchup

Medusa
Medusa
FAITH4HUMANITY
Medusa
Level 14
God Stats
2W - 2L
1,706 SR
Queue Stats
16W - 16L
1,768 Elo+
Solo
Fenrir
Fenrir
Luv4toke
Fenrir
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
275W - 289L
1,425 Elo+
Solo
Heimdallr
Heimdallr
PrecastCloud444
Heimdallr
Level 10
God Stats
5W - 7L
1,898 SR
Queue Stats
28W - 30L
1,605 Elo+
Solo
Thanatos
Thanatos
Qqq9515
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,469 Elo+
Solo
Ymir
Ymir
rogerluis4574
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,621 SR
1,553 Elo+

VS

Team Averages
Level 8
1,521 SR
1,665 Elo+
Cupid
Cupid
AgnusIsBaeMc69
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,798 Elo+
Party 1
Nemesis
Nemesis
DIRTY 3185675
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Uuuryx
Baron Samedi
Level 29
God Stats
6W - 3L
1,271 SR
Queue Stats
52W - 22L
1,728 Elo+
Solo
Olorun
Olorun
colle_erbaceo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
jaden_mc96
Kumbhakarna
Level 3
God Stats
2W - 1L
1,834 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 5
8,954
689
8,230
6,262
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Luv4toke
Fenrir
13
2 / 4 / 0
7,373
567
4,416
7,707
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PrecastCloud444
Heimdallr
12
12 / 3 / 7
8,288
638
7,003
9,231
3,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Qqq9515
Thanatos
10
5 / 3 / 9
7,058
543
4,145
7,753
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 3
5,745
442
1,251
8,795
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,600
431
3,268
8,836
2,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
4
0 / 9 / 0
4,454
343
808
6,921
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Uuuryx
Baron Samedi
14
11 / 1 / 0
8,866
682
11,139
7,091
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 8 / 3
5,834
449
3,166
7,248
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
jaden_mc96
Kumbhakarna
6
0 / 9 / 0
4,808
370
1,293
9,834
2,965
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
30
Kills
13
18
Deaths
34
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Nemesis
0
9
0
0
W
11
0
5
13.5
W
Fenrir
Luv4toke
Fenrir
2
4
0
0.5
W
Heimdallr
PrecastCloud444
Heimdallr
12
3
7
5.17
W
Thanatos
Qqq9515
Thanatos
5
3
9
3.17
L
Baron Samedi
Uuuryx
Baron Samedi
11
1
0
11
L
2
8
3
0.44
L
Kumbhakarna
jaden_mc96
Kumbhakarna
0
9
0
0
W
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
19,674
39,748
Taken
39,930
16,788
Mitigated
12,312
12,430
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,268
1,503
49
1,461
8,836
2,134
0
0
8,836
0
22,586
L
Nemesis
808
360
0
221
6,921
2,065
162
0
6,921
0
6,268
W
8,230
4,402
0
2,937
6,262
2,254
1,727
996
5,220
0
60,171
W
Fenrir
Luv4toke
Fenrir
4,416
1,006
0
2,243
7,707
2,734
0
3,475
4,082
0
32,197
W
Heimdallr
PrecastCloud444
Heimdallr
7,003
4,807
0
2,089
9,231
3,228
1,935
4,079
4,986
0
40,503
W
Thanatos
Qqq9515
Thanatos
4,145
1,349
0
4,993
7,753
2,308
0
2,918
4,673
0
30,059
L
Baron Samedi
Uuuryx
Baron Samedi
11,139
1,440
0
3,825
7,091
2,645
108
130
6,961
50,861
0
L
3,166
1,961
0
841
7,248
2,503
375
1,002
6,246
10,799
1,969
L
Kumbhakarna
jaden_mc96
Kumbhakarna
1,293
325
0
348
9,834
2,965
0
119
9,715
14,679
0
W
1,251
160
0
168
8,795
6,264
0
2,928
5,779
12,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
29,562
289
Minions Killed
188
0
Camps Cleared
0
1,142,125
Distance Traveled
1,107,337
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,600
431
54
4
0
258,252
0
L
Nemesis
4,454
343
14
1
0
191,314
0
W
Medusa
8,954
689
100
8
0
246,966
3
W
Fenrir
7,373
567
72
6
0
224,190
3
W
Heimdallr
8,288
638
61
5
0
222,527
1
W
Thanatos
7,058
543
44
3
0
260,049
1
L
Baron Samedi
8,866
682
83
6
0
239,240
4
L
Olorun
5,834
449
15
1
0
227,326
0
L
Kumbhakarna
4,808
370
22
2
0
191,205
2
W
Ymir
5,745
442
12
1
0
188,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role