Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
DoubleNNK
Nemesis
Level 39
God Stats
3W - 6L
1,320 SR
Queue Stats
213W - 248L
1,315 Elo+
Party 4
Agni
Agni
FynnFinsta44
Agni
Level 109
God Stats
20W - 18L
1,862 SR
Queue Stats
896W - 882L
1,498 Elo+
Party 2
Artio
Artio
VeZo FeaD
Artio
Level 122
God Stats
10W - 7L
1,620 SR
Queue Stats
448W - 417L
1,566 Elo+
Party 2
Yemoja
Yemoja
grosseryarro601
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,685 Elo+
Party 2
Team Averages
Level 62
1,560 SR
1,513 Elo+

VS

Team Averages
Level 78
1,556 SR
1,576 Elo+
Guan Yu
Guan Yu
Chopster80
Guan Yu
Level 17
God Stats
5W - 11L
1,150 SR
Queue Stats
21W - 40L
1,266 Elo+
Party 3
Ullr
Ullr
Hachifan
Ullr
Level 15
God Stats
10W - 2L
1,822 SR
Queue Stats
23W - 7L
1,750 Elo+
Party 1
Sobek
Sobek
IWARW0LFI
Sobek
Level 120
God Stats
3W - 1L
1,766 SR
Queue Stats
11W - 5L
1,853 Elo+
Party 1
Ra
Ra
MarsUltor9999
Ra
Level 157
God Stats
12W - 21L
1,608 SR
Queue Stats
484W - 369L
1,705 Elo+
Party 1
Arachne
Arachne
Smiley AUFC
Arachne
Level 80
God Stats
10W - 13L
1,434 SR
Queue Stats
31W - 54L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 5 / 0
4,628
463
1,299
5,118
949
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DoubleNNK
Nemesis
8
0 / 5 / 2
5,201
520
1,920
8,254
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 0
5,135
514
3,412
5,460
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
VeZo FeaD
Artio
12
5 / 2 / 0
6,750
675
5,910
7,146
4,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 1
5,128
513
3,496
8,248
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chopster80
Guan Yu
9
1 / 3 / 0
5,075
508
2,252
6,319
2,774
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
9 / 1 / 4
7,331
733
8,640
5,764
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
IWARW0LFI
Sobek
9
5 / 0 / 6
6,580
658
3,012
4,141
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 5
6,578
658
5,487
5,045
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Smiley AUFC
Arachne
10
2 / 1 / 4
5,881
588
3,365
6,515
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
21
21
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Guan Yu
Chopster80
Guan Yu
1
3
0
0.33
L
Nemesis
DoubleNNK
Nemesis
0
5
2
0.2
L
1
5
0
0.2
W
Ullr
9
1
4
11
W
Sobek
IWARW0LFI
Sobek
5
0
6
8
W
4
1
5
6.5
W
Arachne
Smiley AUFC
Arachne
2
1
4
4
L
Artio
VeZo FeaD
Artio
5
2
0
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
22,756
34,226
Taken
27,784
12,710
Mitigated
11,789
9,294
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,299
540
0
38
5,118
949
0
568
4,550
0
16,332
W
Guan Yu
Chopster80
Guan Yu
2,252
480
0
1,140
6,319
2,774
0
3,696
2,623
0
18,237
L
Nemesis
DoubleNNK
Nemesis
1,920
554
0
2,148
8,254
2,243
0
1,961
6,245
0
19,783
L
3,412
267
0
695
5,460
1,259
0
1,988
3,314
20,572
0
W
Ullr
8,640
4,192
0
850
5,764
2,036
754
1,296
4,468
0
46,197
W
Sobek
IWARW0LFI
Sobek
3,012
531
0
1,817
4,141
3,210
128
2,052
2,089
8,087
0
W
5,487
844
316
1,908
5,045
1,708
130
2,075
2,970
50,664
0
W
Arachne
Smiley AUFC
Arachne
3,365
2,154
0
2,223
6,515
2,061
0
3,699
2,816
0
19,938
L
Artio
VeZo FeaD
Artio
5,910
543
188
3,064
7,146
4,655
0
905
6,227
37,584
0
L
3,496
780
625
2,536
8,248
3,604
0
2,743
5,391
16,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
31,445
237
Minions Killed
273
0
Camps Cleared
0
945,929
Distance Traveled
1,033,361
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,628
463
31
3
0
162,538
2
W
Guan Yu
5,075
508
41
4
0
211,557
2
L
Nemesis
5,201
520
41
4
0
221,702
3
L
Agni
5,135
514
47
5
0
174,622
5
W
Ullr
7,331
733
85
9
0
189,790
0
W
Sobek
6,580
658
10
1
0
198,548
4
W
Ra
6,578
658
104
10
0
208,052
1
W
Arachne
5,881
588
33
3
0
225,414
0
L
Artio
6,750
675
87
9
0
207,468
2
L
Yemoja
5,128
513
31
3
0
179,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role