Player Matchup

Yemoja
Yemoja
BangAksysHero
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
1,686 Elo+
Party 2
Charybdis
Charybdis
GodlikePunz
Charybdis
Level 69
God Stats
0W - 1L
1,180 SR
Queue Stats
11W - 20L
1,314 Elo+
Party 2
Janus
Janus
Lexuras
Janus
Level 77
God Stats
2W - 2L
1,569 SR
Queue Stats
189W - 175L
1,429 Elo+
Solo
Bacchus
Bacchus
RandomBlkGuy92
Bacchus
Level 89
God Stats
0W - 1L
1,836 SR
Queue Stats
22W - 9L
1,590 Elo+
Party 2
Vamana
Vamana
corbin_is_dead
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,411 Elo+
Solo
Team Averages
Level 89
1,517 SR
1,486 Elo+

VS

Team Averages
Level 101
1,376 SR
1,429 Elo+
Ah Puch
Ah Puch
Dirty Syn
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 109L
1,372 Elo+
Party 3
Raijin
Raijin
MunkeysKill
Raijin
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
683W - 699L
1,446 Elo+
Party 3
Kali
Kali
PuRe RaTionzZ
Kali
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 137L
1,370 Elo+
Party 1
Ullr
Ullr
Th3MuffinMan815
Ullr
Level 105
God Stats
2W - 6L
1,177 SR
Queue Stats
217W - 208L
1,448 Elo+
Party 1
Hel
Hel
tanlerpippert17
Hel
Level 148
God Stats
2W - 2L
1,392 SR
Queue Stats
130W - 123L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 9
10,243
603
15,763
20,634
14,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
GodlikePunz
Charybdis
17
1 / 8 / 9
10,269
604
10,248
15,771
5,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Lexuras
Janus
16
2 / 8 / 5
9,962
586
19,761
17,325
6,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 7 / 10
12,012
707
15,565
20,011
31,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 7 / 6
10,616
624
17,827
27,929
27,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dirty Syn
Ah Puch
18
6 / 4 / 20
11,669
686
20,394
21,328
10,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
6 / 5 / 16
12,444
732
18,251
19,920
10,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 7 / 14
12,352
727
9,648
22,413
10,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 23
12,655
744
14,840
14,598
6,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 2 / 20
13,316
783
23,364
21,756
19,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
130
18
Kills
37
37
Deaths
20
39
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
W
Ah Puch
Dirty Syn
Ah Puch
6
4
20
4
L
Charybdis
GodlikePunz
Charybdis
1
8
9
0.69
L
Janus
Lexuras
Janus
2
8
5
0.56
W
Raijin
6
5
16
2.8
W
8
7
14
2.14
L
7
7
10
1.71
W
4
2
23
7.75
L
4
7
6
1
W
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,164
Damage
86,497
101,670
Taken
100,015
86,350
Mitigated
57,706
27,865
Healing
61,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,763
611
2,260
266
20,634
14,926
0
13,935
6,699
29,486
0
W
Ah Puch
Dirty Syn
Ah Puch
20,394
2,536
2,136
7,246
21,328
10,164
740
13,246
8,082
32,422
0
L
Charybdis
GodlikePunz
Charybdis
10,248
3,275
1,301
1,967
15,771
5,937
542
11,211
4,560
0
30,526
L
Janus
Lexuras
Janus
19,761
983
1,173
4,125
17,325
6,224
0
11,351
5,974
30,874
0
W
Raijin
18,251
1,272
1,772
2,820
19,920
10,450
719
10,138
9,782
35,719
0
W
9,648
4,104
755
6,321
22,413
10,987
897
9,271
13,142
0
16,100
L
15,565
1,698
2,251
1,755
20,011
31,341
0
9,937
10,074
22,596
0
W
14,840
3,801
1,660
4,079
14,598
6,491
1,284
6,803
5,719
0
41,389
L
17,827
7,414
3,471
9,296
27,929
27,922
0
15,575
12,354
230
28,300
W
23,364
594
19,450
14,894
21,756
19,614
799
11,852
9,904
46,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
62,436
150
Minions Killed
162
0
Camps Cleared
0
1,325,439
Distance Traveled
1,546,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,243
603
21
1
0
255,081
0
W
Ah Puch
11,669
686
18
1
0
282,074
0
L
Charybdis
10,269
604
44
3
0
249,869
0
L
Janus
9,962
586
42
2
0
258,611
1
W
Raijin
12,444
732
54
3
0
279,171
0
W
Kali
12,352
727
1
0
0
337,997
0
L
Bacchus
12,012
707
13
1
0
282,167
0
W
Ullr
12,655
744
45
3
0
338,487
0
L
Vamana
10,616
624
30
2
0
279,711
0
W
Hel
13,316
783
44
3
0
308,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role