Player Matchup

Anubis
Anubis
Kezmik
Anubis
Level 128
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 1
Thanatos
Thanatos
News Forecast
Thanatos
Level 149
God Stats
2W - 2L
1,621 SR
Queue Stats
17W - 26L
1,578 Elo+
Party 1
Odin
Odin
litachi1
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,320 Elo+
Party 1
Team Averages
Level 126
1,467 SR
1,406 Elo+

VS

Team Averages
Level 135
1,558 SR
1,576 Elo+
Jormungandr
Jormungandr
Osirs the great
Jormungandr
Level 153
God Stats
12W - 6L
1,744 SR
Queue Stats
88W - 85L
1,605 Elo+
Solo
Tiamat
Tiamat
ThatsUnrealz
Tiamat
Level 148
God Stats
23W - 28L
1,411 SR
Queue Stats
883W - 995L
1,533 Elo+
Solo
Medusa
Medusa
oSo Kalepzo
Medusa
Level 105
God Stats
74W - 86L
1,517 SR
Queue Stats
546W - 557L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kezmik
Anubis
18
12 / 3 / 6
14,608
696
16,009
13,903
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
News Forecast
Thanatos
18
10 / 7 / 12
15,203
724
16,343
18,845
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
17
1 / 1 / 18
13,226
630
6,820
23,493
12,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Osirs the great
Jormungandr
15
2 / 7 / 6
12,203
581
12,434
18,849
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
18
5 / 5 / 4
14,147
674
13,849
12,124
8,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
14
4 / 11 / 4
12,573
599
18,357
17,415
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
11
11
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Kezmik
Anubis
12
3
6
5
W
Thanatos
News Forecast
Thanatos
10
7
12
2.29
L
Jormungandr
Osirs the great
Jormungandr
2
7
6
0.71
L
Tiamat
5
5
4
1.4
W
Odin
1
1
18
10
L
Medusa
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,172
Damage
44,640
56,241
Taken
48,388
23,954
Mitigated
34,637
24,455
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Kezmik
Anubis
16,009
1,047
1,061
4,654
13,903
5,383
605
7,066
5,948
52,195
0
W
Thanatos
News Forecast
Thanatos
16,343
2,804
0
10,470
18,845
5,899
1,904
8,098
9,944
0
54,650
L
Jormungandr
Osirs the great
Jormungandr
12,434
1,565
0
3,622
18,849
22,064
150
7,372
11,477
46,334
0
L
Tiamat
13,849
1,021
0
2,675
12,124
8,955
236
3,540
8,584
48,363
0
W
Odin
6,820
1,219
16
8,254
23,493
12,672
651
8,706
13,507
0
30,251
L
Medusa
18,357
6,599
0
225
17,415
3,618
1,299
5,916
11,499
0
45,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
38,923
187
Minions Killed
191
6
Camps Cleared
11
1,169,902
Distance Traveled
1,029,971
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,608
696
76
4
2
355,085
7
W
Thanatos
15,203
724
52
2
4
391,466
3
L
Jormungandr
12,203
581
65
3
2
354,628
7
L
Tiamat
14,147
674
79
4
6
336,748
3
W
Odin
13,226
630
59
3
0
423,351
4
L
Medusa
12,573
599
47
2
3
338,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role