Player Matchup

Bellona
Bellona
Nercomanser
Bellona
Level 41
God Stats
3W - 1L
1,876 SR
Queue Stats
31W - 15L
1,675 Elo+
Party 1
Ganesha
Ganesha
ProjectNerco
Ganesha
Level 84
God Stats
25W - 13L
1,691 SR
Queue Stats
247W - 186L
1,615 Elo+
Party 1
Cupid
Cupid
dasgodIike
Cupid
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
46W - 17L
1,746 Elo+
Party 1
Thoth
Thoth
dasgodlike
Thoth
Level 88
God Stats
24W - 16L
1,683 SR
Queue Stats
227W - 183L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
gxgamer12
Sylvanus
Level 68
God Stats
1W - 3L
1,497 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Team Averages
Level 62
1,693 SR
1,645 Elo+

VS

Team Averages
Level 48
1,499 SR
1,517 Elo+
Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DRcuum69
Ares
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
121W - 114L
1,561 Elo+
Party 2
Persephone
Persephone
Jokerloot
Persephone
Level 67
God Stats
17W - 13L
1,638 SR
Queue Stats
160W - 138L
1,522 Elo+
Party 2
Hachiman
Hachiman
Salasar11
Hachiman
Level 35
God Stats
6W - 3L
1,568 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Ravana
Ravana
SpriteBoys
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nercomanser
Bellona
20
11 / 3 / 9
14,048
639
16,251
20,895
21,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ProjectNerco
Ganesha
16
0 / 1 / 26
12,247
557
9,917
22,347
25,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
20
22 / 1 / 3
16,600
755
25,618
14,243
6,687
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
1 / 3 / 8
11,266
512
6,659
7,798
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
gxgamer12
Sylvanus
19
5 / 0 / 9
12,756
580
12,482
13,978
13,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 5 / 3
9,920
451
5,928
15,645
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 12 / 3
7,570
344
10,214
24,998
19,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Jokerloot
Persephone
15
2 / 8 / 5
10,017
455
13,809
17,399
5,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Salasar11
Hachiman
14
2 / 9 / 1
9,122
415
5,588
15,374
4,412
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
SpriteBoys
Ravana
15
0 / 5 / 0
9,379
426
6,834
15,888
16,412
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
39
Kills
8
8
Deaths
39
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
3
1.1
L
Ares
0
12
3
0.13
L
Persephone
Jokerloot
Persephone
2
8
5
0.56
W
Bellona
Nercomanser
Bellona
11
3
9
5.17
W
Ganesha
ProjectNerco
Ganesha
0
1
26
13
L
Hachiman
Salasar11
Hachiman
2
9
1
0.28
L
Ravana
SpriteBoys
Ravana
0
5
0
0
W
Cupid
22
1
3
23.5
W
Thoth
1
3
8
1.67
W
Sylvanus
gxgamer12
Sylvanus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,927
Damage
42,373
79,261
Taken
89,304
71,030
Mitigated
52,013
33,355
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,928
3,032
0
705
15,645
5,954
0
4,841
10,738
0
64,104
L
Ares
10,214
679
60
492
24,998
19,823
0
6,401
18,405
34,366
0
L
Persephone
Jokerloot
Persephone
13,809
686
141
2,868
17,399
5,412
0
7,109
10,004
65,015
0
W
Bellona
Nercomanser
Bellona
16,251
11,943
0
3,178
20,895
21,314
1,135
7,613
13,002
0
128,726
W
Ganesha
ProjectNerco
Ganesha
9,917
815
879
7,655
22,347
25,961
371
7,868
13,329
33,816
0
L
Hachiman
Salasar11
Hachiman
5,588
3,191
0
2,232
15,374
4,412
0
3,615
11,619
0
50,048
L
Ravana
SpriteBoys
Ravana
6,834
1,186
0
2,178
15,888
16,412
501
5,120
10,768
2,512
51,187
W
Cupid
25,618
17,633
1,540
6,365
14,243
6,687
5,763
3,541
10,634
0
169,220
W
Thoth
6,659
0
0
1,149
7,798
3,233
1,560
3,580
4,068
56,141
0
W
Sylvanus
gxgamer12
Sylvanus
12,482
3,342
3,354
9,235
13,978
13,835
1,473
3,687
10,175
64,590
13,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,917
Gold Earned
46,008
690
Minions Killed
490
0
Camps Cleared
0
2,196,966
Distance Traveled
1,908,437
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,920
451
106
5
0
456,460
4
L
Ares
7,570
344
44
2
0
344,486
3
L
Persephone
10,017
455
121
6
0
387,446
4
W
Bellona
14,048
639
178
8
0
495,745
8
W
Ganesha
12,247
557
8
0
0
450,979
6
L
Hachiman
9,122
415
95
4
0
345,966
5
L
Ravana
9,379
426
124
6
0
374,079
2
W
Cupid
16,600
755
234
11
0
439,991
2
W
Thoth
11,266
512
122
6
0
412,214
4
W
Sylvanus
12,756
580
148
7
0
398,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role