Player Matchup

Scylla
Scylla
Platinum IV
Kzoimot
Scylla
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,940 MMR
Solo
Nike
Nike
Masters
TheSexySeagull
Nike
Masters
Level 126
God Stats
9W - 5L
1,705 SR
Queue Stats
1,032W - 997L
1,918 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
VIMarkus
Ao Kuang
Platinum V
Level 160
God Stats
1W - 2L
1,926 SR
Queue Stats
90W - 62L
1,952 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
WreckTriangle
Danzaburou
Platinum V
Level 158
God Stats
26W - 17L
1,696 SR
Queue Stats
82W - 58L
1,961 MMR
Party 1
Fenrir
Fenrir
Platinum V
t2t4
Fenrir
Platinum V
Level 157
God Stats
16W - 10L
1,727 SR
Queue Stats
77W - 62L
1,982 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,711 SR
1,950 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,554 SR
1,948 MMR
Artio
Artio
Platinum II
CapinMuffins
Artio
Platinum II
Level 127
God Stats
3W - 3L
1,665 SR
Queue Stats
71W - 66L
2,036 MMR
Party 3
Raijin
Raijin
Platinum I
Fonoman
Raijin
Platinum I
Level 154
God Stats
0W - 1L
1,310 SR
Queue Stats
110W - 108L
1,927 MMR
Solo
Serqet
Serqet
Platinum III
ReMzje
Serqet
Platinum III
Level 149
God Stats
3W - 8L
1,453 SR
Queue Stats
127W - 117L
1,954 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
TheDogeGuy
Hou Yi
Platinum II
Level 144
God Stats
4W - 3L
1,821 SR
Queue Stats
173W - 167L
1,888 MMR
Party 2
Geb
Geb
Platinum I
huaua
Geb
Platinum I
Level 145
God Stats
5W - 4L
1,523 SR
Queue Stats
174W - 167L
1,934 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kzoimot
Scylla
15
2 / 1 / 4
8,955
597
3,807
5,729
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 8
8,450
563
9,313
11,269
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
VIMarkus
Ao Kuang
16
9 / 1 / 3
9,632
642
10,140
10,207
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
WreckTriangle
Danzaburou
17
11 / 0 / 0
10,647
710
13,334
10,334
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
t2t4
Fenrir
11
0 / 0 / 10
7,439
496
5,938
11,870
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CharybdisTiamatGilgameshSet

VS

Bans
Morgan Le FayPersephoneDiscordiaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,675
512
4,700
14,125
9,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Fonoman
Raijin
12
0 / 6 / 2
7,371
491
5,289
10,891
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
ReMzje
Serqet
12
3 / 3 / 0
7,325
488
4,480
8,934
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
TheDogeGuy
Hou Yi
11
0 / 4 / 1
6,821
455
6,366
9,721
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
huaua
Geb
9
0 / 6 / 0
6,076
405
2,314
13,876
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
22
Kills
3
3
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Raijin
Fonoman
Raijin
0
6
2
0.17
W
Scylla
Kzoimot
Scylla
2
1
4
4
L
Serqet
ReMzje
Serqet
3
3
0
1
L
Hou Yi
TheDogeGuy
Hou Yi
0
4
1
0.13
W
0
1
8
4
W
Ao Kuang
VIMarkus
Ao Kuang
9
1
3
10.5
W
Danzaburou
WreckTriangle
Danzaburou
11
0
0
11
L
Geb
huaua
Geb
0
6
0
0
W
Fenrir
t2t4
Fenrir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,532
Damage
23,149
49,409
Taken
57,547
29,013
Mitigated
24,344
20,407
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
362
248
4,500
14,125
9,136
0
4,310
8,758
51,388
0
L
Raijin
Fonoman
Raijin
5,289
589
53
2,241
10,891
3,382
0
3,643
7,046
52,722
0
W
Scylla
Kzoimot
Scylla
3,807
674
181
1,555
5,729
1,791
1,061
1,627
4,102
58,666
0
L
Serqet
ReMzje
Serqet
4,480
1,392
0
2,908
8,934
2,930
0
3,319
5,506
0
38,280
L
Hou Yi
TheDogeGuy
Hou Yi
6,366
3,732
0
2,987
9,721
1,384
0
416
9,305
0
44,043
W
9,313
865
0
3,379
11,269
8,661
114
3,390
7,635
5,263
52,974
W
Ao Kuang
VIMarkus
Ao Kuang
10,140
1,592
0
6,695
10,207
3,793
28
1,996
8,049
67,960
0
W
Danzaburou
WreckTriangle
Danzaburou
13,334
6,692
0
5,903
10,334
4,544
954
2,584
7,750
0
87,411
L
Geb
huaua
Geb
2,314
435
0
1,567
13,876
7,512
0
2,971
10,638
11,204
0
W
Fenrir
t2t4
Fenrir
5,938
2,648
0
2,694
11,870
10,224
103
2,706
8,856
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
35,268
534
Minions Killed
414
0
Camps Cleared
0
1,516,921
Distance Traveled
1,501,403
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,675
512
123
8
0
333,768
3
L
Raijin
7,371
491
98
7
0
262,043
4
W
Scylla
8,955
597
133
9
0
304,407
4
L
Serqet
7,325
488
82
5
0
338,162
0
L
Hou Yi
6,821
455
99
7
0
255,362
2
W
Nike
8,450
563
115
8
0
316,429
2
W
Ao Kuang
9,632
642
113
8
0
299,415
1
W
Danzaburou
10,647
710
157
10
0
284,918
1
L
Geb
6,076
405
12
1
0
312,068
5
W
Fenrir
7,439
496
16
1
0
311,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role