Player Matchup

Medusa
Medusa
BadHapp
Medusa
Level 64
God Stats
3W - 1L
1,522 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 1
Bacchus
Bacchus
GameboyyAdvance
Bacchus
Level 124
God Stats
3W - 3L
1,701 SR
Queue Stats
68W - 63L
1,452 Elo+
Party 1
Fenrir
Fenrir
Omar2wavy__
Fenrir
Level 124
God Stats
7W - 4L
1,435 SR
Queue Stats
172W - 169L
1,462 Elo+
Party 1
Sol
Sol
Tytysi
Sol
Level 106
God Stats
28W - 24L
1,576 SR
Queue Stats
270W - 293L
1,468 Elo+
Solo
Neith
Neith
dearne1234
Neith
Level 149
God Stats
13W - 17L
1,550 SR
Queue Stats
149W - 147L
1,475 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,473 Elo+

VS

Team Averages
Level 105
1,500 SR
1,440 Elo+
Poseidon
Poseidon
AOD_Christopher
Poseidon
Level 65
God Stats
16W - 13L
1,513 SR
Queue Stats
432W - 393L
1,469 Elo+
Solo
Ravana
Ravana
CrImZnTiDe
Ravana
Level 77
God Stats
2W - 2L
1,519 SR
Queue Stats
170W - 188L
1,428 Elo+
Solo
Izanami
Izanami
D MONEY 320
Izanami
Level 127
God Stats
11W - 7L
1,660 SR
Queue Stats
458W - 441L
1,472 Elo+
Party 2
Artio
Artio
DirtyHayZeus
Artio
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 366L
1,467 Elo+
Party 2
Tyr
Tyr
Mr_toke_alot-420
Tyr
Level 137
God Stats
0W - 1L
1,308 SR
Queue Stats
28W - 35L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadHapp
Medusa
17
5 / 2 / 4
10,960
609
6,115
8,611
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 11
10,024
557
7,675
16,142
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
17
7 / 2 / 5
11,004
611
9,195
15,721
12,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Tytysi
Sol
18
6 / 2 / 4
11,784
655
11,296
12,783
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
4 / 1 / 4
11,043
614
13,087
10,981
4,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 7 / 3
8,963
498
8,405
9,595
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
CrImZnTiDe
Ravana
14
4 / 5 / 3
8,822
490
7,774
13,330
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
D MONEY 320
Izanami
13
2 / 5 / 3
8,139
452
8,366
11,688
3,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,514
473
5,178
16,399
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 0
8,612
478
2,783
13,693
9,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
25
Kills
10
10
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
7
3
0.64
W
Medusa
BadHapp
Medusa
5
2
4
3.5
L
Ravana
CrImZnTiDe
Ravana
4
5
3
1.1
L
Izanami
D MONEY 320
Izanami
2
5
3
0.7
L
1
3
6
1.33
W
3
3
11
2.83
L
0
5
0
0
W
Fenrir
7
2
5
4.75
W
Sol
Tytysi
Sol
6
2
4
4
W
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,368
Damage
32,506
64,238
Taken
64,705
44,468
Mitigated
36,136
22,256
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,405
783
0
487
9,595
2,662
0
1,473
8,122
42,470
0
W
Medusa
BadHapp
Medusa
6,115
2,508
0
2,168
8,611
2,656
5,288
1,645
6,912
0
72,935
L
Ravana
CrImZnTiDe
Ravana
7,774
2,072
0
2,246
13,330
5,658
299
3,994
9,336
0
52,720
L
Izanami
D MONEY 320
Izanami
8,366
4,653
0
1,588
11,688
3,870
1,074
3,877
7,811
0
67,894
L
5,178
791
876
5,093
16,399
14,204
97
4,116
12,283
22,164
0
W
7,675
923
0
4,636
16,142
18,903
0
4,103
11,804
19,140
0
L
2,783
182
0
1,748
13,693
9,742
0
4,144
9,549
0
52,645
W
Fenrir
9,195
3,015
0
1,999
15,721
12,900
147
1,625
13,996
0
75,978
W
Sol
Tytysi
Sol
11,296
5,101
0
7,043
12,783
5,560
4,722
1,776
10,927
68,123
9,340
W
Neith
13,087
7,440
0
6,410
10,981
4,449
1,737
3,738
6,945
0
84,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
43,050
514
Minions Killed
428
0
Camps Cleared
0
1,810,766
Distance Traveled
1,722,931
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,963
498
84
5
0
349,694
4
W
Medusa
10,960
609
116
6
0
379,901
3
L
Ravana
8,822
490
81
5
0
352,863
1
L
Izanami
8,139
452
132
7
0
302,048
5
L
Artio
8,514
473
21
1
0
389,733
5
W
Bacchus
10,024
557
26
1
0
357,840
6
L
Tyr
8,612
478
110
6
0
328,593
3
W
Fenrir
11,004
611
89
5
0
376,734
2
W
Sol
11,784
655
144
8
0
345,804
2
W
Neith
11,043
614
139
8
0
350,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role