Player Matchup

Ne Zha
Ne Zha
BeardedDingo
Ne Zha
Level 74
God Stats
23W - 22L
1,466 SR
Queue Stats
90W - 105L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
BeardedSaurio
Cabrakan
Level 13
God Stats
7W - 1L
1,925 SR
Queue Stats
58W - 32L
1,761 Elo+
Party 1
Artemis
Artemis
BlackHallow420
Artemis
Level 26
God Stats
1W - 3L
1,265 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Janus
Janus
Killa55Original
Janus
Level 147
God Stats
3W - 9L
1,605 SR
Queue Stats
348W - 334L
1,531 Elo+
Party 1
Nike
Nike
King_azie18
Nike
Level 83
God Stats
10W - 5L
1,587 SR
Queue Stats
162W - 123L
1,574 Elo+
Party 1
Team Averages
Level 69
1,570 SR
1,580 Elo+

VS

Team Averages
Level 60
1,547 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
LoudJoker420
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 440L
1,476 Elo+
Solo
Cthulhu
Cthulhu
N1CE2WIN
Cthulhu
Level 101
God Stats
9W - 8L
1,528 SR
Queue Stats
678W - 697L
1,524 Elo+
Party 2
Kali
Kali
Nehelenia-0
Kali
Level 45
God Stats
18W - 14L
1,626 SR
Queue Stats
288W - 297L
1,530 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 39
God Stats
152W - 140L
1,582 SR
Queue Stats
298W - 259L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 2 / 2
7,572
505
4,751
10,899
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
BeardedSaurio
Cabrakan
12
4 / 0 / 10
7,949
530
10,617
10,310
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 4
7,593
506
6,128
3,096
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
12 / 2 / 4
10,001
667
12,597
8,855
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 0
8,152
543
6,629
10,636
8,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 7 / 0
6,466
431
3,677
10,345
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
LoudJoker420
Persephone
13
1 / 6 / 2
7,897
526
5,096
8,492
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
N1CE2WIN
Cthulhu
10
0 / 5 / 1
6,101
407
2,917
13,640
6,130
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 3 / 1
8,236
549
5,408
13,083
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
NotaSmerf006
Guan Yu
14
1 / 1 / 1
8,287
552
10,544
14,130
14,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
0
0
W
Ne Zha
1
2
2
1
W
Cabrakan
BeardedSaurio
Cabrakan
4
0
10
9
W
3
0
4
5
W
12
2
4
7
W
2
3
0
0.67
L
Persephone
LoudJoker420
Persephone
1
6
2
0.33
L
Cthulhu
N1CE2WIN
Cthulhu
0
5
1
0.1
L
4
3
1
1.5
L
Guan Yu
NotaSmerf006
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
27,642
43,796
Taken
59,690
27,263
Mitigated
32,851
13,564
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,677
2,012
0
1,288
10,345
3,335
716
4,740
5,605
0
37,154
W
Ne Zha
4,751
1,577
0
4,394
10,899
3,360
56
1,585
9,208
0
47,392
W
Cabrakan
BeardedSaurio
Cabrakan
10,617
1,659
0
1,950
10,310
11,505
0
1,867
8,389
23,486
0
W
6,128
2,291
0
1,498
3,096
931
559
590
2,506
0
43,231
W
12,597
1,443
0
3,378
8,855
2,931
268
3,561
5,013
73,937
0
W
6,629
438
0
2,344
10,636
8,536
163
76
10,560
7,350
44,103
L
Persephone
LoudJoker420
Persephone
5,096
279
0
2,069
8,492
2,730
304
4,487
3,999
43,884
0
L
Cthulhu
N1CE2WIN
Cthulhu
2,917
567
280
2,163
13,640
6,130
200
6,621
7,019
20,972
0
L
5,408
2,428
0
3,604
13,083
5,751
0
5,520
7,563
0
34,771
L
Guan Yu
NotaSmerf006
Guan Yu
10,544
1,254
317
6,598
14,130
14,905
0
4,413
9,717
198
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
36,987
422
Minions Killed
354
0
Camps Cleared
0
1,468,059
Distance Traveled
1,360,397
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,466
431
55
4
0
252,440
3
W
Ne Zha
7,572
505
83
6
0
331,927
2
W
Cabrakan
7,949
530
23
2
0
283,455
2
W
Artemis
7,593
506
70
5
0
269,563
2
W
Janus
10,001
667
140
9
0
309,915
3
W
Nike
8,152
543
106
7
0
273,199
1
L
Persephone
7,897
526
79
5
0
268,387
1
L
Cthulhu
6,101
407
43
3
0
219,448
2
L
Kali
8,236
549
63
4
0
308,458
0
L
Guan Yu
8,287
552
114
8
0
311,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role