Player Matchup

Guan Yu
Guan Yu
DimirSpy
Guan Yu
Level 15
God Stats
2W - 0L
1,738 SR
Queue Stats
8W - 3L
1,754 Elo+
Solo
Da Ji
Da Ji
Reah104
Da Ji
Level 25
God Stats
5W - 5L
1,761 SR
Queue Stats
51W - 60L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
about60ninjas
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,827 SR
Queue Stats
96W - 106L
1,402 Elo+
Solo
Thor
Thor
chaseekat
Thor
Level 9
God Stats
2W - 5L
1,315 SR
Queue Stats
105W - 86L
1,346 Elo+
Party 1
Cerberus
Cerberus
xCptBanana
Cerberus
Level 103
God Stats
13W - 5L
1,757 SR
Queue Stats
194W - 167L
1,323 Elo+
Party 1
Team Averages
Level 36
1,680 SR
1,448 Elo+

VS

Team Averages
Level 14
1,382 SR
1,459 Elo+
Tiamat
Tiamat
ONN4
Tiamat
Level 26
God Stats
2W - 5L
1,379 SR
Queue Stats
40W - 57L
1,401 Elo+
Party 2
Thanatos
Thanatos
SheepScanner
Thanatos
Level 14
God Stats
0W - 4L
1,134 SR
Queue Stats
17W - 14L
1,474 Elo+
Solo
Yemoja
Yemoja
beclaws
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Scylla
Scylla
deezwhis
Scylla
Level 23
God Stats
11W - 16L
1,396 SR
Queue Stats
61W - 105L
1,266 Elo+
Solo
Guan Yu
Guan Yu
hiimaki
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DimirSpy
Guan Yu
18
3 / 2 / 11
12,065
1,097
14,329
22,689
28,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Reah104
Da Ji
17
3 / 4 / 10
10,509
955
9,083
10,975
4,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
about60ninjas
Morgan Le Fay
17
4 / 3 / 10
10,673
970
16,277
8,293
2,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
7 / 2 / 6
11,628
1,057
14,265
11,824
3,601
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xCptBanana
Cerberus
18
2 / 1 / 13
11,036
1,003
12,519
13,950
15,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

273

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ONN4
Tiamat
16
1 / 3 / 9
10,213
928
10,291
7,358
3,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SheepScanner
Thanatos
16
3 / 4 / 5
10,308
937
11,086
12,120
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
beclaws
Yemoja
17
2 / 3 / 7
11,018
1,002
10,067
14,874
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
deezwhis
Scylla
16
1 / 5 / 8
9,854
896
12,832
14,888
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
hiimaki
Guan Yu
16
5 / 4 / 6
11,632
1,057
13,809
21,220
27,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
19
Kills
12
12
Deaths
19
50
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DimirSpy
Guan Yu
3
2
11
4.25
L
Tiamat
ONN4
Tiamat
1
3
9
1.83
W
Da Ji
Reah104
Da Ji
3
4
10
2
L
Thanatos
SheepScanner
Thanatos
3
4
5
1.38
W
Morgan Le Fay
about60ninjas
Morgan Le Fay
4
3
10
3
L
Yemoja
beclaws
Yemoja
2
3
7
1.83
W
Thor
7
2
6
5
L
Scylla
deezwhis
Scylla
1
5
8
1
L
Guan Yu
hiimaki
Guan Yu
5
4
6
2
W
Cerberus
xCptBanana
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,473
Damage
58,085
67,731
Taken
70,460
54,466
Mitigated
58,255
24,780
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DimirSpy
Guan Yu
14,329
3,885
5,525
11,925
22,689
28,101
0
11,934
10,755
0
30,073
L
Tiamat
ONN4
Tiamat
10,291
2,736
0
667
7,358
3,509
0
3,091
4,267
15,391
0
W
Da Ji
Reah104
Da Ji
9,083
1,435
0
70
10,975
4,324
0
5,006
5,969
0
21,486
L
Thanatos
SheepScanner
Thanatos
11,086
2,823
51
5,548
12,120
3,784
0
6,461
5,659
0
31,947
W
Morgan Le Fay
about60ninjas
Morgan Le Fay
16,277
2,856
870
1,037
8,293
2,563
0
4,392
3,901
37,895
0
L
Yemoja
beclaws
Yemoja
10,067
2,324
7,400
2,079
14,874
18,220
0
5,951
8,923
20,444
0
W
Thor
14,265
4,821
0
0
11,824
3,601
0
4,801
7,023
0
34,935
L
Scylla
deezwhis
Scylla
12,832
1,665
0
304
14,888
4,983
0
5,353
9,535
32,824
0
L
Guan Yu
hiimaki
Guan Yu
13,809
3,262
2,949
5,870
21,220
27,759
0
7,940
13,280
0
20,730
W
Cerberus
xCptBanana
Cerberus
12,519
418
0
5,353
13,950
15,877
0
7,057
6,893
39,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
53,025
222
Minions Killed
145
10
Camps Cleared
3
1,060,677
Distance Traveled
937,217
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,065
1,097
16
1
1
241,440
2
L
Tiamat
10,213
928
8
1
1
199,815
0
W
Da Ji
10,509
955
31
3
1
189,530
0
L
Thanatos
10,308
937
46
4
1
179,688
0
W
Morgan Le Fay
10,673
970
57
5
2
214,167
0
L
Yemoja
11,018
1,002
10
1
0
155,627
0
W
Thor
11,628
1,057
46
4
4
216,490
0
L
Scylla
9,854
896
65
6
0
177,721
0
L
Guan Yu
11,632
1,057
16
1
1
224,366
1
W
Cerberus
11,036
1,003
72
7
2
199,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role