Player Matchup

Ravana
Ravana
Silver III
BPKYLOREN305
Ravana
Silver III
Level 144
God Stats
3W - 3L
1,205 SR
Queue Stats
93W - 98L
772 MMR
Solo
Kukulkan
Kukulkan
Silver IV
I AKZii I
Kukulkan
Silver IV
Level 105
God Stats
6W - 5L
1,680 SR
Queue Stats
129W - 144L
763 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Pwbj
Sun Wukong
Silver IV
Level 85
God Stats
17W - 25L
1,516 SR
Queue Stats
522W - 536L
765 MMR
Solo
Hou Yi
Hou Yi
Silver II
jss
Hou Yi
Silver II
Level 70
God Stats
19W - 19L
1,534 SR
Queue Stats
60W - 68L
1,106 MMR
Party 1
Sylvanus
Sylvanus
Silver III
misfirings
Sylvanus
Silver III
Level 64
God Stats
11W - 14L
1,430 SR
Queue Stats
31W - 39L
1,041 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,473 SR
889 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,469 SR
1,025 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
Bonedryfish
Da Ji
Silver IV
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 259L
760 MMR
Solo
Cthulhu
Cthulhu
Silver IV
GAMERGOLFYT
Cthulhu
Silver IV
Level 79
God Stats
7W - 4L
1,585 SR
Queue Stats
143W - 157L
752 MMR
Solo
Poseidon
Poseidon
Silver I
ParanoicBRblood
Poseidon
Silver I
Level 160
God Stats
8W - 11L
1,570 SR
Queue Stats
85W - 91L
1,057 MMR
Solo
Anhur
Anhur
Silver I
SiN_Alphaa
Anhur
Silver I
Level 127
God Stats
0W - 4L
1,191 SR
Queue Stats
197W - 210L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
11 / 1 / 10
13,767
599
14,290
8,187
3,333
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
I AKZii I
Kukulkan
20
7 / 4 / 12
13,134
571
17,144
12,631
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pwbj
Sun Wukong
17
7 / 1 / 13
12,481
543
13,747
20,892
14,847
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
jss
Hou Yi
17
9 / 4 / 12
11,616
505
16,540
15,962
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
misfirings
Sylvanus
14
4 / 5 / 15
11,051
480
7,392
22,472
29,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaGilgameshMorgan Le FayPersephoneArtio

VS

Bans
GebOdinDanzaburouAwilixSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 9 / 0
7,635
332
7,688
24,506
17,995
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

5
2 / 2 / 0
6,774
295
1,861
2,974
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GAMERGOLFYT
Cthulhu
15
3 / 12 / 3
9,661
420
16,263
27,588
19,976
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
16
5 / 9 / 5
10,778
469
10,536
17,375
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
17
3 / 7 / 2
10,327
449
10,266
17,482
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
38
Kills
14
15
Deaths
39
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
0
0.11
W
Ravana
11
1
10
16
L
2
2
0
1
L
Cthulhu
GAMERGOLFYT
Cthulhu
3
12
3
0.38
W
Kukulkan
I AKZii I
Kukulkan
7
4
12
3.25
L
Poseidon
5
9
5
0.83
W
Sun Wukong
Pwbj
Sun Wukong
7
1
13
13.5
L
Anhur
3
7
2
0.57
W
Hou Yi
jss
Hou Yi
9
4
12
3.75
W
Sylvanus
misfirings
Sylvanus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,113
Damage
46,614
80,144
Taken
89,925
58,513
Mitigated
48,594
24,933
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,688
122
117
5,617
24,506
17,995
330
3,948
20,416
32,123
0
W
Ravana
14,290
3,309
0
3,545
8,187
3,333
5,093
2,217
5,726
0
101,944
L
1,861
566
0
689
2,974
992
0
154
2,820
0
9,720
L
Cthulhu
GAMERGOLFYT
Cthulhu
16,263
944
900
5,755
27,588
19,976
0
9,454
17,788
51,451
0
W
Kukulkan
I AKZii I
Kukulkan
17,144
703
0
680
12,631
5,083
3,381
7,412
4,823
90,671
0
L
Poseidon
10,536
854
0
4,180
17,375
5,024
120
4,774
12,387
74,224
0
W
Sun Wukong
Pwbj
Sun Wukong
13,747
2,188
671
8,558
20,892
14,847
1,200
8,247
11,801
0
64,204
L
Anhur
10,266
4,897
0
3,537
17,482
4,607
165
5,464
11,978
0
68,450
W
Hou Yi
jss
Hou Yi
16,540
9,106
0
4,860
15,962
5,313
2,564
7,004
8,479
0
61,476
W
Sylvanus
misfirings
Sylvanus
7,392
1,651
1,845
4,774
22,472
29,937
316
6,807
14,828
37,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,049
Gold Earned
45,175
556
Minions Killed
398
0
Camps Cleared
0
2,122,527
Distance Traveled
1,598,656
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,635
332
58
3
0
388,669
3
W
Ravana
13,767
599
132
6
0
476,801
0
L
Da Ji
6,774
295
22
1
0
84,455
1
L
Cthulhu
9,661
420
60
3
0
380,017
4
W
Kukulkan
13,134
571
168
7
0
417,700
3
L
Poseidon
10,778
469
148
6
0
383,557
2
W
Sun Wukong
12,481
543
118
5
0
423,849
6
L
Anhur
10,327
449
110
5
0
361,958
2
W
Hou Yi
11,616
505
94
4
0
422,612
0
W
Sylvanus
11,051
480
44
2
0
381,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role