Player Matchup

Fenrir
Fenrir
GUILTYRELAPSE
Fenrir
Level 104
God Stats
19W - 15L
1,585 SR
Queue Stats
121W - 86L
1,525 Elo+
Solo
Ymir
Ymir
iZaintV7
Ymir
Level 88
God Stats
1W - 2L
1,289 SR
Queue Stats
44W - 57L
1,402 Elo+
Party 2
Poseidon
Poseidon
sunpk13
Poseidon
Level 12
God Stats
2W - 5L
1,325 SR
Queue Stats
7W - 14L
1,405 Elo+
Party 2
Team Averages
Level 68
1,400 SR
1,444 Elo+

VS

Team Averages
Level 30
1,479 SR
1,270 Elo+
Hades
Hades
Blyythe
Hades
Level 49
God Stats
7W - 6L
1,477 SR
Queue Stats
102W - 198L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
FAMOO-
Cthulhu
Level 16
God Stats
17W - 16L
1,460 SR
Queue Stats
60W - 106L
1,120 Elo+
Party 1
Anhur
Anhur
usesoapalways
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
7,381
738
8,453
11,027
2,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 3 / 3
7,149
715
4,713
10,716
5,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
sunpk13
Poseidon
9
0 / 6 / 3
6,102
610
2,295
6,029
1,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blyythe
Hades
12
7 / 2 / 7
8,641
864
9,310
6,506
3,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
FAMOO-
Cthulhu
9
1 / 2 / 9
7,037
704
4,828
9,001
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 3 / 5
8,122
812
6,780
8,241
2,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
Blyythe
Hades
7
2
7
5.25
W
Cthulhu
FAMOO-
Cthulhu
1
2
9
2.75
L
4
5
2
1
L
Ymir
2
3
3
1.17
L
Poseidon
sunpk13
Poseidon
0
6
3
0.25
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
20,918
27,772
Taken
23,748
9,396
Mitigated
12,787
2,235
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Blyythe
Hades
9,310
1,462
305
1,995
6,506
3,368
1,033
2,243
4,263
24,187
0
W
Cthulhu
FAMOO-
Cthulhu
4,828
253
101
895
9,001
6,901
288
2,825
6,176
14,190
0
L
8,453
1,753
0
1,241
11,027
2,651
0
5,768
5,097
0
19,001
L
Ymir
4,713
913
244
695
10,716
5,499
0
4,881
5,506
15,584
0
L
Poseidon
sunpk13
Poseidon
2,295
482
0
55
6,029
1,246
0
3,215
2,606
10,081
0
W
6,780
3,108
0
797
8,241
2,518
291
2,232
6,009
0
24,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,632
Gold Earned
23,800
61
Minions Killed
109
3
Camps Cleared
5
502,844
Distance Traveled
548,395
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,641
864
55
6
2
176,845
2
W
Cthulhu
7,037
704
20
2
0
195,768
0
L
Fenrir
7,381
738
21
2
2
195,204
1
L
Ymir
7,149
715
19
2
1
171,746
1
L
Poseidon
6,102
610
21
2
0
135,894
0
W
Anhur
8,122
812
34
3
3
175,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role