Player Matchup

Hera
Hera
Bogwandi X
Hera
Level 42
God Stats
36W - 27L
1,573 SR
Queue Stats
134W - 132L
1,476 Elo+
Solo
Bacchus
Bacchus
Lady Eggshen
Bacchus
Level 86
God Stats
16W - 31L
1,408 SR
Queue Stats
118W - 190L
1,314 Elo+
Solo
Fenrir
Fenrir
XxDarknessxX988
Fenrir
Level 46
God Stats
7W - 7L
1,496 SR
Queue Stats
40W - 51L
1,349 Elo+
Solo
Team Averages
Level 58
1,492 SR
1,380 Elo+

VS

Team Averages
Level 68
1,443 SR
1,358 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shadow3105
Danzaburou
Level 66
God Stats
83W - 122L
1,384 SR
Queue Stats
86W - 131L
1,267 Elo+
Solo
Merlin
Merlin
monetaryslang
Merlin
Level 12
God Stats
11W - 9L
1,446 SR
Queue Stats
57W - 69L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,167
628
11,211
8,820
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Lady Eggshen
Bacchus
11
1 / 4 / 5
7,761
597
1,797
9,549
11,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 4 / 3
9,040
695
6,394
9,847
3,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
7 / 2 / 4
10,179
783
6,354
9,417
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Shadow3105
Danzaburou
10
0 / 6 / 6
8,090
622
6,236
10,095
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 4
9,282
714
9,596
7,110
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
11
11
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
4
4.5
L
1
3
6
1.33
L
Bacchus
Lady Eggshen
Bacchus
1
4
5
0.88
W
Danzaburou
Shadow3105
Danzaburou
0
6
6
0.5
L
6
4
3
1.88
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
22,186
28,216
Taken
26,622
18,095
Mitigated
13,465
1,472
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,354
1,104
0
972
9,417
7,572
325
4,553
4,602
0
21,531
L
11,211
2,921
66
525
8,820
2,455
0
2,666
6,154
30,083
0
L
Bacchus
Lady Eggshen
Bacchus
1,797
187
24
563
9,549
11,900
173
4,120
5,429
11,400
0
W
Danzaburou
Shadow3105
Danzaburou
6,236
2,276
0
1,904
10,095
3,483
1,012
3,836
5,945
0
21,783
L
6,394
1,177
0
294
9,847
3,740
0
2,983
6,864
0
16,879
W
9,596
163
0
3,423
7,110
2,410
112
4,551
2,295
40,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
27,551
93
Minions Killed
149
3
Camps Cleared
7
725,331
Distance Traveled
716,260
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,179
783
39
3
2
274,574
0
L
Hera
8,167
628
53
4
1
244,273
3
L
Bacchus
7,761
597
19
1
0
240,967
0
W
Danzaburou
8,090
622
32
2
3
190,845
4
L
Fenrir
9,040
695
21
2
2
240,091
2
W
Merlin
9,282
714
78
6
2
250,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role