Player Matchup

Pele
Pele
AngelRoar
Pele
Level 124
God Stats
1W - 4L
1,688 SR
Queue Stats
231W - 218L
1,692 Elo+
Party 1
Eset
Eset
Genèsis
Eset
Level 151
God Stats
4W - 1L
1,625 SR
Queue Stats
151W - 125L
1,520 Elo+
Party 3
Nox
Nox
LethalLetha
Nox
Level 122
God Stats
0W - 1L
1,502 SR
Queue Stats
8W - 5L
1,613 Elo+
Party 1
Chaac
Chaac
PommesFritesART
Chaac
Level 107
God Stats
5W - 1L
1,645 SR
Queue Stats
13W - 11L
1,624 Elo+
Party 1
Hachiman
Hachiman
reignbowforrest
Hachiman
Level 148
God Stats
18W - 25L
1,442 SR
Queue Stats
218W - 224L
1,457 Elo+
Party 3
Team Averages
Level 130
1,580 SR
1,581 Elo+

VS

Team Averages
Level 75
1,480 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dalladrion
Thanatos
Level 106
God Stats
53W - 37L
1,541 SR
Queue Stats
252W - 252L
1,477 Elo+
Party 2
Neith
Neith
SeksiBist
Neith
Level 28
God Stats
42W - 49L
1,499 SR
Queue Stats
83W - 99L
1,430 Elo+
Party 2
Hades
Hades
Soninho1300
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,445 Elo+
Solo
Ra
Ra
Strpan123
Ra
Level 89
God Stats
11W - 14L
1,358 SR
Queue Stats
174W - 180L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 5 / 0
8,313
554
9,768
17,352
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
11
0 / 5 / 1
6,231
415
4,022
12,163
5,481
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 1
6,639
443
1,105
4,158
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 3
7,137
476
4,630
11,191
10,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
11
1 / 2 / 0
6,975
465
5,015
7,469
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 7
6,894
460
8,018
4,606
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Dalladrion
Thanatos
15
7 / 1 / 6
9,382
625
7,724
9,223
3,493
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SeksiBist
Neith
12
2 / 1 / 3
7,281
485
3,963
6,041
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 2
8,622
575
6,321
13,303
12,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 3
9,547
636
5,407
6,862
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
20
20
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Pele
5
5
0
1
W
Thanatos
Dalladrion
Thanatos
7
1
6
10
L
Eset
0
5
1
0.1
L
0
3
1
0.17
L
0
5
3
0.3
W
Neith
SeksiBist
Neith
2
1
3
3.5
W
4
3
2
1.67
W
6
1
3
7.5
L
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
31,433
52,333
Taken
40,035
26,874
Mitigated
21,776
12,182
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,018
3,420
159
1,281
4,606
1,345
67
2,199
2,407
31,083
0
L
Pele
9,768
2,704
0
5,657
17,352
6,929
0
6,046
11,040
0
67,337
W
Thanatos
Dalladrion
Thanatos
7,724
1,771
0
9,931
9,223
3,493
430
217
9,006
0
59,004
L
Eset
4,022
0
35
2,221
12,163
5,481
0
3,851
8,006
41,483
0
L
1,105
91
0
0
4,158
1,431
0
1,426
2,494
35,131
0
L
4,630
580
0
1,281
11,191
10,963
0
3,631
7,427
0
33,958
W
Neith
SeksiBist
Neith
3,963
1,189
0
2,192
6,041
2,368
989
1,165
4,876
0
34,941
W
6,321
725
59
5,584
13,303
12,017
504
0
13,303
52,676
0
W
5,407
750
231
2,741
6,862
2,553
412
1,546
5,316
54,773
0
L
Hachiman
5,015
2,404
0
2,988
7,469
2,070
0
3,591
3,620
0
54,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
41,726
409
Minions Killed
502
0
Camps Cleared
0
1,337,611
Distance Traveled
1,410,168
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,894
460
59
4
0
270,510
2
L
Pele
8,313
554
101
7
0
301,967
4
W
Thanatos
9,382
625
111
7
0
340,985
3
L
Eset
6,231
415
65
4
0
240,769
2
L
Nox
6,639
443
60
4
0
267,929
5
L
Chaac
7,137
476
61
4
0
284,611
5
W
Neith
7,281
485
81
5
0
268,267
3
W
Hades
8,622
575
117
8
0
232,677
1
W
Ra
9,547
636
134
9
0
297,729
4
L
Hachiman
6,975
465
122
8
0
242,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role