Player Matchup

Cupid
Cupid
Gabszz-_FOX
Cupid
Level 12
God Stats
2W - 0L
1,657 SR
Queue Stats
14W - 23L
1,301 Elo+
Party 1
Tiamat
Tiamat
Lunaticzombie80
Tiamat
Level 28
God Stats
7W - 5L
1,584 SR
Queue Stats
81W - 73L
1,360 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 14
God Stats
70W - 89L
1,416 SR
Queue Stats
150W - 205L
1,325 Elo+
Solo
Khepri
Khepri
jpdqd
Khepri
Level 23
God Stats
9W - 5L
1,657 SR
Queue Stats
58W - 68L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
willybrhm
Sylvanus
Level 12
God Stats
11W - 10L
1,365 SR
Queue Stats
89W - 78L
1,307 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,322 Elo+

VS

Team Averages
Level 13
1,476 SR
1,373 Elo+
Camazotz
Camazotz
DejNoFro360
Camazotz
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Athena
Athena
Frosted50
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
MEEEJIII9393
Erlang Shen
Level 3
God Stats
9W - 13L
1,382 SR
Queue Stats
11W - 17L
1,287 Elo+
Solo
Chaac
Chaac
Mohoneim
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
Retr_0H
Nu Wa
Level 29
God Stats
27W - 21L
1,499 SR
Queue Stats
94W - 115L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,505
478
12,811
16,411
6,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 0 / 0
12,836
583
20,819
12,767
8,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 0
11,076
503
6,500
10,510
3,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
jpdqd
Khepri
14
2 / 2 / 9
9,227
419
12,086
24,968
23,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
willybrhm
Sylvanus
15
5 / 2 / 5
10,551
480
11,913
13,656
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DejNoFro360
Camazotz
10
0 / 7 / 3
7,527
342
6,715
20,459
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Frosted50
Athena
10
1 / 5 / 3
7,769
353
6,624
17,122
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
MEEEJIII9393
Erlang Shen
16
3 / 3 / 2
9,579
435
8,947
17,239
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Mohoneim
Chaac
12
1 / 5 / 2
8,127
369
12,767
24,456
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Retr_0H
Nu Wa
17
5 / 1 / 2
10,867
494
20,596
12,133
4,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
10
10
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DejNoFro360
Camazotz
0
7
3
0.21
L
Athena
Frosted50
Athena
1
5
3
0.5
W
3
2
6
3
W
9
0
0
9
L
Erlang Shen
MEEEJIII9393
Erlang Shen
3
3
2
1.33
L
Chaac
Mohoneim
Chaac
1
5
2
0.4
L
Nu Wa
Retr_0H
Nu Wa
5
1
2
6
W
2
4
0
0.5
W
Khepri
jpdqd
Khepri
2
2
9
3.25
W
Sylvanus
willybrhm
Sylvanus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,129
Damage
55,649
78,312
Taken
91,409
56,049
Mitigated
67,260
40,372
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DejNoFro360
Camazotz
6,715
2,171
0
4,708
20,459
17,262
0
9,089
10,895
0
21,892
L
Athena
Frosted50
Athena
6,624
2,216
0
1,416
17,122
13,493
0
10,162
6,009
21,893
0
W
12,811
8,992
205
8,483
16,411
6,096
3,717
3,535
12,402
0
55,935
W
20,819
1,319
0
6,031
12,767
8,230
3,773
3,405
8,812
89,955
0
L
Erlang Shen
MEEEJIII9393
Erlang Shen
8,947
3,583
0
4,843
17,239
9,207
602
5,922
10,925
0
69,868
L
Chaac
Mohoneim
Chaac
12,767
2,237
0
7,184
24,456
22,868
113
13,091
10,207
0
47,250
L
Nu Wa
Retr_0H
Nu Wa
20,596
6,020
0
4,697
12,133
4,430
3,064
3,273
8,555
86,509
0
W
6,500
2,673
0
4,083
10,510
3,303
4,311
6,478
3,897
0
81,872
W
Khepri
jpdqd
Khepri
12,086
2,293
0
10,158
24,968
23,818
549
8,009
15,924
33,825
0
W
Sylvanus
willybrhm
Sylvanus
11,913
3,167
4,198
7,214
13,656
14,602
1,956
5,793
7,286
42,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
43,869
508
Minions Killed
396
0
Camps Cleared
0
1,925,515
Distance Traveled
1,905,600
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,527
342
45
2
0
321,126
0
L
Athena
7,769
353
31
1
0
382,779
0
W
Cupid
10,505
478
83
4
0
391,828
0
W
Tiamat
12,836
583
179
8
0
419,760
0
L
Erlang Shen
9,579
435
124
6
0
440,048
0
L
Chaac
8,127
369
59
3
0
370,918
0
L
Nu Wa
10,867
494
137
6
0
390,729
9
W
Neith
11,076
503
148
7
0
364,775
11
W
Khepri
9,227
419
40
2
0
382,332
3
W
Sylvanus
10,551
480
58
3
0
366,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role