Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Mass_Khaos420
Chiron
Level 44
God Stats
5W - 2L
1,525 SR
Queue Stats
16W - 16L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
McNuggetBuddies
Aphrodite
Level 131
God Stats
2W - 0L
1,729 SR
Queue Stats
32W - 36L
1,478 Elo+
Party 1
Set
Set
TheeHomey
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,405 Elo+
Party 1
He Bo
He Bo
YungTerra44
He Bo
Level 157
God Stats
1W - 0L
1,760 SR
Queue Stats
45W - 69L
1,419 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,461 Elo+

VS

Team Averages
Level 54
1,360 SR
1,412 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CandyCornChaos
Loki
Level 13
God Stats
1W - 4L
1,198 SR
Queue Stats
12W - 15L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
CyberVikingTTV
Heimdallr
Level 62
God Stats
8W - 13L
1,386 SR
Queue Stats
51W - 54L
1,411 Elo+
Solo
Vulcan
Vulcan
TrueRandomatrix
Vulcan
Level 14
God Stats
5W - 4L
1,589 SR
Queue Stats
10W - 13L
1,342 Elo+
Party 3
Kuzenbo
Kuzenbo
randomatrix1
Kuzenbo
Level 58
God Stats
0W - 4L
1,129 SR
Queue Stats
67W - 75L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 0 / 0
8,629
479
5,805
8,456
8,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 5
8,839
491
7,184
11,878
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
McNuggetBuddies
Aphrodite
15
5 / 0 / 6
9,708
539
6,334
10,344
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 5 / 4
9,369
521
8,234
16,267
7,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 0 / 1
8,853
492
7,991
8,992
2,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 1 / 0
9,081
505
5,944
11,884
13,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 0
8,041
447
3,694
11,049
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
CyberVikingTTV
Heimdallr
12
1 / 6 / 1
7,535
419
7,233
12,955
4,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
7,836
435
4,515
9,882
4,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
randomatrix1
Kuzenbo
12
2 / 6 / 2
7,521
418
8,761
12,897
13,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
7
7
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
L
Sobek
 
Sobek
4
1
0
4
L
0
5
0
0
L
Heimdallr
CyberVikingTTV
Heimdallr
1
6
1
0.25
W
5
2
5
3.75
W
Aphrodite
McNuggetBuddies
Aphrodite
5
0
6
8
W
7
5
4
1.8
L
0
3
0
0
W
2
0
1
2.5
L
Kuzenbo
randomatrix1
Kuzenbo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
30,147
55,937
Taken
58,667
26,961
Mitigated
39,895
25,238
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,805
1,131
65
0
8,456
8,457
112
3,957
4,499
44,328
0
L
Sobek
 
Sobek
5,944
921
0
6,034
11,884
13,191
99
5,585
6,299
42,090
0
L
3,694
845
0
2,319
11,049
4,581
0
1,042
10,007
0
67,566
L
Heimdallr
CyberVikingTTV
Heimdallr
7,233
2,954
0
2,074
12,955
4,663
470
2,901
10,054
0
49,814
W
7,184
2,053
445
4,306
11,878
3,729
941
3,370
8,508
0
49,695
W
Aphrodite
McNuggetBuddies
Aphrodite
6,334
662
4,812
7,929
10,344
4,813
336
2,979
7,365
49,706
0
W
8,234
3,393
0
3,559
16,267
7,030
1,148
5,176
11,091
0
58,159
L
4,515
1,755
0
2,528
9,882
4,030
378
7,991
1,891
40,814
0
W
7,991
259
0
4,122
8,992
2,932
41
4,252
4,740
50,541
0
L
Kuzenbo
randomatrix1
Kuzenbo
8,761
2,158
0
0
12,897
13,430
23
2,912
9,985
33,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
40,014
471
Minions Killed
384
0
Camps Cleared
0
1,757,603
Distance Traveled
1,633,613
39
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,629
479
101
6
0
307,259
8
L
Sobek
9,081
505
69
4
0
333,114
4
L
Loki
8,041
447
119
7
0
337,508
2
L
Heimdallr
7,535
419
86
5
0
326,931
4
W
Chiron
8,839
491
94
5
0
439,509
3
W
Aphrodite
9,708
539
92
5
0
384,213
8
W
Set
9,369
521
89
5
0
325,775
9
L
Vulcan
7,836
435
68
4
0
285,785
0
W
He Bo
8,853
492
95
5
0
300,847
11
L
Kuzenbo
7,521
418
42
2
0
350,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role