Player Matchup

Arachne
Arachne
Bob Rossey
Arachne
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 107L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IsaiasMoLe
Morgan Le Fay
Level 41
God Stats
14W - 7L
1,435 SR
Queue Stats
62W - 38L
1,371 Elo+
Solo
Raijin
Raijin
Nameless Emu
Raijin
Level 66
God Stats
4W - 0L
1,774 SR
Queue Stats
127W - 129L
1,373 Elo+
Party 2
Sylvanus
Sylvanus
RvB Killer Ftw
Sylvanus
Level 29
God Stats
5W - 2L
1,535 SR
Queue Stats
44W - 46L
1,373 Elo+
Party 2
Cupid
Cupid
nashysmite
Cupid
Level 69
God Stats
5W - 2L
1,447 SR
Queue Stats
133W - 128L
1,407 Elo+
Party 2
Team Averages
Level 54
1,538 SR
1,379 Elo+

VS

Team Averages
Level 37
1,525 SR
1,308 Elo+
Anubis
Anubis
Cresent_Storm353
Anubis
Level 29
God Stats
1W - 3L
1,380 SR
Queue Stats
5W - 13L
1,229 Elo+
Party 1
Cernunnos
Cernunnos
MADNESS2DMETHOD
Cernunnos
Level 55
God Stats
0W - 3L
1,538 SR
Queue Stats
5W - 15L
1,202 Elo+
Party 1
Bellona
Bellona
MrHatter36
Bellona
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
56W - 66L
1,415 Elo+
Party 3
Athena
Athena
PlayboiiMiltt
Athena
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 167L
1,352 Elo+
Party 3
Arachne
Arachne
headhunterprooo
Arachne
Level 36
God Stats
3W - 3L
1,708 SR
Queue Stats
173W - 191L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bob Rossey
Arachne
11
5 / 1 / 2
6,858
623
3,402
4,282
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
IsaiasMoLe
Morgan Le Fay
13
2 / 0 / 3
7,585
690
3,960
3,067
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
11
6 / 1 / 5
7,158
651
7,117
5,786
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
6 / 1 / 6
6,922
629
4,237
7,361
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
13
4 / 1 / 1
7,522
684
5,764
6,012
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,165
379
430
2,933
1,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MADNESS2DMETHOD
Cernunnos
4
0 / 1 / 0
3,959
360
386
1,676
223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
MrHatter36
Bellona
8
3 / 8 / 0
5,466
497
5,482
9,245
3,828
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 7 / 2
4,229
384
2,146
11,089
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 0
5,349
486
2,165
7,844
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bob Rossey
Arachne
5
1
2
6
L
0
2
0
0
W
Morgan Le Fay
IsaiasMoLe
Morgan Le Fay
2
0
3
3.5
L
Cernunnos
MADNESS2DMETHOD
Cernunnos
0
1
0
0
L
Bellona
MrHatter36
Bellona
3
8
0
0.38
W
Raijin
6
1
5
8.5
L
0
7
2
0.14
W
Sylvanus
6
1
6
9
L
1
5
0
0.2
W
Cupid
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
10,609
26,508
Taken
32,787
10,047
Mitigated
11,275
9,767
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bob Rossey
Arachne
3,402
2,382
0
1,878
4,282
1,591
683
533
3,749
0
35,168
L
430
80
0
789
2,933
1,005
0
1,813
918
10,777
0
W
Morgan Le Fay
IsaiasMoLe
Morgan Le Fay
3,960
361
69
322
3,067
990
1,435
250
2,817
49,243
0
L
Cernunnos
MADNESS2DMETHOD
Cernunnos
386
124
0
277
1,676
223
0
0
1,676
0
6,418
L
Bellona
MrHatter36
Bellona
5,482
2,261
364
758
9,245
3,828
0
4,972
4,007
0
17,647
W
Raijin
7,117
1,521
0
1,041
5,786
1,747
445
757
5,029
34,887
0
L
2,146
891
574
1,157
11,089
3,074
0
7,673
3,028
5,714
0
W
Sylvanus
4,237
1,789
795
2,676
7,361
3,906
1,438
1,123
6,238
13,067
0
L
2,165
1,326
0
1,475
7,844
3,145
0
0
7,844
0
24,019
W
Cupid
5,764
3,710
0
2,986
6,012
1,813
2,366
143
5,869
0
50,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
23,168
379
Minions Killed
132
0
Camps Cleared
0
988,593
Distance Traveled
711,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,858
623
72
7
0
232,674
0
L
Anubis
4,165
379
20
2
0
79,781
1
W
Morgan Le Fay
7,585
690
119
11
0
204,321
0
L
Cernunnos
3,959
360
12
1
0
80,168
0
L
Bellona
5,466
497
30
3
0
186,939
0
W
Raijin
7,158
651
64
6
0
179,672
2
L
Athena
4,229
384
9
1
0
171,805
0
W
Sylvanus
6,922
629
27
2
0
183,691
2
L
Arachne
5,349
486
61
6
0
193,287
1
W
Cupid
7,522
684
97
9
0
188,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role