Player Matchup

Baron Samedi
Baron Samedi
JuanCamilo54
Baron Samedi
Level 37
God Stats
1W - 3L
1,291 SR
Queue Stats
13W - 27L
1,348 Elo+
Solo
Neith
Neith
Syderhia_
Neith
Level 64
God Stats
2W - 2L
1,360 SR
Queue Stats
26W - 39L
1,340 Elo+
Party 2
Ymir
Ymir
panda1745-TG
Ymir
Level 69
God Stats
0W - 1L
1,443 SR
Queue Stats
52W - 50L
1,457 Elo+
Party 2
Team Averages
Level 57
1,365 SR
1,382 Elo+

VS

Team Averages
Level 133
1,637 SR
1,448 Elo+
Merlin
Merlin
TokyoSavage52
Merlin
Level 116
God Stats
8W - 6L
1,671 SR
Queue Stats
122W - 117L
1,440 Elo+
Solo
Izanami
Izanami
mRfutschi897756
Izanami
Level 135
God Stats
5W - 6L
1,548 SR
Queue Stats
191W - 205L
1,401 Elo+
Party 1
Bacchus
Bacchus
mr futschie
Bacchus
Level 149
God Stats
4W - 2L
1,692 SR
Queue Stats
119W - 105L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JuanCamilo54
Baron Samedi
13
4 / 4 / 1
10,465
698
9,523
13,784
6,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Syderhia_
Neith
11
1 / 9 / 2
8,718
581
6,682
12,343
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 3
9,032
602
6,846
18,620
15,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
11,639
776
17,952
7,407
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 8
10,340
689
9,969
9,470
4,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mr futschie
Bacchus
15
5 / 2 / 13
11,276
752
11,859
15,309
22,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
18
18
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JuanCamilo54
Baron Samedi
4
4
1
1.13
L
Neith
Syderhia_
Neith
1
9
2
0.22
W
8
2
8
6
W
5
2
8
4.5
W
Bacchus
mr futschie
Bacchus
5
2
13
5.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
39,780
44,747
Taken
32,186
27,200
Mitigated
29,624
10,797
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JuanCamilo54
Baron Samedi
9,523
1,650
1,873
4,953
13,784
6,898
0
10,477
3,307
29,379
0
L
Neith
Syderhia_
Neith
6,682
2,824
0
1,661
12,343
4,532
0
7,865
4,478
0
26,320
W
17,952
481
0
1,129
7,407
3,176
1,354
3,720
3,687
59,839
0
W
9,969
7,164
0
4,010
9,470
4,338
785
5,408
4,062
0
37,530
W
Bacchus
mr futschie
Bacchus
11,859
1,676
569
2,649
15,309
22,110
463
7,669
7,640
25,829
0
L
6,846
1,287
0
2,310
18,620
15,770
0
11,734
6,886
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
33,255
130
Minions Killed
204
3
Camps Cleared
11
727,549
Distance Traveled
829,293
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,465
698
49
3
0
240,498
5
L
Neith
8,718
581
55
4
2
224,577
2
W
Merlin
11,639
776
99
7
3
268,463
1
W
Izanami
10,340
689
84
6
6
265,556
2
W
Bacchus
11,276
752
21
1
2
295,274
2
L
Ymir
9,032
602
26
2
1
262,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role