Player Matchup

Sol
Sol
Chrisz69
Sol
Level 125
God Stats
5W - 4L
1,477 SR
Queue Stats
174W - 165L
1,409 Elo+
Party 3
Anubis
Anubis
JagodicaBombica
Anubis
Level 155
God Stats
2W - 1L
1,503 SR
Queue Stats
21W - 27L
1,302 Elo+
Party 2
Thor
Thor
MrScylox
Thor
Level 128
God Stats
4W - 5L
1,458 SR
Queue Stats
117W - 122L
1,501 Elo+
Party 2
Chronos
Chronos
ZuluMandel17
Chronos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,431 Elo+
Party 3
Kukulkan
Kukulkan
gidislex
Kukulkan
Level 142
God Stats
3W - 0L
1,677 SR
Queue Stats
288W - 288L
1,433 Elo+
Party 3
Team Averages
Level 139
1,523 SR
1,415 Elo+

VS

Team Averages
Level 92
1,397 SR
1,414 Elo+
Sol
Sol
ChunkyMonky2205
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,398 Elo+
Party 1
King Arthur
King Arthur
Confectrix
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,298 Elo+
Party 4
Artio
Artio
GRANDZ89
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 4
Gilgamesh
Gilgamesh
Josephyna
Gilgamesh
Level 127
God Stats
2W - 5L
1,241 SR
Queue Stats
361W - 380L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinistermonkey9
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,244 SR
Queue Stats
19W - 10L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 26
12,836
802
24,079
14,586
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 22
12,970
811
16,570
12,659
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
18
5 / 7 / 24
11,538
721
15,501
14,094
6,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ZuluMandel17
Chronos
20
9 / 4 / 27
13,084
818
23,577
17,838
7,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
gidislex
Kukulkan
20
9 / 1 / 29
12,963
810
17,972
9,559
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
11,760
735
11,718
8,909
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Confectrix
King Arthur
15
1 / 11 / 5
9,187
574
9,041
28,774
19,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
GRANDZ89
Artio
14
1 / 15 / 6
9,244
578
4,592
30,549
29,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Josephyna
Gilgamesh
18
8 / 9 / 6
11,692
731
16,044
22,146
9,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Sinistermonkey9
Morgan Le Fay
19
4 / 7 / 6
10,900
681
15,178
16,907
6,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
48
45
Kills
18
18
Deaths
45
128
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
3
26
7.33
L
4
3
7
2.5
L
King Arthur
Confectrix
King Arthur
1
11
5
0.32
L
Artio
GRANDZ89
Artio
1
15
6
0.27
W
13
3
22
8
L
Gilgamesh
Josephyna
Gilgamesh
8
9
6
1.22
W
Thor
5
7
24
2.43
L
Morgan Le Fay
Sinistermonkey9
Morgan Le Fay
4
7
6
1
W
Chronos
ZuluMandel17
Chronos
9
4
27
5.63
W
Kukulkan
gidislex
Kukulkan
9
1
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,699
Damage
56,573
68,736
Taken
107,285
30,344
Mitigated
67,908
33,243
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,079
8,763
3,226
7,126
14,586
5,345
2,838
7,248
7,338
47,665
0
L
11,718
1,068
673
1,870
8,909
3,352
0
7,176
1,733
33,259
0
L
King Arthur
Confectrix
King Arthur
9,041
905
632
2,923
28,774
19,068
0
23,275
5,499
0
23,544
L
Artio
GRANDZ89
Artio
4,592
1,065
333
1,705
30,549
29,583
0
21,829
8,720
10,191
0
W
16,570
1,049
1,834
7,179
12,659
6,010
201
6,404
6,255
32,020
0
L
Gilgamesh
Josephyna
Gilgamesh
16,044
1,666
1,066
3,693
22,146
9,289
0
16,795
5,351
0
25,962
W
Thor
15,501
2,869
1,276
1,449
14,094
6,856
410
6,488
7,606
0
23,477
L
Morgan Le Fay
Sinistermonkey9
Morgan Le Fay
15,178
1,090
465
2,639
16,907
6,616
0
13,123
3,784
31,996
0
W
Chronos
ZuluMandel17
Chronos
23,577
11,454
2,060
6,689
17,838
7,584
2,916
7,280
10,558
41,908
0
W
Kukulkan
gidislex
Kukulkan
17,972
2,500
618
1,786
9,559
4,549
567
4,068
5,491
37,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,391
Gold Earned
52,783
186
Minions Killed
137
0
Camps Cleared
0
1,477,243
Distance Traveled
1,324,194
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,836
802
54
3
0
302,504
3
L
Sol
11,760
735
41
3
0
331,295
0
L
King Arthur
9,187
574
25
2
0
248,618
0
L
Artio
9,244
578
8
1
0
225,544
1
W
Anubis
12,970
811
31
2
0
263,090
0
L
Gilgamesh
11,692
731
26
2
0
241,618
0
W
Thor
11,538
721
10
1
0
268,160
0
L
Morgan Le Fay
10,900
681
37
2
0
277,119
0
W
Chronos
13,084
818
51
3
0
312,566
1
W
Kukulkan
12,963
810
40
3
0
330,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role