Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Jorу
Geb
Level 160
God Stats
7W - 2L
1,874 SR
Queue Stats
615W - 180L
1,994 Elo+
Party 1
Team Averages
Level 148
1,625 SR
1,665 Elo+

VS

Team Averages
Level 97
1,564 SR
1,738 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CurlyPubes
Ne Zha
Level 124
God Stats
15W - 8L
1,692 SR
Queue Stats
18W - 18L
1,785 Elo+
Solo
Tiamat
Tiamat
IM4G1NN4T
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 1 / 4
10,036
717
16,965
8,891
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
14
3 / 2 / 7
9,263
662
8,596
13,521
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Jorу
Geb
12
2 / 2 / 9
8,910
636
8,458
15,802
13,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 2
8,361
597
12,211
15,566
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
CurlyPubes
Ne Zha
11
1 / 4 / 2
8,239
589
7,443
10,258
5,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IM4G1NN4T
Tiamat
12
1 / 5 / 3
8,900
636
8,727
12,363
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
4
9
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
L
Cu Chulainn
 
Cu Chulainn
2
3
2
1
L
Ne Zha
CurlyPubes
Ne Zha
1
4
2
0.5
L
Tiamat
IM4G1NN4T
Tiamat
1
5
3
0.5
W
Geb
Jorу
Geb
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
28,381
38,214
Taken
38,187
28,288
Mitigated
24,752
11,311
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,965
976
469
2,035
8,891
3,791
1,025
2,523
6,020
57,773
0
W
Gilgamesh
 
Gilgamesh
8,596
1,899
0
4,151
13,521
11,057
420
5,819
7,115
0
19,940
L
Cu Chulainn
 
Cu Chulainn
12,211
1,408
0
2,919
15,566
13,797
13
10,673
4,451
5,657
23,968
L
Ne Zha
CurlyPubes
Ne Zha
7,443
1,795
0
902
10,258
5,284
0
6,017
3,941
0
25,718
L
Tiamat
IM4G1NN4T
Tiamat
8,727
971
0
2,798
12,363
5,671
0
9,047
3,015
29,529
0
W
Geb
Jorу
Geb
8,458
1,742
0
4,656
15,802
13,440
162
4,343
11,030
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
25,500
162
Minions Killed
142
8
Camps Cleared
4
829,923
Distance Traveled
812,590
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,036
717
100
7
4
268,315
3
W
Gilgamesh
9,263
662
34
2
3
292,575
2
L
Cu Chulainn
8,361
597
39
3
1
271,969
4
L
Ne Zha
8,239
589
38
3
1
277,041
6
L
Tiamat
8,900
636
65
5
2
263,580
6
W
Geb
8,910
636
28
2
1
269,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role