Player Matchup

Neith
Neith
Arcticfox819
Neith
Level 25
God Stats
2W - 1L
1,620 SR
Queue Stats
8W - 4L
1,527 Elo+
Solo
Thanatos
Thanatos
FreakedMeowt
Thanatos
Level 21
God Stats
2W - 0L
1,716 SR
Queue Stats
40W - 31L
1,478 Elo+
Party 1
Tyr
Tyr
K1LL3R0F4LL
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 1
Freya
Freya
MyFriendHatesMe
Freya
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,528 Elo+
Solo
Sylvanus
Sylvanus
freakingMIAowt
Sylvanus
Level 29
God Stats
6W - 7L
1,380 SR
Queue Stats
70W - 74L
1,425 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,522 Elo+

VS

Team Averages
Level 13
1,679 SR
1,406 Elo+
Thanatos
Thanatos
KilosReaper
Thanatos
Level 7
God Stats
5W - 3L
1,588 SR
Queue Stats
21W - 15L
1,421 Elo+
Solo
Ra
Ra
PonPoeia
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,179 Elo+
Solo
Neith
Neith
ReallyxCold
Neith
Level 28
God Stats
11W - 10L
1,643 SR
Queue Stats
64W - 72L
1,484 Elo+
Solo
Bellona
Bellona
bawselole
Bellona
Level 8
God Stats
5W - 4L
1,695 SR
Queue Stats
6W - 6L
1,522 Elo+
Solo
Sylvanus
Sylvanus
smitepepeW
Sylvanus
Level 18
God Stats
6W - 1L
1,967 SR
Queue Stats
35W - 41L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,684
421
8,399
14,182
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
FreakedMeowt
Thanatos
17
12 / 8 / 9
11,713
509
18,898
21,566
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 1 / 4
12,469
542
21,382
17,124
16,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 2 / 9
11,551
502
19,062
17,414
8,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
14
0 / 2 / 15
9,329
406
5,861
12,851
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KilosReaper
Thanatos
14
2 / 12 / 6
9,758
424
11,923
21,360
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 11 / 2
9,407
409
3,940
14,752
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 4 / 5
13,069
568
16,926
13,626
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
bawselole
Bellona
16
1 / 4 / 4
10,376
451
11,861
25,173
28,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
smitepepeW
Sylvanus
16
4 / 3 / 6
10,619
462
12,379
19,328
26,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
34
Kills
19
20
Deaths
34
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Thanatos
FreakedMeowt
Thanatos
12
8
9
2.06
W
11
1
4
13
L
Thanatos
KilosReaper
Thanatos
2
12
6
0.42
W
9
2
9
6.75
L
1
11
2
0.18
L
11
4
5
3.38
L
Bellona
bawselole
Bellona
1
4
4
0.75
W
Sylvanus
0
2
15
3.75
L
Sylvanus
smitepepeW
Sylvanus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,602
Damage
57,029
83,137
Taken
94,239
52,405
Mitigated
75,550
38,749
Healing
33,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,399
3,051
0
3,788
14,182
4,057
2,059
1,778
12,380
0
59,675
W
Thanatos
FreakedMeowt
Thanatos
18,898
7,375
742
15,298
21,566
10,025
636
4,778
16,766
0
73,624
W
21,382
3,097
0
5,224
17,124
16,088
1,643
4,150
12,918
8,006
68,278
L
Thanatos
KilosReaper
Thanatos
11,923
4,620
0
8,525
21,360
8,022
99
3,452
17,908
0
49,871
W
19,062
7,162
0
8,671
17,414
8,499
0
2,998
14,156
71,239
0
L
3,940
901
226
1,458
14,752
5,990
698
5,328
9,424
45,505
0
L
16,926
8,140
0
4,414
13,626
6,121
5,063
2,450
11,176
0
100,014
L
Bellona
bawselole
Bellona
11,861
1,443
0
7,600
25,173
28,589
407
9,524
15,649
968
55,238
W
Sylvanus
5,861
2,557
1,190
3,836
12,851
13,736
754
2,527
10,241
21,828
0
L
Sylvanus
smitepepeW
Sylvanus
12,379
2,097
2,876
8,453
19,328
26,828
152
6,878
12,450
52,883
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
53,229
501
Minions Killed
533
0
Camps Cleared
0
2,061,110
Distance Traveled
1,959,021
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,684
421
125
5
0
410,118
2
W
Thanatos
11,713
509
90
4
0
404,720
3
W
Tyr
12,469
542
130
6
0
456,325
1
L
Thanatos
9,758
424
81
4
0
399,975
4
W
Freya
11,551
502
120
5
0
413,969
2
L
Ra
9,407
409
94
4
0
365,397
0
L
Neith
13,069
568
154
7
0
385,419
0
L
Bellona
10,376
451
113
5
0
439,932
0
W
Sylvanus
9,329
406
36
2
0
375,978
3
L
Sylvanus
10,619
462
91
4
0
368,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role