Player Matchup

Merlin
Merlin
Lauckenberg
Merlin
Level 29
God Stats
8W - 4L
1,519 SR
Queue Stats
19W - 26L
1,407 Elo+
Solo
Chaac
Chaac
RayKed17
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,362 Elo+
Party 1
Ymir
Ymir
aritxons
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 3
Susano
Susano
praxSyS
Susano
Level 44
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 32L
1,393 Elo+
Party 1
Neith
Neith
thatremaguy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 40
1,461 SR
1,480 Elo+

VS

Team Averages
Level 16
1,428 SR
1,369 Elo+
Set
Set
Nikolka95
Set
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 2
Loki
Loki
Ramp456
Loki
Level 7
God Stats
3W - 2L
1,504 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 2
Izanami
Izanami
keraMsk1
Izanami
Level 27
God Stats
27W - 24L
1,475 SR
Queue Stats
52W - 63L
1,390 Elo+
Solo
Ymir
Ymir
trashpanda692
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zFLVCKO
Morgan Le Fay
Level 27
God Stats
11W - 19L
1,383 SR
Queue Stats
61W - 72L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
12 / 2 / 2
10,909
682
8,278
6,433
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RayKed17
Chaac
15
3 / 0 / 4
8,821
551
8,136
11,322
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ymir
13
3 / 2 / 7
8,259
516
4,878
12,929
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
praxSyS
Susano
15
4 / 1 / 5
8,740
546
3,493
8,686
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 9
7,365
460
10,677
8,665
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,121
445
3,144
11,639
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Ramp456
Loki
13
3 / 4 / 0
8,036
502
4,778
10,376
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
keraMsk1
Izanami
12
4 / 6 / 2
7,490
468
8,460
11,466
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 5 / 4
7,019
439
6,037
12,990
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
zFLVCKO
Morgan Le Fay
10
0 / 4 / 1
6,450
403
4,727
7,826
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
10
10
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
2
2
6.5
L
0
4
2
0.25
L
Loki
Ramp456
Loki
3
4
0
0.75
W
Chaac
RayKed17
Chaac
3
0
4
5
W
Ymir
3
2
7
3.25
L
Izanami
keraMsk1
Izanami
4
6
2
0.83
W
Susano
praxSyS
Susano
4
1
5
6.5
W
1
5
9
1.1
L
3
5
4
1
L
Morgan Le Fay
zFLVCKO
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
27,146
48,035
Taken
54,297
29,120
Mitigated
28,109
17,050
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,278
890
0
1,199
6,433
2,463
0
234
6,199
64,695
0
L
3,144
1,573
0
3,764
11,639
5,634
0
2,396
8,858
0
41,276
L
Loki
Ramp456
Loki
4,778
1,514
0
2,546
10,376
3,379
0
2,816
7,302
0
37,630
W
Chaac
RayKed17
Chaac
8,136
825
0
6,149
11,322
10,663
1,266
4,362
6,960
9,156
40,335
W
Ymir
4,878
2,099
73
3,481
12,929
9,772
90
4,167
8,762
31,324
0
L
Izanami
keraMsk1
Izanami
8,460
5,822
0
2,761
11,466
3,805
410
3,139
8,237
0
49,721
W
Susano
praxSyS
Susano
3,493
751
365
3,647
8,686
3,597
1,478
365
8,321
0
47,322
W
10,677
6,683
0
2,136
8,665
2,625
999
2,147
6,518
0
35,718
L
6,037
1,899
0
639
12,990
12,940
78
4,939
7,930
20,071
0
L
Morgan Le Fay
zFLVCKO
Morgan Le Fay
4,727
520
0
2,288
7,826
2,351
32
538
6,685
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
36,116
410
Minions Killed
317
0
Camps Cleared
0
1,403,983
Distance Traveled
1,331,832
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,909
682
129
8
0
292,497
2
L
Set
7,121
445
77
5
0
325,898
2
L
Loki
8,036
502
77
5
0
323,071
0
W
Chaac
8,821
551
80
5
0
253,205
0
W
Ymir
8,259
516
28
2
0
262,068
3
L
Izanami
7,490
468
97
6
0
213,091
0
W
Susano
8,740
546
101
6
0
334,624
0
W
Neith
7,365
460
72
5
0
261,589
1
L
Ymir
7,019
439
24
2
0
254,952
2
L
Morgan Le Fay
6,450
403
42
3
0
214,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role