Player Matchup

Cu Chulainn
Cu Chulainn
DEGLINGOSSS
Cu Chulainn
Level 37
God Stats
0W - 2L
1,252 SR
Queue Stats
74W - 116L
1,299 Elo+
Party 2
Jing Wei
Jing Wei
SnoopiestFrame8
Jing Wei
Level 37
God Stats
24W - 29L
1,405 SR
Queue Stats
62W - 65L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Sofailis123
Cthulhu
Level 53
God Stats
3W - 3L
1,688 SR
Queue Stats
46W - 66L
1,383 Elo+
Party 4
Hun Batz
Hun Batz
chriples
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 4
Agni
Agni
lenki22
Agni
Level 36
God Stats
1W - 3L
1,318 SR
Queue Stats
75W - 114L
1,282 Elo+
Party 2
Team Averages
Level 38
1,433 SR
1,351 Elo+

VS

Team Averages
Level 69
1,494 SR
1,435 Elo+
Cerberus
Cerberus
HunterZz_TTV
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 125L
1,313 Elo+
Party 1
Janus
Janus
Zikoo69
Janus
Level 26
God Stats
13W - 21L
1,486 SR
Queue Stats
81W - 82L
1,526 Elo+
Party 3
Achilles
Achilles
Ziula160
Achilles
Level 89
God Stats
10W - 9L
1,464 SR
Queue Stats
266W - 252L
1,503 Elo+
Party 3
Medusa
Medusa
ZiulaPl
Medusa
Level 126
God Stats
77W - 71L
1,521 SR
Queue Stats
461W - 521L
1,481 Elo+
Party 3
Mulan
Mulan
twitch_sublime
Mulan
Level 58
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 58L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEGLINGOSSS
Cu Chulainn
14
0 / 5 / 1
8,299
395
3,457
16,756
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
14
1 / 9 / 2
8,898
424
3,234
15,915
3,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Sofailis123
Cthulhu
14
3 / 4 / 5
9,255
441
7,704
12,654
9,635
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
chriples
Hun Batz
17
7 / 6 / 3
11,007
524
10,748
15,778
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
lenki22
Agni
13
3 / 11 / 4
8,975
427
8,606
15,679
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HunterZz_TTV
Cerberus
16
1 / 2 / 8
9,704
462
5,024
12,562
11,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Zikoo69
Janus
18
15 / 5 / 4
12,169
579
17,937
11,394
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Ziula160
Achilles
19
9 / 1 / 6
11,738
559
14,581
13,607
17,120
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ZiulaPl
Medusa
19
6 / 3 / 4
11,394
543
7,631
12,727
4,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 11
10,942
521
7,714
14,049
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
14
Kills
34
35
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DEGLINGOSSS
Cu Chulainn
0
5
1
0.1
W
Cerberus
HunterZz_TTV
Cerberus
1
2
8
2.5
L
Jing Wei
1
9
2
0.22
L
Cthulhu
Sofailis123
Cthulhu
3
4
5
1.38
W
Janus
Zikoo69
Janus
15
5
4
3.4
W
Achilles
Ziula160
Achilles
9
1
6
12
W
Medusa
ZiulaPl
Medusa
6
3
4
2.67
L
Hun Batz
chriples
Hun Batz
7
6
3
1.42
L
Agni
lenki22
Agni
3
11
4
0.45
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
52,887
76,782
Taken
64,339
33,815
Mitigated
48,025
13,638
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DEGLINGOSSS
Cu Chulainn
3,457
644
0
4,014
16,756
9,335
1,064
968
15,742
0
36,160
W
Cerberus
HunterZz_TTV
Cerberus
5,024
164
0
4,093
12,562
11,687
1,022
3,358
9,041
48,942
0
L
Jing Wei
3,234
2,164
0
2,738
15,915
3,886
1,884
5,408
10,369
0
51,286
L
Cthulhu
Sofailis123
Cthulhu
7,704
915
242
1,492
12,654
9,635
0
3,869
8,630
34,120
0
W
Janus
Zikoo69
Janus
17,937
1,124
234
2,643
11,394
3,579
545
4,381
6,684
71,966
0
W
Achilles
Ziula160
Achilles
14,581
4,817
0
3,863
13,607
17,120
156
1,810
11,088
0
73,662
W
Medusa
ZiulaPl
Medusa
7,631
2,562
0
7,196
12,727
4,772
3,108
2,832
9,787
0
90,142
L
Hun Batz
chriples
Hun Batz
10,748
3,314
0
3,800
15,778
6,242
0
6,430
9,030
0
63,695
L
Agni
lenki22
Agni
8,606
379
58
1,294
15,679
4,717
739
5,676
9,820
40,827
0
W
7,714
1,399
0
3,984
14,049
10,867
0
3,285
10,512
0
75,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
55,947
402
Minions Killed
627
0
Camps Cleared
0
1,743,771
Distance Traveled
1,909,933
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,299
395
75
4
0
287,227
1
W
Cerberus
9,704
462
113
5
0
396,953
8
L
Jing Wei
8,898
424
110
5
0
339,180
2
L
Cthulhu
9,255
441
53
3
0
395,544
7
W
Janus
12,169
579
127
6
0
375,453
2
W
Achilles
11,738
559
126
6
0
397,779
4
W
Medusa
11,394
543
139
7
0
370,005
4
L
Hun Batz
11,007
524
92
4
0
381,255
1
L
Agni
8,975
427
72
3
0
340,565
3
W
Mulan
10,942
521
122
6
0
369,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role