Player Matchup

Cthulhu
Cthulhu
MastaTno
Cthulhu
Level 58
God Stats
5W - 3L
1,851 SR
Queue Stats
17W - 12L
1,534 Elo+
Party 2
Rama
Rama
Therens123
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,668 Elo+
Party 2
Thoth
Thoth
gatorfan1513
Thoth
Level 103
God Stats
16W - 13L
1,623 SR
Queue Stats
200W - 151L
1,614 Elo+
Solo
Team Averages
Level 96
1,658 SR
1,605 Elo+

VS

Team Averages
Level 55
1,497 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
ColeFromWalmart
Tsukuyomi
Level 27
God Stats
5W - 8L
1,501 SR
Queue Stats
24W - 26L
1,499 Elo+
Solo
Mulan
Mulan
Dinkleburg778
Mulan
Level 49
God Stats
8W - 6L
1,739 SR
Queue Stats
122W - 123L
1,457 Elo+
Party 1
Zeus
Zeus
President_Cheems
Zeus
Level 88
God Stats
6W - 3L
1,251 SR
Queue Stats
207W - 158L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MastaTno
Cthulhu
12
7 / 4 / 11
8,897
890
9,139
11,370
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 5 / 8
8,723
872
7,807
8,308
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 2 / 10
9,079
908
7,778
5,919
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColeFromWalmart
Tsukuyomi
10
4 / 7 / 5
7,616
762
7,138
9,517
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 8 / 7
7,658
766
5,320
10,085
6,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 6 / 5
7,924
792
7,265
8,967
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
10
11
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ColeFromWalmart
Tsukuyomi
4
7
5
0.93
L
2
8
7
0.69
W
Cthulhu
MastaTno
Cthulhu
7
4
11
3.13
L
4
6
5
1.08
W
6
5
8
2
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
19,723
25,597
Taken
28,569
13,734
Mitigated
12,813
4,629
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ColeFromWalmart
Tsukuyomi
7,138
2,412
0
414
9,517
3,250
0
5,346
3,915
0
14,811
L
5,320
1,750
0
184
10,085
6,801
0
6,384
3,309
0
12,419
W
Cthulhu
MastaTno
Cthulhu
9,139
1,137
223
1,854
11,370
9,266
0
2,726
8,370
13,196
0
L
7,265
808
0
984
8,967
2,762
0
4,701
4,014
25,702
0
W
7,807
5,800
0
1,025
8,308
2,602
827
2,773
5,343
0
27,357
W
7,778
292
0
1,527
5,919
1,866
411
1,587
4,248
24,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
23,198
114
Minions Killed
92
4
Camps Cleared
5
524,334
Distance Traveled
494,511
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,616
762
15
2
1
171,244
1
L
Mulan
7,658
766
19
2
1
164,770
5
W
Cthulhu
8,897
890
26
3
0
174,178
2
L
Zeus
7,924
792
58
6
3
158,497
1
W
Rama
8,723
872
52
5
3
175,775
2
W
Thoth
9,079
908
36
4
1
174,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role