Player Matchup

Agni
Agni
GivenLemon
Agni
Level 155
God Stats
9W - 5L
1,655 SR
Queue Stats
622W - 458L
1,600 Elo+
Party 1
Loki
Loki
MissSeaTurtle
Loki
Level 153
God Stats
2W - 11L
1,476 SR
Queue Stats
342W - 324L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
OGnHash
Ne Zha
Level 105
God Stats
1W - 3L
1,375 SR
Queue Stats
67W - 55L
1,573 Elo+
Party 1
Chernobog
Chernobog
Petite
Chernobog
Level 139
God Stats
6W - 10L
1,423 SR
Queue Stats
1,093W - 752L
1,605 Elo+
Party 1
Yemoja
Yemoja
p0gChamp_4hire
Yemoja
Level 160
God Stats
1W - 2L
1,623 SR
Queue Stats
87W - 65L
1,594 Elo+
Party 1
Team Averages
Level 142
1,511 SR
1,588 Elo+

VS

Team Averages
Level 124
1,493 SR
1,575 Elo+
Osiris
Osiris
EternalxGSP
Osiris
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
InnerSpatial
Cthulhu
Level 125
God Stats
4W - 5L
1,463 SR
Queue Stats
236W - 263L
1,537 Elo+
Solo
Charybdis
Charybdis
MDB BK BR
Charybdis
Level 160
God Stats
3W - 1L
1,469 SR
Queue Stats
106W - 106L
1,540 Elo+
Solo
Sol
Sol
Revxls
Sol
Level 56
God Stats
4W - 3L
1,532 SR
Queue Stats
178W - 176L
1,558 Elo+
Solo
Aphrodite
Aphrodite
The-Crises
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
9,578
737
19,729
10,276
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 10
8,612
662
10,150
11,093
4,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
OGnHash
Ne Zha
14
2 / 7 / 8
8,521
655
8,077
11,350
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Petite
Chernobog
17
5 / 3 / 8
9,817
755
15,791
11,656
5,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 6
9,098
700
6,487
13,138
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
8 / 3 / 11
10,690
822
9,016
13,556
17,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
InnerSpatial
Cthulhu
17
2 / 3 / 16
10,486
807
13,081
21,996
24,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
MDB BK BR
Charybdis
17
3 / 3 / 11
10,355
797
8,863
13,493
6,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Revxls
Sol
18
6 / 3 / 10
10,719
825
15,844
11,981
5,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
The-Crises
Aphrodite
16
3 / 3 / 9
9,937
764
5,103
18,895
13,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
15
Kills
22
22
Deaths
15
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Osiris
8
3
11
4.5
L
6
4
5
2.13
W
Cthulhu
InnerSpatial
Cthulhu
2
3
16
3.33
W
Charybdis
MDB BK BR
Charybdis
3
3
11
2.83
L
1
3
10
2
L
Ne Zha
OGnHash
Ne Zha
2
7
8
0.86
L
Chernobog
Petite
Chernobog
5
3
8
3
W
Sol
Revxls
Sol
6
3
10
3.67
W
Aphrodite
The-Crises
Aphrodite
3
3
9
2.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,234
Damage
51,907
57,513
Taken
79,921
29,775
Mitigated
68,085
19,385
Healing
42,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,016
2,114
3,864
2,663
13,556
17,915
312
4,858
8,698
0
12,714
L
19,729
691
225
2,104
10,276
4,344
33
4,996
5,218
35,438
0
W
Cthulhu
InnerSpatial
Cthulhu
13,081
306
1,535
3,474
21,996
24,739
504
6,556
15,440
24,831
0
W
Charybdis
MDB BK BR
Charybdis
8,863
2,792
3,487
3,106
13,493
6,738
1,046
5,517
7,976
0
30,042
L
10,150
178
991
3,017
11,093
4,382
0
6,703
4,246
0
23,331
L
Ne Zha
OGnHash
Ne Zha
8,077
1,987
584
749
11,350
4,971
375
7,555
3,655
0
12,879
L
Chernobog
Petite
Chernobog
15,791
8,023
1,868
3,127
11,656
5,218
69
6,103
5,546
0
31,131
W
Sol
Revxls
Sol
15,844
4,248
2,368
2,926
11,981
5,641
2,707
3,169
8,812
31,302
0
W
Aphrodite
The-Crises
Aphrodite
5,103
595
9,663
9,426
18,895
13,052
606
6,116
12,779
18,554
0
L
6,487
526
4,456
2,264
13,138
10,860
278
8,218
4,820
10,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
52,187
118
Minions Killed
136
0
Camps Cleared
0
1,166,388
Distance Traveled
1,274,226
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,690
822
6
0
0
261,318
1
L
Agni
9,578
737
34
3
0
232,448
2
W
Cthulhu
10,486
807
18
1
0
279,964
0
W
Charybdis
10,355
797
52
4
0
233,015
4
L
Loki
8,612
662
24
2
0
263,814
5
L
Ne Zha
8,521
655
9
1
0
208,395
0
L
Chernobog
9,817
755
34
3
0
250,696
0
W
Sol
10,719
825
28
2
0
244,076
0
W
Aphrodite
9,937
764
32
2
0
255,853
0
L
Yemoja
9,098
700
17
1
0
211,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role