Player Matchup

Achilles
Achilles
Baumi0607
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Da Ji
Da Ji
CrazyBones97
Da Ji
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,500 Elo+
Solo
King Arthur
King Arthur
OnePunchManv3
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Shelbycelmaiboss
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 3
Artemis
Artemis
clauMONSTA
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,340 Elo+

VS

Team Averages
Level 22
1,407 SR
1,271 Elo+
Bellona
Bellona
Bonbo52
Bellona
Level 15
God Stats
5W - 13L
1,109 SR
Queue Stats
27W - 65L
1,188 Elo+
Party 1
Persephone
Persephone
Britlep
Persephone
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 363L
1,336 Elo+
Party 1
Bakasura
Bakasura
Goddess Nyx1922
Bakasura
Level 13
God Stats
8W - 8L
1,404 SR
Queue Stats
18W - 40L
1,238 Elo+
Party 1
Neith
Neith
KrotteTies
Neith
Level 18
God Stats
21W - 19L
1,530 SR
Queue Stats
33W - 44L
1,320 Elo+
Solo
Khepri
Khepri
MuffinMan7471
Khepri
Level 22
God Stats
7W - 10L
1,491 SR
Queue Stats
47W - 80L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baumi0607
Achilles
14
4 / 6 / 3
8,957
407
4,986
16,975
16,704
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 12 / 1
8,823
401
5,394
18,406
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OnePunchManv3
King Arthur
11
2 / 6 / 7
8,250
375
8,113
16,325
12,869
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
10 / 11 / 1
10,634
483
12,253
21,624
19,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
clauMONSTA
Artemis
15
5 / 9 / 7
10,820
492
12,424
17,265
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonbo52
Bellona
16
5 / 3 / 14
11,326
515
9,060
14,116
17,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Britlep
Persephone
17
8 / 3 / 11
12,642
575
14,056
10,375
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
21 / 4 / 7
13,871
631
25,500
18,936
11,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
9 / 8 / 2
10,982
499
17,001
14,633
5,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 6
9,919
451
3,662
16,809
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
23
Kills
44
44
Deaths
24
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
Baumi0607
Achilles
4
6
3
0.92
W
Bellona
Bonbo52
Bellona
5
3
14
4
W
Persephone
Britlep
Persephone
8
3
11
4.5
L
2
12
1
0.21
W
Bakasura
21
4
7
6.13
W
Neith
9
8
2
1.25
W
1
6
6
0.67
L
King Arthur
OnePunchManv3
King Arthur
2
6
7
0.92
L
10
11
1
0.95
L
Artemis
clauMONSTA
Artemis
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
69,279
90,595
Taken
74,869
63,221
Mitigated
55,252
9,657
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Baumi0607
Achilles
4,986
1,542
0
558
16,975
16,704
1,132
3,557
12,321
0
33,008
W
Bellona
Bonbo52
Bellona
9,060
1,297
0
1,077
14,116
17,368
768
0
14,116
12,733
34,609
W
Persephone
Britlep
Persephone
14,056
1,030
0
2,906
10,375
2,960
2,379
0
10,372
64,166
0
L
5,394
1,256
0
1,042
18,406
8,258
0
2,517
15,047
0
41,715
W
Bakasura
25,500
16,189
0
6,581
18,936
11,502
1,921
0
18,936
0
76,116
W
Neith
17,001
12,336
229
3,413
14,633
5,367
4,104
0
14,633
0
62,247
W
3,662
796
0
2,582
16,809
18,055
2,116
0
16,809
28,071
0
L
King Arthur
OnePunchManv3
King Arthur
8,113
2,237
0
1,091
16,325
12,869
225
2,190
13,758
0
34,549
L
12,253
3,291
1,240
3,982
21,624
19,610
0
7,676
12,136
0
28,249
L
Artemis
clauMONSTA
Artemis
12,424
5,762
0
1,744
17,265
5,780
0
3,357
13,170
0
50,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
58,740
288
Minions Killed
488
0
Camps Cleared
0
1,679,678
Distance Traveled
1,946,557
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,957
407
55
3
0
321,863
0
W
Bellona
11,326
515
91
4
0
420,743
1
W
Persephone
12,642
575
125
6
0
348,142
5
L
Da Ji
8,823
401
73
3
0
304,961
0
W
Bakasura
13,871
631
131
6
0
508,885
0
W
Neith
10,982
499
107
5
0
302,561
0
W
Khepri
9,919
451
34
2
0
366,226
1
L
King Arthur
8,250
375
40
2
0
368,957
0
L
Guan Yu
10,634
483
29
1
0
349,789
1
L
Artemis
10,820
492
91
4
0
334,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role