Player Matchup

Hun Batz
Hun Batz
BlackHodor78
Hun Batz
Level 62
God Stats
1W - 4L
1,469 SR
Queue Stats
60W - 73L
1,398 Elo+
Solo
Charybdis
Charybdis
Calysis
Charybdis
Level 120
God Stats
3W - 5L
1,373 SR
Queue Stats
57W - 53L
1,443 Elo+
Solo
Zeus
Zeus
SinisterBat9
Zeus
Level 109
God Stats
0W - 3L
1,122 SR
Queue Stats
256W - 276L
1,438 Elo+
Solo
Apollo
Apollo
Xxlegend1520xX
Apollo
Level 127
God Stats
0W - 1L
1,795 SR
Queue Stats
16W - 10L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
al7897pg
Gilgamesh
Level 100
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 10L
1,284 Elo+
Party 2
Team Averages
Level 104
1,489 SR
1,408 Elo+

VS

Team Averages
Level 97
1,684 SR
1,587 Elo+
King Arthur
King Arthur
IhatePlaystaion5
King Arthur
Level 26
God Stats
4W - 1L
1,903 SR
Queue Stats
40W - 21L
1,634 Elo+
Party 1
Zeus
Zeus
PRUCH
Zeus
Level 132
God Stats
2W - 0L
1,690 SR
Queue Stats
145W - 96L
1,681 Elo+
Party 1
Bacchus
Bacchus
chadzbadd
Bacchus
Level 149
God Stats
63W - 53L
1,726 SR
Queue Stats
215W - 164L
1,627 Elo+
Party 1
Chiron
Chiron
firedad104
Chiron
Level 145
God Stats
13W - 10L
1,746 SR
Queue Stats
230W - 167L
1,690 Elo+
Party 1
Ra
Ra
iSrSparrow
Ra
Level 31
God Stats
5W - 3L
1,353 SR
Queue Stats
91W - 104L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackHodor78
Hun Batz
14
3 / 10 / 0
8,696
725
8,027
15,002
5,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Calysis
Charybdis
10
0 / 4 / 1
6,463
539
2,873
5,652
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 3
8,755
730
13,686
15,304
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 9 / 3
9,988
832
6,652
15,477
4,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
al7897pg
Gilgamesh
13
0 / 9 / 2
7,178
598
6,022
15,367
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IhatePlaystaion5
King Arthur
16
5 / 1 / 19
10,661
888
9,899
11,925
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
PRUCH
Zeus
17
10 / 1 / 15
11,612
968
18,618
10,390
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
chadzbadd
Bacchus
14
3 / 4 / 22
9,697
808
6,204
14,588
16,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
firedad104
Chiron
19
14 / 1 / 17
13,090
1,091
19,037
13,190
5,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 1 / 15
10,484
874
6,830
9,940
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
8
Kills
38
38
Deaths
8
9
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlackHodor78
Hun Batz
3
10
0
0.3
L
Charybdis
Calysis
Charybdis
0
4
1
0.13
W
King Arthur
IhatePlaystaion5
King Arthur
5
1
19
14.5
W
Zeus
PRUCH
Zeus
10
1
15
17.5
L
2
6
3
0.58
L
3
9
3
0.5
L
Gilgamesh
al7897pg
Gilgamesh
0
9
2
0.11
W
Bacchus
chadzbadd
Bacchus
3
4
22
3.5
W
Chiron
firedad104
Chiron
14
1
17
22.5
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
60,588
66,802
Taken
60,033
29,565
Mitigated
45,266
4,612
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlackHodor78
Hun Batz
8,027
1,521
72
410
15,002
5,082
0
7,449
7,151
0
22,586
L
Charybdis
Calysis
Charybdis
2,873
1,223
0
0
5,652
2,088
0
2,488
2,883
0
7,714
W
King Arthur
IhatePlaystaion5
King Arthur
9,899
1,242
0
3,086
11,925
13,816
32
2,230
9,362
241
25,923
W
Zeus
PRUCH
Zeus
18,618
4,641
0
2,338
10,390
4,341
1,707
3,014
6,994
46,387
2,417
L
13,686
1,213
66
1,921
15,304
4,519
1
7,927
7,168
33,674
0
L
6,652
3,696
0
962
15,477
4,725
0
6,438
8,720
0
23,790
L
Gilgamesh
al7897pg
Gilgamesh
6,022
583
0
1,181
15,367
13,151
0
6,332
8,561
191
20,982
W
Bacchus
chadzbadd
Bacchus
6,204
199
0
965
14,588
16,622
353
2,990
9,927
14,167
0
W
Chiron
firedad104
Chiron
19,037
7,317
1,881
3,753
13,190
5,616
2,778
3,166
9,596
0
50,706
W
6,830
360
4,902
4,082
9,940
4,871
1,318
1,502
8,268
27,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
55,544
194
Minions Killed
267
4
Camps Cleared
11
837,554
Distance Traveled
1,171,796
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,696
725
29
2
3
163,354
1
L
Charybdis
6,463
539
16
1
0
103,268
1
W
King Arthur
10,661
888
37
3
2
239,099
1
W
Zeus
11,612
968
80
7
4
211,824
4
L
Zeus
8,755
730
64
5
0
191,605
5
L
Apollo
9,988
832
47
4
1
201,452
0
L
Gilgamesh
7,178
598
38
3
0
177,875
1
W
Bacchus
9,697
808
17
1
0
231,614
0
W
Chiron
13,090
1,091
81
7
4
241,345
2
W
Ra
10,484
874
52
4
1
247,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role