Player Matchup

Janus
Janus
EAC Tost
Janus
Level 104
God Stats
3W - 6L
1,195 SR
Queue Stats
208W - 160L
1,572 Elo+
Party 1
Discordia
Discordia
Mugged By EA
Discordia
Level 158
God Stats
2W - 1L
1,679 SR
Queue Stats
96W - 85L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
NLD JB2569
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
hurtxn
Ne Zha
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
250W - 220L
1,527 Elo+
Party 1
Chiron
Chiron
i failed ebonix
Chiron
Level 160
God Stats
9W - 6L
1,584 SR
Queue Stats
307W - 297L
1,511 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,556 Elo+

VS

Team Averages
Level 104
1,599 SR
1,505 Elo+
Mulan
Mulan
AgentElrond
Mulan
Level 115
God Stats
2W - 0L
1,726 SR
Queue Stats
18W - 23L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
BrujaMujer
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
MistressWaiKiki
Ah Puch
Level 66
God Stats
3W - 3L
1,650 SR
Queue Stats
115W - 124L
1,499 Elo+
Solo
Medusa
Medusa
puffpuffolchap
Medusa
Level 84
God Stats
16W - 18L
1,478 SR
Queue Stats
1,085W - 1,167L
1,554 Elo+
Solo
Eset
Eset
yoshaspookster
Eset
Level 146
God Stats
4W - 0L
1,643 SR
Queue Stats
43W - 41L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EAC Tost
Janus
16
3 / 4 / 7
9,134
830
7,914
8,780
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Mugged By EA
Discordia
16
5 / 5 / 8
9,019
820
11,880
9,029
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
NLD JB2569
Jing Wei
5
0 / 1 / 0
5,725
520
555
890
261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
hurtxn
Ne Zha
15
4 / 7 / 4
8,503
773
7,088
9,736
4,187
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 8
8,572
779
5,831
12,867
4,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
8,909
810
8,411
12,384
12,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
BrujaMujer
Heimdallr
15
5 / 4 / 14
9,354
850
3,832
10,130
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 4 / 11
9,669
879
9,828
11,419
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 2 / 13
10,642
967
10,789
9,364
4,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 14
9,927
902
4,769
11,999
5,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
15
Kills
23
24
Deaths
18
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
Heimdallr
BrujaMujer
Heimdallr
5
4
14
3
L
Janus
EAC Tost
Janus
3
4
7
1.63
W
7
4
11
3.13
L
Discordia
Mugged By EA
Discordia
5
5
8
1.8
L
Jing Wei
NLD JB2569
Jing Wei
0
1
0
0
L
Ne Zha
hurtxn
Ne Zha
4
7
4
0.86
L
3
7
8
1
W
6
2
13
6.25
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
37,629
41,302
Taken
55,296
15,323
Mitigated
31,399
9,406
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
810
1,264
3,176
12,384
12,384
58
4,055
8,185
0
14,995
W
Heimdallr
BrujaMujer
Heimdallr
3,832
476
1,083
1,174
10,130
4,753
3,165
3,418
6,640
0
13,580
L
Janus
EAC Tost
Janus
7,914
499
472
1,414
8,780
2,960
0
2,427
6,353
20,928
0
W
9,828
586
693
3,066
11,419
4,684
1,013
4,204
7,081
20,097
0
L
Discordia
Mugged By EA
Discordia
11,880
119
822
1,437
9,029
3,191
0
1,350
7,679
23,559
0
L
Jing Wei
NLD JB2569
Jing Wei
555
467
0
43
890
261
0
284
606
0
1,057
L
Ne Zha
hurtxn
Ne Zha
7,088
2,286
40
947
9,736
4,187
0
3,401
6,335
0
15,213
L
5,831
769
1,577
2,654
12,867
4,724
0
7,135
5,729
0
13,329
W
10,789
3,516
1,581
3,157
9,364
4,187
394
3,167
6,061
0
36,019
W
4,769
219
2,411
2,745
11,999
5,391
879
4,352
7,535
16,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
48,501
80
Minions Killed
112
0
Camps Cleared
0
753,467
Distance Traveled
973,348
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,909
810
9
1
0
212,358
3
W
Heimdallr
9,354
850
21
2
0
182,380
0
L
Janus
9,134
830
26
2
0
184,121
0
W
Ah Puch
9,669
879
20
2
0
190,744
1
L
Discordia
9,019
820
23
2
0
170,498
0
L
Jing Wei
5,725
520
2
0
0
30,160
0
L
Ne Zha
8,503
773
19
2
0
181,845
2
L
Chiron
8,572
779
10
1
0
186,843
0
W
Medusa
10,642
967
36
3
0
202,653
3
W
Eset
9,927
902
26
2
0
185,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role