Player Matchup

Skadi
Skadi
AcetøneSwift
Skadi
Level 6
God Stats
6W - 1L
1,846 SR
Queue Stats
12W - 5L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Tensa_Zangettsu
Sun Wukong
Level 13
God Stats
4W - 10L
1,457 SR
Queue Stats
107W - 167L
1,516 Elo+
Solo
Sylvanus
Sylvanus
TomediusBlacka
Sylvanus
Level 6
God Stats
4W - 2L
1,318 SR
Queue Stats
54W - 52L
1,497 Elo+
Solo
Mercury
Mercury
triangleofgod
Mercury
Level 29
God Stats
18W - 21L
1,625 SR
Queue Stats
157W - 158L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yhoansito
Morgan Le Fay
Level 15
God Stats
3W - 6L
1,351 SR
Queue Stats
25W - 23L
1,477 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,524 Elo+

VS

Team Averages
Level 26
1,567 SR
1,551 Elo+
Amaterasu
Amaterasu
Eski-Joe
Amaterasu
Level 8
God Stats
4W - 1L
1,582 SR
Queue Stats
61W - 61L
1,502 Elo+
Solo
Neith
Neith
GengarHypnotizeU
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,765 Elo+
Party 2
Sylvanus
Sylvanus
KillTheCore
Sylvanus
Level 97
God Stats
4W - 1L
1,587 SR
Queue Stats
266W - 242L
1,503 Elo+
Party 1
Arachne
Arachne
NotMat49
Arachne
Level 11
God Stats
11W - 8L
1,544 SR
Queue Stats
27W - 24L
1,472 Elo+
Party 2
Discordia
Discordia
Rokill00
Discordia
Level 9
God Stats
3W - 1L
1,623 SR
Queue Stats
12W - 7L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,120
509
7,709
10,572
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tensa_Zangettsu
Sun Wukong
11
1 / 2 / 0
6,467
462
2,449
4,855
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
5
2 / 2 / 0
5,306
379
2,498
3,224
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
0 / 7 / 1
6,538
467
6,705
10,346
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
yhoansito
Morgan Le Fay
13
1 / 3 / 2
7,243
517
6,115
7,794
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eski-Joe
Amaterasu
15
6 / 1 / 2
8,949
639
5,401
8,984
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 4
9,420
673
6,459
7,363
2,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
KillTheCore
Sylvanus
12
2 / 2 / 9
7,647
546
2,272
8,802
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
NotMat49
Arachne
14
8 / 0 / 5
8,883
635
7,760
10,704
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Rokill00
Discordia
13
1 / 2 / 2
7,775
555
3,436
8,125
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Amaterasu
Eski-Joe
Amaterasu
6
1
2
7
W
5
1
4
7
W
Sylvanus
KillTheCore
Sylvanus
2
2
9
3.25
W
Arachne
NotMat49
Arachne
8
0
5
10.5
W
Discordia
Rokill00
Discordia
1
2
2
1
L
Sun Wukong
Tensa_Zangettsu
Sun Wukong
1
2
0
0.5
L
Sylvanus
2
2
0
1
L
Mercury
0
7
1
0.07
L
Morgan Le Fay
yhoansito
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
25,328
36,791
Taken
43,978
14,597
Mitigated
20,971
4,968
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,709
3,203
0
1,403
10,572
3,070
0
1,651
8,887
0
39,696
W
Amaterasu
Eski-Joe
Amaterasu
5,401
2,128
0
4,006
8,984
6,254
619
0
8,393
0
47,215
W
6,459
2,684
0
3,718
7,363
2,109
2,293
1,032
6,315
0
66,840
W
Sylvanus
KillTheCore
Sylvanus
2,272
924
1,429
2,270
8,802
6,183
387
3,415
5,133
13,606
0
W
Arachne
NotMat49
Arachne
7,760
6,237
0
4,958
10,704
3,694
391
673
10,019
0
51,027
W
Discordia
Rokill00
Discordia
3,436
308
63
2,729
8,125
2,731
340
2,547
5,284
45,993
0
L
Sun Wukong
Tensa_Zangettsu
Sun Wukong
2,449
329
0
343
4,855
3,709
17
0
4,855
0
28,227
L
Sylvanus
2,498
1,003
0
1,086
3,224
1,223
0
543
2,681
10,141
3,276
L
Mercury
6,705
4,182
0
334
10,346
3,502
0
1,282
9,038
0
49,597
L
Morgan Le Fay
yhoansito
Morgan Le Fay
6,115
191
0
1,802
7,794
3,093
297
1,782
5,622
43,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
42,674
354
Minions Killed
426
0
Camps Cleared
0
1,179,932
Distance Traveled
1,389,602
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,120
509
69
5
0
253,283
3
W
Amaterasu
8,949
639
84
6
0
301,691
8
W
Neith
9,420
673
126
9
0
264,821
5
W
Sylvanus
7,647
546
28
2
0
256,799
2
W
Arachne
8,883
635
88
6
0
291,037
2
W
Discordia
7,775
555
100
7
0
275,254
4
L
Sun Wukong
6,467
462
49
4
0
293,435
0
L
Sylvanus
5,306
379
29
2
0
95,553
2
L
Mercury
6,538
467
96
7
0
293,110
1
L
Morgan Le Fay
7,243
517
111
8
0
244,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role