Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CiOvac
Gilgamesh
Level 49
God Stats
1W - 3L
1,233 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
uncleghost1
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Team Averages
Level 38
1,411 SR
1,435 Elo+

VS

Team Averages
Level 12
1,396 SR
1,392 Elo+
Scylla
Scylla
Nerayer
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,338 Elo+
Party 2
Medusa
Medusa
Quagmilion
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Loki
Loki
TheChosenOne52
Loki
Level 17
God Stats
1W - 3L
1,188 SR
Queue Stats
8W - 22L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
14 / 3 / 8
10,020
911
14,170
9,872
4,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CiOvac
Gilgamesh
13
6 / 1 / 13
8,858
805
8,328
7,150
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
uncleghost1
Cthulhu
12
3 / 1 / 15
8,342
758
4,671
11,125
9,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nerayer
Scylla
10
0 / 10 / 4
7,454
678
3,139
12,952
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Quagmilion
Medusa
9
0 / 8 / 2
6,646
604
2,615
7,652
1,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 0
8,300
755
5,070
10,070
3,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
3
5
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
3
8
6
W
Gilgamesh
CiOvac
Gilgamesh
6
1
13
12.5
L
Scylla
Nerayer
Scylla
0
10
4
0.2
L
Medusa
Quagmilion
Medusa
0
8
2
0.13
L
3
5
0
0.6
W
Cthulhu
uncleghost1
Cthulhu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
10,824
28,147
Taken
30,674
17,545
Mitigated
6,646
5,604
Healing
550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,170
603
0
3,345
9,872
4,248
114
2,138
7,290
27,520
0
W
Gilgamesh
CiOvac
Gilgamesh
8,328
672
0
1,281
7,150
4,116
1,161
598
6,242
0
25,150
L
Scylla
Nerayer
Scylla
3,139
771
0
183
12,952
1,921
0
8,866
3,785
12,432
0
L
Medusa
Quagmilion
Medusa
2,615
1,887
0
0
7,652
1,341
0
5,161
2,359
0
6,121
L
5,070
516
0
367
10,070
3,384
0
4,978
4,872
0
19,318
W
Cthulhu
uncleghost1
Cthulhu
4,671
84
403
575
11,125
9,181
463
962
10,163
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
22,400
106
Minions Killed
53
6
Camps Cleared
1
614,295
Distance Traveled
447,181
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,020
911
32
3
3
170,310
1
W
Gilgamesh
8,858
805
40
4
3
229,763
2
L
Scylla
7,454
678
17
2
1
151,694
0
L
Medusa
6,646
604
14
1
0
99,041
0
L
Loki
8,300
755
22
2
0
196,446
1
W
Cthulhu
8,342
758
34
3
0
214,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role