Player Matchup

Nox
Nox
GGMC
Nox
Level 27
God Stats
4W - 4L
1,559 SR
Queue Stats
35W - 24L
1,623 Elo+
Party 1
Hou Yi
Hou Yi
Idley
Hou Yi
Level 67
God Stats
4W - 0L
1,691 SR
Queue Stats
164W - 120L
1,599 Elo+
Party 1
Xing Tian
Xing Tian
MagicLazuli
Xing Tian
Level 27
God Stats
3W - 3L
1,499 SR
Queue Stats
63W - 41L
1,669 Elo+
Party 1
Thanatos
Thanatos
Neyehilist
Thanatos
Level 65
God Stats
2W - 0L
1,706 SR
Queue Stats
143W - 111L
1,593 Elo+
Party 1
Nike
Nike
Prof5
Nike
Level 40
God Stats
1W - 1L
1,381 SR
Queue Stats
48W - 37L
1,596 Elo+
Party 1
Team Averages
Level 45
1,567 SR
1,616 Elo+

VS

Team Averages
Level 40
1,492 SR
1,490 Elo+
Artemis
Artemis
Dono6015
Artemis
Level 55
God Stats
2W - 4L
1,489 SR
Queue Stats
187W - 181L
1,498 Elo+
Party 3
Loki
Loki
Firejd1
Loki
Level 35
God Stats
0W - 1L
1,660 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo
Hercules
Hercules
QuestKings
Hercules
Level 64
God Stats
5W - 6L
1,545 SR
Queue Stats
323W - 312L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
RinsableFall1124
Kukulkan
Level 18
God Stats
6W - 6L
1,404 SR
Queue Stats
201W - 205L
1,478 Elo+
Party 3
Ymir
Ymir
XanManDan
Ymir
Level 28
God Stats
4W - 8L
1,364 SR
Queue Stats
155W - 175L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
GGMC
Nox
15
7 / 1 / 6
9,753
574
9,485
5,729
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Idley
Hou Yi
19
9 / 3 / 1
11,507
677
10,647
11,489
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
MagicLazuli
Xing Tian
13
2 / 1 / 15
8,964
527
6,703
13,214
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Neyehilist
Thanatos
17
15 / 1 / 8
11,103
653
16,752
13,011
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Prof5
Nike
14
1 / 2 / 2
8,577
505
8,322
13,221
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dono6015
Artemis
13
3 / 6 / 0
8,456
497
7,268
11,063
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Firejd1
Loki
14
2 / 7 / 3
8,300
488
6,679
14,597
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
QuestKings
Hercules
14
3 / 3 / 1
9,085
534
10,244
16,048
9,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 9 / 1
6,827
402
1,414
10,115
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 9 / 4
7,080
416
4,778
16,279
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
34
Kills
8
8
Deaths
34
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dono6015
Artemis
3
6
0
0.5
L
Loki
Firejd1
Loki
2
7
3
0.5
W
Nox
GGMC
Nox
7
1
6
10
W
Hou Yi
Idley
Hou Yi
9
3
1
3.17
W
Xing Tian
MagicLazuli
Xing Tian
2
1
15
9.5
W
Thanatos
Neyehilist
Thanatos
15
1
8
19
W
Nike
Prof5
Nike
1
2
2
1
L
Hercules
QuestKings
Hercules
3
3
1
1.17
L
0
9
1
0.06
L
Ymir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,909
Damage
30,383
56,664
Taken
68,102
42,740
Mitigated
30,774
22,107
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dono6015
Artemis
7,268
3,743
0
1,530
11,063
2,209
1,014
2,324
8,693
0
38,465
L
Loki
Firejd1
Loki
6,679
2,423
0
5,574
14,597
4,311
557
4,387
9,850
0
48,987
W
Nox
GGMC
Nox
9,485
569
0
998
5,729
2,489
1,275
1,532
4,095
49,874
0
W
Hou Yi
Idley
Hou Yi
10,647
5,573
0
3,300
11,489
4,566
3,184
594
10,895
0
105,474
W
Xing Tian
MagicLazuli
Xing Tian
6,703
1,351
0
1,851
13,214
13,522
294
2,200
10,986
21,909
0
W
Thanatos
Neyehilist
Thanatos
16,752
7,230
0
14,080
13,011
6,790
136
2,742
10,229
0
77,375
W
Nike
Prof5
Nike
8,322
572
0
1,878
13,221
15,373
337
1,342
11,879
10,032
37,101
L
Hercules
QuestKings
Hercules
10,244
2,374
0
5,070
16,048
9,709
53
3,670
11,427
12,368
40,633
L
1,414
450
0
650
10,115
2,857
94
4,177
5,636
26,617
0
L
Ymir
4,778
1,567
0
1,045
16,279
11,688
0
3,574
12,566
25,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
39,748
524
Minions Killed
382
0
Camps Cleared
0
1,537,373
Distance Traveled
1,452,705
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,456
497
84
5
0
291,750
3
L
Loki
8,300
488
93
5
0
337,297
3
W
Nox
9,753
574
100
6
0
320,984
3
W
Hou Yi
11,507
677
182
11
0
283,539
1
W
Xing Tian
8,964
527
23
1
0
301,323
2
W
Thanatos
11,103
653
108
6
0
339,635
5
W
Nike
8,577
505
111
7
0
291,892
4
L
Hercules
9,085
534
111
7
0
302,432
1
L
Kukulkan
6,827
402
61
4
0
261,196
4
L
Ymir
7,080
416
33
2
0
260,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role