Player Matchup

He Bo
He Bo
Brahminen
He Bo
Level 43
God Stats
3W - 2L
1,310 SR
Queue Stats
180W - 77L
1,785 Elo+
Party 2
Xing Tian
Xing Tian
PatataPata
Xing Tian
Level 128
God Stats
14W - 13L
1,641 SR
Queue Stats
596W - 387L
1,685 Elo+
Party 2
Ra
Ra
Scenario7GG
Ra
Level 86
God Stats
23W - 10L
1,701 SR
Queue Stats
266W - 194L
1,610 Elo+
Party 2
Thor
Thor
edkachallenge
Thor
Level 39
God Stats
2W - 1L
1,859 SR
Queue Stats
134W - 61L
1,727 Elo+
Party 2
Apollo
Apollo
peperoni123
Apollo
Level 149
God Stats
7W - 4L
1,960 SR
Queue Stats
676W - 442L
1,664 Elo+
Party 2
Team Averages
Level 89
1,694 SR
1,694 Elo+

VS

Team Averages
Level 59
1,529 SR
1,444 Elo+
Hun Batz
Hun Batz
Nacht Faust1812
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,407 Elo+
Solo
Osiris
Osiris
Nuk3_Hamsukey
Osiris
Level 44
God Stats
5W - 5L
1,559 SR
Queue Stats
97W - 95L
1,428 Elo+
Solo
Athena
Athena
Trustymaple7994
Athena
Level 88
God Stats
27W - 19L
1,588 SR
Queue Stats
282W - 268L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
rhyspotts1
Danzaburou
Level 25
God Stats
4W - 4L
1,371 SR
Queue Stats
76W - 70L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
xNPDx
Kukulkan
Level 98
God Stats
16W - 17L
1,625 SR
Queue Stats
153W - 151L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brahminen
He Bo
12
4 / 1 / 3
6,727
612
7,089
5,380
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
PatataPata
Xing Tian
10
1 / 0 / 8
6,094
554
2,936
6,550
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 7
6,370
579
2,849
2,654
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 2 / 2
6,767
615
7,295
6,198
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
11
3 / 1 / 4
6,519
593
7,504
7,114
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 5 / 2
5,717
520
1,862
8,223
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 2
5,020
456
2,172
9,149
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 2
4,989
454
2,106
9,657
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
rhyspotts1
Danzaburou
9
1 / 2 / 0
5,412
492
5,525
6,028
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xNPDx
Kukulkan
11
3 / 3 / 1
6,514
592
4,250
5,048
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Brahminen
He Bo
4
1
3
5.5
L
Hun Batz
0
5
2
0.2
L
1
5
2
0.4
W
Xing Tian
PatataPata
Xing Tian
1
0
8
5
W
1
1
7
4.5
L
0
2
2
0.5
W
8
2
2
4.5
W
Apollo
3
1
4
5
L
Danzaburou
rhyspotts1
Danzaburou
1
2
0
0.5
L
Kukulkan
xNPDx
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
15,915
27,896
Taken
38,105
10,794
Mitigated
13,613
9,390
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Brahminen
He Bo
7,089
364
0
2,864
5,380
1,734
298
943
4,437
39,241
0
L
Hun Batz
1,862
842
0
2,458
8,223
1,966
0
1,538
6,685
0
28,493
L
2,172
479
0
1,618
9,149
4,091
0
5,968
3,111
0
12,141
W
Xing Tian
PatataPata
Xing Tian
2,936
412
0
1,649
6,550
4,056
0
1,978
4,572
12,581
0
W
2,849
177
462
459
2,654
873
0
1,048
1,606
39,433
0
L
2,106
651
0
2,442
9,657
4,300
0
2,085
7,528
9,583
0
W
7,295
2,314
0
1,430
6,198
2,119
464
1,410
4,788
0
30,118
W
Apollo
7,504
4,875
0
2,526
7,114
2,012
546
977
6,137
0
42,970
L
Danzaburou
rhyspotts1
Danzaburou
5,525
2,028
0
2,422
6,028
1,917
0
896
5,132
0
31,682
L
Kukulkan
xNPDx
Kukulkan
4,250
160
0
488
5,048
1,339
0
2,161
2,775
34,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
27,652
304
Minions Killed
240
0
Camps Cleared
0
1,094,451
Distance Traveled
1,027,850
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,727
612
70
6
0
207,526
1
L
Hun Batz
5,717
520
66
6
0
223,120
0
L
Osiris
5,020
456
25
2
0
220,606
0
W
Xing Tian
6,094
554
12
1
0
237,691
3
W
Ra
6,370
579
87
8
0
226,979
4
L
Athena
4,989
454
20
2
0
215,357
6
W
Thor
6,767
615
56
5
0
219,322
2
W
Apollo
6,519
593
79
7
0
202,933
2
L
Danzaburou
5,412
492
63
6
0
168,924
2
L
Kukulkan
6,514
592
66
6
0
199,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role