Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MiHwaKz
Ra
Level 29
God Stats
24W - 7L
1,689 SR
Queue Stats
117W - 55L
1,777 Elo+
Party 1
Team Averages
Level 69
1,563 SR
1,592 Elo+

VS

Team Averages
Level 47
1,476 SR
1,341 Elo+
Hachiman
Hachiman
Popsis360
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,507 Elo+
Solo
Anubis
Anubis
ShadowBroW
Anubis
Level 18
God Stats
4W - 6L
1,597 SR
Queue Stats
4W - 9L
1,286 Elo+
Party 2
Fenrir
Fenrir
w0mp
Fenrir
Level 17
God Stats
0W - 3L
1,331 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 5 / 13
9,764
888
12,006
15,493
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
12
10 / 4 / 8
9,284
844
8,221
8,452
3,280
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 2 / 15
9,813
892
11,504
5,701
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Popsis360
Hachiman
9
0 / 9 / 8
7,312
665
8,294
9,826
2,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ShadowBroW
Anubis
13
8 / 7 / 3
9,844
895
12,170
11,758
5,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
w0mp
Fenrir
11
3 / 10 / 6
8,906
810
4,030
14,455
8,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
11
11
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
13
3.1
W
Thor
 
Thor
10
4
8
3.5
W
7
2
15
7.25
L
Hachiman
Popsis360
Hachiman
0
9
8
0.44
L
Anubis
ShadowBroW
Anubis
8
7
3
1.36
L
Fenrir
w0mp
Fenrir
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
24,494
29,646
Taken
36,039
16,031
Mitigated
16,342
8,027
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,006
3,715
0
2,698
15,493
10,721
721
6,434
9,059
438
25,808
W
Thor
 
Thor
8,221
1,988
0
810
8,452
3,280
0
3,846
4,606
0
13,403
W
11,504
777
2,004
2,515
5,701
2,030
485
2,520
3,181
39,269
0
L
Hachiman
Popsis360
Hachiman
8,294
4,302
0
497
9,826
2,244
0
1,917
7,628
0
20,432
L
Anubis
ShadowBroW
Anubis
12,170
691
0
4,598
11,758
5,217
0
4,780
6,433
29,309
0
L
Fenrir
w0mp
Fenrir
4,030
925
0
513
14,455
8,881
0
4,212
9,342
0
6,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
26,062
117
Minions Killed
88
10
Camps Cleared
0
575,430
Distance Traveled
491,095
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,764
888
31
3
5
168,308
3
W
Thor
9,284
844
14
1
0
181,318
4
W
Ra
9,813
892
72
7
5
225,804
2
L
Hachiman
7,312
665
33
3
0
148,230
0
L
Anubis
9,844
895
51
5
0
159,653
0
L
Fenrir
8,906
810
4
0
0
183,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role