Player Matchup

Bellona
Bellona
Strawpelon
Bellona
Level 8
God Stats
3W - 7L
1,520 SR
Queue Stats
6W - 14L
1,187 Elo+
Solo
Mercury
Mercury
Travxnt
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 74L
1,105 Elo+
Party 1
Anubis
Anubis
vNxvxrMxss1792
Anubis
Level 45
God Stats
1W - 3L
1,372 SR
Queue Stats
219W - 294L
1,228 Elo+
Party 1
Team Averages
Level 24
1,464 SR
1,173 Elo+

VS

Team Averages
Level 24
1,475 SR
1,114 Elo+
Pele
Pele
Jas0304
Pele
Level 17
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 3L
908 Elo+
Solo
Artio
Artio
Wes2bad
Artio
Level 29
God Stats
3W - 2L
1,422 SR
Queue Stats
24W - 56L
1,133 Elo+
Solo
Merlin
Merlin
hntrbryant
Merlin
Level 25
God Stats
17W - 33L
1,429 SR
Queue Stats
31W - 60L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Strawpelon
Bellona
13
4 / 3 / 8
10,336
646
7,106
14,742
12,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Travxnt
Mercury
13
2 / 5 / 9
10,006
625
5,503
13,100
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
10 / 6 / 5
12,244
765
20,223
18,295
9,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jas0304
Pele
15
8 / 6 / 3
11,802
738
9,182
11,740
3,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Wes2bad
Artio
14
3 / 5 / 10
11,862
741
7,175
22,265
27,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
hntrbryant
Merlin
14
2 / 5 / 7
10,493
656
18,031
10,782
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
13
14
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
Jas0304
Pele
8
6
3
1.58
L
Bellona
Strawpelon
Bellona
4
3
8
2.67
L
Mercury
Travxnt
Mercury
2
5
9
1.3
W
Artio
Wes2bad
Artio
3
5
10
1.6
W
Merlin
hntrbryant
Merlin
2
5
7
1.1
L
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
34,388
46,137
Taken
44,787
27,033
Mitigated
35,587
9,266
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jas0304
Pele
9,182
1,838
0
335
11,740
3,937
1,682
5,351
6,389
0
28,558
L
Bellona
Strawpelon
Bellona
7,106
2,571
0
194
14,742
12,964
303
7,204
7,538
0
24,087
L
Mercury
Travxnt
Mercury
5,503
3,206
0
0
13,100
4,958
0
8,047
5,053
0
15,526
W
Artio
Wes2bad
Artio
7,175
219
1,276
5,211
22,265
27,455
726
9,257
13,008
18,157
0
W
Merlin
hntrbryant
Merlin
18,031
1,128
0
2,417
10,782
4,195
361
6,761
4,021
56,980
0
L
20,223
1,941
0
9,072
18,295
9,111
692
10,394
7,901
49,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
34,157
129
Minions Killed
150
4
Camps Cleared
7
779,547
Distance Traveled
807,801
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,802
738
45
3
0
277,649
0
L
Bellona
10,336
646
28
2
0
272,858
0
L
Mercury
10,006
625
19
1
2
299,257
0
W
Artio
11,862
741
20
1
1
282,154
0
W
Merlin
10,493
656
85
5
6
247,998
6
L
Anubis
12,244
765
82
5
2
207,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role