Player Matchup

Neith
Neith
Crysix3
Neith
Level 143
God Stats
11W - 8L
1,637 SR
Queue Stats
243W - 253L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
FOODEATTHE4
Ao Kuang
Level 106
God Stats
6W - 7L
1,496 SR
Queue Stats
197W - 162L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
LazyShiron
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,516 Elo+
Party 3
Odin
Odin
NvR-David-
Odin
Level 108
God Stats
0W - 3L
1,437 SR
Queue Stats
127W - 127L
1,490 Elo+
Solo
Sylvanus
Sylvanus
waltons808
Sylvanus
Level 140
God Stats
11W - 11L
1,500 SR
Queue Stats
235W - 226L
1,506 Elo+
Party 2
Team Averages
Level 113
1,514 SR
1,495 Elo+

VS

Team Averages
Level 128
1,637 SR
1,540 Elo+
Sol
Sol
Akame_FR
Sol
Level 120
God Stats
10W - 8L
1,810 SR
Queue Stats
166W - 152L
1,528 Elo+
Solo
Merlin
Merlin
Kryptic Scopezy
Merlin
Level 126
God Stats
24W - 24L
1,545 SR
Queue Stats
444W - 420L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TwmTheBwm
Kumbhakarna
Level 127
God Stats
3W - 1L
1,845 SR
Queue Stats
363W - 354L
1,553 Elo+
Solo
Camazotz
Camazotz
uhhJxck
Camazotz
Level 140
God Stats
2W - 3L
1,319 SR
Queue Stats
118W - 89L
1,573 Elo+
Party 1
Chaac
Chaac
weazal321
Chaac
Level 128
God Stats
57W - 32L
1,665 SR
Queue Stats
769W - 751L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crysix3
Neith
15
2 / 5 / 2
9,060
453
10,244
13,214
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
FOODEATTHE4
Ao Kuang
17
5 / 4 / 2
10,097
505
12,893
18,977
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
LazyShiron
Ah Puch
15
2 / 6 / 2
9,013
451
16,139
14,527
5,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 2
10,050
503
11,847
17,553
18,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
waltons808
Sylvanus
13
2 / 4 / 5
8,723
436
6,758
16,624
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
10,684
534
11,045
11,446
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 2 / 6
9,702
485
14,496
12,749
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TwmTheBwm
Kumbhakarna
15
1 / 6 / 11
9,187
459
6,171
18,112
16,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
uhhJxck
Camazotz
20
14 / 0 / 2
12,236
612
19,374
22,936
9,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
weazal321
Chaac
13
3 / 4 / 12
9,298
465
7,817
18,532
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
14
Kills
21
22
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Neith
Crysix3
Neith
2
5
2
0.6
L
Ao Kuang
FOODEATTHE4
Ao Kuang
5
4
2
1.5
W
0
2
6
1.5
L
Ah Puch
LazyShiron
Ah Puch
2
6
2
0.5
L
3
3
2
1.33
W
Kumbhakarna
TwmTheBwm
Kumbhakarna
1
6
11
1.08
W
Camazotz
uhhJxck
Camazotz
14
0
2
15
L
Sylvanus
waltons808
Sylvanus
2
4
5
1.13
W
Chaac
weazal321
Chaac
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
58,903
80,895
Taken
83,775
53,680
Mitigated
54,956
25,607
Healing
37,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
4,674
0
6,029
11,446
4,442
1,043
1,788
9,658
87,006
9,645
L
Neith
Crysix3
Neith
10,244
2,615
0
2,165
13,214
4,702
769
6,333
6,771
0
64,306
L
Ao Kuang
FOODEATTHE4
Ao Kuang
12,893
2,551
0
7,532
18,977
7,229
0
6,449
12,286
77,129
0
W
14,496
83
0
2,551
12,749
4,177
0
8,115
4,584
80,738
0
L
Ah Puch
LazyShiron
Ah Puch
16,139
388
0
3,947
14,527
5,977
114
4,414
9,739
70,875
0
L
11,847
1,613
0
4,497
17,553
18,010
171
4,627
12,864
12,688
52,106
W
Kumbhakarna
TwmTheBwm
Kumbhakarna
6,171
1,153
0
3,466
18,112
16,335
0
8,801
8,259
40,369
0
W
Camazotz
uhhJxck
Camazotz
19,374
8,251
0
19,399
22,936
9,042
0
12,096
10,602
0
98,581
L
Sylvanus
waltons808
Sylvanus
6,758
1,595
2,540
4,926
16,624
17,762
220
7,892
8,520
20,682
0
W
Chaac
weazal321
Chaac
7,817
385
0
6,077
18,532
20,960
0
8,621
9,768
0
31,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
51,107
522
Minions Killed
618
0
Camps Cleared
0
1,727,298
Distance Traveled
1,972,058
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,684
534
179
9
0
380,027
2
L
Neith
9,060
453
123
6
0
346,684
4
L
Ao Kuang
10,097
505
122
6
0
374,857
1
W
Merlin
9,702
485
161
8
0
390,597
5
L
Ah Puch
9,013
451
120
6
0
336,108
3
L
Odin
10,050
503
130
7
0
338,302
2
W
Kumbhakarna
9,187
459
82
4
0
320,618
1
W
Camazotz
12,236
612
155
8
0
477,381
5
L
Sylvanus
8,723
436
27
1
0
331,347
3
W
Chaac
9,298
465
41
2
0
403,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role