Player Matchup

Raijin
Raijin
Carnivorous6969
Raijin
Level 20
God Stats
2W - 2L
1,330 SR
Queue Stats
33W - 40L
1,382 Elo+
Solo
Awilix
Awilix
CryptoMarblez
Awilix
Level 28
God Stats
12W - 11L
1,466 SR
Queue Stats
45W - 40L
1,400 Elo+
Party 1
Janus
Janus
Mellowking94
Janus
Level 23
God Stats
2W - 4L
1,376 SR
Queue Stats
41W - 67L
1,325 Elo+
Solo
Mulan
Mulan
VvV-DdUuCcKk
Mulan
Level 35
God Stats
8W - 4L
1,500 SR
Queue Stats
65W - 68L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
eandmandeandb
Heimdallr
Level 27
God Stats
4W - 8L
1,768 SR
Queue Stats
110W - 113L
1,431 Elo+
Party 1
Team Averages
Level 27
1,488 SR
1,385 Elo+

VS

Team Averages
Level 16
1,598 SR
1,385 Elo+
Ra
Ra
TallerCanvas338
Ra
Level 7
God Stats
0W - 1L
1,787 SR
Queue Stats
23W - 25L
1,238 Elo+
Solo
Bakasura
Bakasura
Tiburoncin21832
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Ymir
Ymir
Wunderson
Ymir
Level 29
God Stats
11W - 12L
1,507 SR
Queue Stats
99W - 179L
1,318 Elo+
Solo
Izanami
Izanami
boss9game
Izanami
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
419W - 487L
1,461 Elo+
Solo
Cupid
Cupid
brayan2009
Cupid
Level 28
God Stats
3W - 1L
1,697 SR
Queue Stats
11W - 5L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
9,112
536
4,893
11,939
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 4 / 5
10,113
595
11,927
11,816
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 3
7,734
455
5,526
5,764
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 2
9,629
566
6,850
10,296
5,217
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
eandmandeandb
Heimdallr
16
6 / 1 / 5
9,773
575
10,738
5,769
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 4
8,799
518
9,872
14,953
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
1
0 / 0 / 0
4,680
275
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
0 / 3 / 1
6,835
402
448
11,411
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
boss9game
Izanami
13
1 / 9 / 0
7,969
469
3,743
10,198
2,693
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
13
7 / 9 / 2
8,818
519
8,886
12,208
3,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
29
Kills
14
14
Deaths
29
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
7
6
1
W
12
4
5
3.63
W
2
2
3
1.75
L
6
8
4
1
L
Bakasura
0
0
0
0
W
5
0
2
6
L
Ymir
0
3
1
0.17
L
Izanami
boss9game
Izanami
1
9
0
0.11
L
Cupid
7
9
2
0.89
W
Heimdallr
eandmandeandb
Heimdallr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,934
Damage
22,949
45,584
Taken
48,770
18,495
Mitigated
19,133
7,149
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,893
795
0
600
11,939
4,344
809
5,320
6,263
50,189
0
W
11,927
5,354
0
2,718
11,816
4,804
56
2,514
9,222
0
63,972
W
5,526
916
73
812
5,764
1,642
1,145
754
4,994
41,237
0
L
9,872
2,518
61
4,136
14,953
5,821
1,353
4,017
10,669
46,032
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
6,850
1,361
0
2,946
10,296
5,217
1,167
606
9,680
0
53,888
L
Ymir
448
115
0
3,201
11,411
6,691
92
3,156
8,209
24,641
0
L
Izanami
boss9game
Izanami
3,743
2,990
0
514
10,198
2,693
103
240
9,932
0
41,872
L
Cupid
8,886
4,423
583
1,481
12,208
3,928
1,412
2,590
9,538
0
26,210
W
Heimdallr
eandmandeandb
Heimdallr
10,738
5,467
0
0
5,769
2,488
774
562
5,105
0
56,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
37,101
469
Minions Killed
263
0
Camps Cleared
0
1,561,455
Distance Traveled
1,154,013
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,112
536
110
6
0
284,270
0
W
Awilix
10,113
595
94
6
0
356,865
0
W
Janus
7,734
455
52
3
0
289,514
0
L
Ra
8,799
518
89
5
0
304,104
0
L
Bakasura
4,680
275
0
0
0
15,330
0
W
Mulan
9,629
566
110
6
0
325,117
1
L
Ymir
6,835
402
38
2
0
270,209
1
L
Izanami
7,969
469
100
6
0
263,346
4
L
Cupid
8,818
519
36
2
0
301,024
1
W
Heimdallr
9,773
575
103
6
0
305,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role