Player Matchup

Baba Yaga
Baba Yaga
Silver IV
DARKNAGE10
Baba Yaga
Silver IV
Level 149
God Stats
0W - 1L
1,554 SR
Queue Stats
10W - 25L
1,009 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
ELMORA6
Ne Zha
Gold IV
Level 151
God Stats
7W - 15L
1,291 SR
Queue Stats
417W - 431L
1,419 MMR
Solo
Chiron
Chiron
Silver III
MrFr33zyPop
Chiron
Silver III
Level 98
God Stats
8W - 8L
1,562 SR
Queue Stats
180W - 193L
874 MMR
Solo
Ares
Ares
Bronze I
NAGENAGE
Ares
Bronze I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,068 MMR
Party 1
Nu Wa
Nu Wa
Silver II
ssnickasm8
Nu Wa
Silver II
Level 97
God Stats
9W - 10L
1,625 SR
Queue Stats
244W - 253L
1,075 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,506 SR
1,089 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,583 SR
1,221 MMR
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
CashMoneyBanks
Scylla
Silver II
Level 147
God Stats
2W - 2L
1,648 SR
Queue Stats
7W - 8L
1,415 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
DemonLightx
Gilgamesh
Silver I
Level 155
God Stats
4W - 2L
1,499 SR
Queue Stats
459W - 485L
1,236 MMR
Solo
Ymir
Ymir
Silver III
MichaelJared
Ymir
Silver III
Level 127
God Stats
6W - 6L
1,645 SR
Queue Stats
54W - 65L
816 MMR
Solo
Izanami
Izanami
Silver I
Vallet16
Izanami
Silver I
Level 78
God Stats
113W - 98L
1,626 SR
Queue Stats
211W - 219L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DARKNAGE10
Baba Yaga
19
3 / 5 / 8
12,990
448
12,169
15,641
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ELMORA6
Ne Zha
20
5 / 7 / 5
14,674
506
15,223
31,749
14,096
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
7 / 6 / 11
13,528
466
20,015
30,214
11,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
16
4 / 8 / 13
11,737
405
14,851
35,780
43,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
20
6 / 10 / 9
15,080
520
27,771
26,540
14,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayAthenaTiamatOdinThoth

VS

Bans
SetArtioHun BatzUllrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 5 / 8
16,514
569
21,519
27,919
18,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 2 / 4
19,230
663
35,884
18,373
6,435
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DemonLightx
Gilgamesh
20
5 / 7 / 15
15,683
541
23,606
28,169
17,840
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 6 / 15
14,550
502
12,302
32,096
39,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Vallet16
Izanami
20
7 / 5 / 10
16,135
556
19,854
26,037
9,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
25
Kills
36
36
Deaths
25
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
5
8
2.2
W
16
2
4
9
L
Baba Yaga
DARKNAGE10
Baba Yaga
3
5
8
1.4
W
Gilgamesh
DemonLightx
Gilgamesh
5
7
15
1.79
L
Ne Zha
ELMORA6
Ne Zha
5
7
5
1.07
W
1
6
15
1.42
L
Chiron
7
6
11
2.08
L
Ares
4
8
13
1.31
W
Izanami
Vallet16
Izanami
7
5
10
2.4
L
Nu Wa
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,029
Damage
113,165
139,924
Taken
132,594
90,031
Mitigated
91,848
41,815
Healing
37,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
21,519
1,367
0
10,967
27,919
18,184
1,120
14,971
12,948
106,990
0
W
35,884
3,685
0
4,698
18,373
6,435
3,091
8,835
9,538
158,292
0
L
Baba Yaga
DARKNAGE10
Baba Yaga
12,169
404
0
4,624
15,641
6,717
497
4,508
10,979
82,086
0
W
Gilgamesh
DemonLightx
Gilgamesh
23,606
5,218
0
6,722
28,169
17,840
1,233
7,477
19,621
562
118,060
L
Ne Zha
ELMORA6
Ne Zha
15,223
5,318
0
13,672
31,749
14,096
0
12,992
18,575
0
140,294
W
12,302
1,334
0
8,101
32,096
39,863
800
15,199
16,897
46,272
0
L
Chiron
20,015
7,177
750
10,284
30,214
11,358
544
16,082
13,970
0
101,993
L
Ares
14,851
773
608
6,719
35,780
43,327
341
18,175
17,287
25,568
0
W
Izanami
Vallet16
Izanami
19,854
14,849
0
7,030
26,037
9,526
6,479
10,837
15,120
0
165,885
L
Nu Wa
27,771
6,633
0
5,158
26,540
14,533
0
17,755
8,713
92,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,009
Gold Earned
82,112
635
Minions Killed
791
0
Camps Cleared
0
2,466,263
Distance Traveled
2,656,978
15
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,514
569
184
6
0
477,316
1
W
Scylla
19,230
663
219
8
0
600,176
10
L
Baba Yaga
12,990
448
155
5
0
499,751
7
W
Gilgamesh
15,683
541
142
5
0
568,383
3
L
Ne Zha
14,674
506
192
7
0
501,742
1
W
Ymir
14,550
502
39
1
0
485,888
9
L
Chiron
13,528
466
162
6
0
513,073
3
L
Ares
11,737
405
6
0
0
508,129
0
W
Izanami
16,135
556
207
7
0
525,215
15
L
Nu Wa
15,080
520
120
4
0
443,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role