Player Matchup

Kukulkan
Kukulkan
DmoNBR
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Nemesis
Nemesis
Lukess55
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mysketsz
Izanami
Level 16
God Stats
3W - 3L
1,273 SR
Queue Stats
120W - 141L
1,387 Elo+
Solo
Hades
Hades
SATORUGOJO1104
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,029 Elo+
Solo
Yemoja
Yemoja
genuflexx
Yemoja
Level 8
God Stats
1W - 4L
1,323 SR
Queue Stats
7W - 11L
1,326 Elo+
Solo
Team Averages
Level 7
1,419 SR
1,286 Elo+

VS

Team Averages
Level 23
1,457 SR
1,316 Elo+
Scylla
Scylla
HypnosDaughter
Scylla
Level 17
God Stats
13W - 17L
1,365 SR
Queue Stats
70W - 108L
1,269 Elo+
Party 1
Ares
Ares
Kfistosito
Ares
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 142L
1,157 Elo+
Party 1
Erlang Shen
Erlang Shen
Nevaeh777
Erlang Shen
Level 29
God Stats
4W - 5L
1,662 SR
Queue Stats
79W - 83L
1,406 Elo+
Party 2
Neith
Neith
Tupacsqueen
Neith
Level 24
God Stats
4W - 9L
1,326 SR
Queue Stats
38W - 50L
1,356 Elo+
Party 2
Tiamat
Tiamat
YatoRogue
Tiamat
Level 29
God Stats
22W - 26L
1,433 SR
Queue Stats
84W - 90L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DmoNBR
Kukulkan
12
3 / 7 / 1
7,677
512
4,762
6,451
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Lukess55
Nemesis
6
0 / 13 / 2
5,380
359
1,168
10,850
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Mysketsz
Izanami
11
6 / 5 / 1
7,889
526
10,539
9,454
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
5,325
355
858
5,720
3,142
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
genuflexx
Yemoja
10
3 / 0 / 3
7,095
473
5,183
7,043
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 1
9,099
607
5,208
6,869
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 4 / 2
7,503
500
5,271
10,947
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Nevaeh777
Erlang Shen
14
9 / 1 / 1
9,111
607
7,269
7,543
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 7
7,558
504
2,320
7,552
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
YatoRogue
Tiamat
15
3 / 0 / 1
9,206
614
4,602
6,197
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
12
Kills
27
27
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DmoNBR
Kukulkan
3
7
1
0.5
W
8
3
1
2.83
W
5
4
2
1.5
L
Nemesis
Lukess55
Nemesis
0
13
2
0.08
L
Izanami
Mysketsz
Izanami
6
5
1
1.3
W
Erlang Shen
Nevaeh777
Erlang Shen
9
1
1
9.5
L
0
2
0
0
W
2
4
7
1.38
W
Tiamat
YatoRogue
Tiamat
3
0
1
3.5
L
Yemoja
genuflexx
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
24,670
39,518
Taken
39,108
16,076
Mitigated
21,028
5,709
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DmoNBR
Kukulkan
4,762
531
0
0
6,451
1,895
280
3,370
3,077
30,483
0
W
5,208
1,679
0
407
6,869
2,283
2,824
1,829
4,858
50,795
0
W
5,271
231
0
432
10,947
7,393
204
4,215
6,626
15,730
0
L
Nemesis
Lukess55
Nemesis
1,168
907
0
210
10,850
3,657
0
5,118
5,662
0
10,387
L
Izanami
Mysketsz
Izanami
10,539
8,488
0
2,647
9,454
2,493
192
1,868
7,530
0
41,040
W
Erlang Shen
Nevaeh777
Erlang Shen
7,269
3,812
0
2,431
7,543
4,892
557
1,598
5,906
0
56,441
L
858
187
0
488
5,720
3,142
0
3,386
2,110
8,746
0
W
2,320
1,046
0
2,617
7,552
2,194
369
1,588
5,924
0
33,886
W
Tiamat
YatoRogue
Tiamat
4,602
314
0
2,697
6,197
4,266
2,151
1,152
4,991
56,998
0
L
Yemoja
genuflexx
Yemoja
5,183
663
168
2,196
7,043
4,889
365
985
6,058
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
42,477
179
Minions Killed
402
0
Camps Cleared
0
1,134,538
Distance Traveled
1,312,203
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,677
512
64
4
0
205,337
2
W
Scylla
9,099
607
99
7
0
227,899
0
W
Ares
7,503
500
25
2
0
285,345
0
L
Nemesis
5,380
359
14
1
0
235,732
0
L
Izanami
7,889
526
63
4
0
248,071
3
W
Erlang Shen
9,111
607
90
6
0
325,164
3
L
Hades
5,325
355
11
1
0
210,526
1
W
Neith
7,558
504
47
3
0
230,344
3
W
Tiamat
9,206
614
141
9
0
243,451
2
L
Yemoja
7,095
473
27
2
0
234,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role