Player Matchup

Tyr
Tyr
Abruss
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,421 Elo+
Party 1
Rama
Rama
DeOyster
Rama
Level 98
God Stats
6W - 3L
1,653 SR
Queue Stats
162W - 178L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jantaris
Ah Muzen Cab
Level 120
God Stats
3W - 3L
1,636 SR
Queue Stats
109W - 116L
1,436 Elo+
Party 1
Chronos
Chronos
okazila
Chronos
Level 126
God Stats
2W - 2L
1,709 SR
Queue Stats
130W - 134L
1,484 Elo+
Party 1
Fafnir
Fafnir
zubandit
Fafnir
Level 159
God Stats
3W - 0L
1,857 SR
Queue Stats
356W - 346L
1,416 Elo+
Solo
Team Averages
Level 118
1,671 SR
1,448 Elo+

VS

Team Averages
Level 118
1,514 SR
1,465 Elo+
Mulan
Mulan
Morrr
Mulan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,482 Elo+
Party 2
Neith
Neith
Star_Lord1203
Neith
Level 149
God Stats
6W - 5L
1,512 SR
Queue Stats
231W - 254L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Th3rioN
Kuzenbo
Level 104
God Stats
2W - 2L
1,766 SR
Queue Stats
47W - 49L
1,440 Elo+
Party 2
Thoth
Thoth
Titut_Dior
Thoth
Level 128
God Stats
1W - 4L
1,294 SR
Queue Stats
182W - 200L
1,407 Elo+
Solo
Odin
Odin
raiben361
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Abruss
Tyr
18
1 / 6 / 16
11,949
597
12,719
20,842
23,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
20
10 / 6 / 7
13,432
672
19,491
15,042
5,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
jantaris
Ah Muzen Cab
20
5 / 1 / 14
14,032
702
20,899
16,218
7,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
okazila
Chronos
20
7 / 3 / 15
14,066
703
28,107
20,646
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
zubandit
Fafnir
20
6 / 6 / 14
13,801
690
18,963
27,927
30,581
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Morrr
Mulan
17
3 / 8 / 10
11,066
553
15,358
25,014
25,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 13
12,239
612
16,599
20,685
9,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Th3rioN
Kuzenbo
18
3 / 6 / 12
10,812
541
9,891
28,329
50,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
20
4 / 4 / 16
13,233
662
25,379
17,909
7,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
7 / 6 / 11
12,882
644
18,209
19,347
15,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
84
29
Kills
22
22
Deaths
29
66
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tyr
Abruss
Tyr
1
6
16
1.5
W
Rama
10
6
7
2.25
L
Mulan
Morrr
Mulan
3
8
10
1
L
5
5
13
2.3
L
Kuzenbo
Th3rioN
Kuzenbo
3
6
12
1.5
L
Thoth
4
4
16
3
W
Ah Muzen Cab
jantaris
Ah Muzen Cab
5
1
14
12
W
Chronos
okazila
Chronos
7
3
15
4.83
L
Odin
7
6
11
2.08
W
Fafnir
zubandit
Fafnir
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,179
Damage
85,436
100,675
Taken
111,284
76,287
Mitigated
108,879
46,028
Healing
29,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Abruss
Tyr
12,719
631
2,829
4,940
20,842
23,744
79
7,244
13,598
8,790
12,524
W
Rama
19,491
14,828
2,809
1,157
15,042
5,941
2,503
3,756
11,286
0
41,289
L
Mulan
Morrr
Mulan
15,358
2,477
2,912
2,759
25,014
25,836
0
11,601
13,413
0
22,339
L
16,599
7,289
4,284
7,245
20,685
9,530
152
8,363
12,322
0
44,489
L
Kuzenbo
Th3rioN
Kuzenbo
9,891
2,369
300
885
28,329
50,995
69
11,932
16,397
14,293
0
L
Thoth
25,379
1,584
3,862
5,135
17,909
7,469
0
7,752
10,157
70,694
0
W
Ah Muzen Cab
jantaris
Ah Muzen Cab
20,899
9,340
3,045
9,699
16,218
7,398
924
6,077
10,141
0
59,840
W
Chronos
okazila
Chronos
28,107
12,784
1,988
7,255
20,646
8,623
853
8,857
11,789
54,272
0
L
Odin
18,209
2,110
951
1,344
19,347
15,049
0
11,403
7,944
0
27,096
W
Fafnir
zubandit
Fafnir
18,963
6,975
1,695
10,611
27,927
30,581
539
9,336
18,591
33,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,280
Gold Earned
60,232
237
Minions Killed
234
0
Camps Cleared
0
1,821,010
Distance Traveled
1,710,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,949
597
12
1
0
376,813
0
W
Rama
13,432
672
49
2
0
333,151
3
L
Mulan
11,066
553
18
1
0
324,518
0
L
Neith
12,239
612
76
4
0
323,505
2
L
Kuzenbo
10,812
541
12
1
0
330,325
0
L
Thoth
13,233
662
94
5
0
394,978
0
W
Ah Muzen Cab
14,032
702
90
5
0
386,792
0
W
Chronos
14,066
703
60
3
0
369,569
0
L
Odin
12,882
644
34
2
0
337,652
0
W
Fafnir
13,801
690
26
1
0
354,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role