Player Matchup

Cerberus
Cerberus
Concho Mk
Cerberus
Level 69
God Stats
5W - 5L
1,695 SR
Queue Stats
109W - 95L
1,532 Elo+
Party 1
Anhur
Anhur
Lxavi2508
Anhur
Level 109
God Stats
1W - 2L
1,284 SR
Queue Stats
72W - 62L
1,313 Elo+
Party 1
Arachne
Arachne
lLordSoul
Arachne
Level 121
God Stats
0W - 1L
1,856 SR
Queue Stats
37W - 28L
1,600 Elo+
Party 1
Team Averages
Level 100
1,612 SR
1,482 Elo+

VS

Team Averages
Level 71
1,506 SR
1,418 Elo+
Da Ji
Da Ji
J0mister15
Da Ji
Level 63
God Stats
6W - 7L
1,469 SR
Queue Stats
231W - 309L
1,392 Elo+
Solo
Osiris
Osiris
Jash_Brown
Osiris
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 206L
1,418 Elo+
Solo
Persephone
Persephone
VersaceTampons
Persephone
Level 62
God Stats
4W - 2L
1,549 SR
Queue Stats
10W - 11L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Concho Mk
Cerberus
10
1 / 4 / 7
7,220
722
6,066
11,955
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Lxavi2508
Anhur
10
1 / 4 / 9
7,090
709
5,306
7,205
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
lLordSoul
Arachne
12
7 / 0 / 3
8,071
807
10,194
10,380
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 5 / 2
7,253
725
7,937
9,451
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Jash_Brown
Osiris
10
2 / 3 / 5
6,865
687
7,273
11,248
6,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
VersaceTampons
Persephone
10
1 / 2 / 5
6,577
658
5,759
5,318
1,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
9
Kills
8
8
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Concho Mk
Cerberus
1
4
7
1.13
W
Da Ji
5
5
2
1.2
W
Osiris
Jash_Brown
Osiris
2
3
5
1.5
L
Anhur
Lxavi2508
Anhur
1
4
9
1.38
W
Persephone
VersaceTampons
Persephone
1
2
5
1.75
L
Arachne
lLordSoul
Arachne
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
20,969
29,540
Taken
26,017
14,160
Mitigated
11,228
7,184
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Concho Mk
Cerberus
6,066
535
0
1,716
11,955
7,871
412
2,104
9,667
14,301
0
W
Da Ji
7,937
2,321
0
414
9,451
3,520
0
1,938
7,513
0
12,480
W
Osiris
Jash_Brown
Osiris
7,273
2,630
0
1,102
11,248
6,697
0
3,222
8,026
0
20,463
L
Anhur
Lxavi2508
Anhur
5,306
2,769
0
1,943
7,205
1,948
398
1,118
5,959
0
19,651
W
Persephone
VersaceTampons
Persephone
5,759
751
0
2,072
5,318
1,011
0
1,157
4,159
18,844
0
L
Arachne
lLordSoul
Arachne
10,194
6,033
0
3,525
10,380
4,341
715
2,438
7,724
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
20,695
110
Minions Killed
86
6
Camps Cleared
3
548,168
Distance Traveled
532,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,220
722
23
2
0
178,388
2
W
Da Ji
7,253
725
13
1
1
159,949
0
W
Osiris
6,865
687
41
4
2
187,294
2
L
Anhur
7,090
709
41
4
1
159,245
2
W
Persephone
6,577
658
32
3
0
185,189
2
L
Arachne
8,071
807
46
5
5
210,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role