Player Matchup

Cthulhu
Cthulhu
BuckDiablos
Cthulhu
Level 87
God Stats
3W - 0L
1,539 SR
Queue Stats
86W - 80L
1,466 Elo+
Party 2
Zeus
Zeus
BuckWhammyy
Zeus
Level 88
God Stats
4W - 1L
1,648 SR
Queue Stats
30W - 27L
1,488 Elo+
Party 2
Ravana
Ravana
JMasterJayy
Ravana
Level 105
God Stats
6W - 4L
1,392 SR
Queue Stats
52W - 48L
1,508 Elo+
Party 2
Yemoja
Yemoja
MrCSCP
Yemoja
Level 55
God Stats
371W - 475L
1,477 SR
Queue Stats
408W - 533L
1,431 Elo+
Solo
Artemis
Artemis
Sushi Darth
Artemis
Level 16
God Stats
4W - 4L
1,449 SR
Queue Stats
18W - 21L
1,376 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,454 Elo+

VS

Team Averages
Level 102
1,500 SR
1,439 Elo+
Kukulkan
Kukulkan
Mufasa_72
Kukulkan
Level 44
God Stats
169W - 125L
1,601 SR
Queue Stats
405W - 440L
1,554 Elo+
Solo
Mulan
Mulan
Stanksomthing
Mulan
Level 101
God Stats
9W - 11L
1,328 SR
Queue Stats
1,017W - 1,227L
1,379 Elo+
Solo
Izanami
Izanami
daygo303
Izanami
Level 82
God Stats
43W - 77L
1,370 SR
Queue Stats
263W - 323L
1,383 Elo+
Party 1
Da Ji
Da Ji
mrhennessy
Da Ji
Level 160
God Stats
163W - 124L
1,659 SR
Queue Stats
1,107W - 1,146L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
skoob30
Danzaburou
Level 122
God Stats
33W - 27L
1,541 SR
Queue Stats
416W - 462L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuckDiablos
Cthulhu
20
4 / 8 / 31
15,547
1,111
20,905
41,968
48,693
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
20 / 9 / 17
18,635
1,331
35,595
26,592
12,054
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
12 / 11 / 12
16,436
1,174
23,281
23,537
12,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
MrCSCP
Yemoja
20
1 / 3 / 27
13,328
952
3,212
25,608
14,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Sushi Darth
Artemis
20
6 / 6 / 19
14,189
1,014
23,197
21,212
8,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mufasa_72
Kukulkan
20
2 / 1 / 14
15,761
1,126
22,681
8,920
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 8 / 11
13,291
949
16,917
23,477
22,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
daygo303
Izanami
20
6 / 9 / 16
15,206
1,086
31,761
20,376
6,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
20
13 / 12 / 14
17,165
1,226
28,914
29,182
16,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
skoob30
Danzaburou
20
14 / 13 / 10
16,773
1,198
32,273
28,811
10,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
102
43
Kills
37
37
Deaths
43
106
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuckDiablos
Cthulhu
4
8
31
2.44
W
20
9
17
3.17
W
Ravana
12
11
12
1.64
W
Yemoja
MrCSCP
Yemoja
1
3
27
4.83
L
Kukulkan
Mufasa_72
Kukulkan
2
1
14
9
L
2
8
11
0.94
W
Artemis
Sushi Darth
Artemis
6
6
19
2.58
L
Izanami
daygo303
Izanami
6
9
16
1.56
L
Da Ji
13
12
14
1.67
L
Danzaburou
skoob30
Danzaburou
14
13
10
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,190
Damage
132,546
138,917
Taken
110,766
95,805
Mitigated
59,351
21,285
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuckDiablos
Cthulhu
20,905
2,903
487
7,402
41,968
48,693
0
4,947
37,021
34,211
0
W
35,595
8,067
926
6,008
26,592
12,054
0
3,951
22,641
83,409
0
W
Ravana
23,281
8,441
0
2,148
23,537
12,153
0
3,194
20,343
0
52,991
W
Yemoja
MrCSCP
Yemoja
3,212
1,579
3,529
785
25,608
14,544
0
8,508
17,100
7,312
0
L
Kukulkan
Mufasa_72
Kukulkan
22,681
1,856
0
1,441
8,920
3,162
0
5,980
2,940
103,551
0
L
16,917
1,577
0
887
23,477
22,164
0
10,633
12,729
0
29,597
W
Artemis
Sushi Darth
Artemis
23,197
13,567
0
0
21,212
8,361
0
4,889
16,323
0
41,121
L
Izanami
daygo303
Izanami
31,761
21,556
105
1,575
20,376
6,675
0
13,092
7,284
0
47,352
L
Da Ji
28,914
7,410
250
917
29,182
16,871
0
17,997
11,089
4,865
32,559
L
Danzaburou
skoob30
Danzaburou
32,273
18,549
0
3,344
28,811
10,479
0
11,799
17,012
0
46,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,135
Gold Earned
78,196
266
Minions Killed
277
4
Camps Cleared
11
1,221,713
Distance Traveled
1,213,515
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,547
1,111
37
3
1
257,852
0
W
Zeus
18,635
1,331
122
9
1
215,548
0
W
Ravana
16,436
1,174
60
4
1
240,562
0
W
Yemoja
13,328
952
13
1
0
288,120
0
L
Kukulkan
15,761
1,126
188
13
0
279,588
3
L
Mulan
13,291
949
17
1
4
228,415
0
W
Artemis
14,189
1,014
34
2
1
219,631
3
L
Izanami
15,206
1,086
31
2
3
228,630
0
L
Da Ji
17,165
1,226
13
1
1
246,993
0
L
Danzaburou
16,773
1,198
28
2
3
229,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role