Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aivlism1329
Izanami
Level 51
God Stats
54W - 73L
1,082 SR
Queue Stats
162W - 217L
1,132 Elo+
Party 2
Erlang Shen
Erlang Shen
Robbertvs1
Erlang Shen
Level 88
God Stats
35W - 29L
1,638 SR
Queue Stats
112W - 112L
1,498 Elo+
Solo
Bakasura
Bakasura
ShaoTft
Bakasura
Level 49
God Stats
22W - 18L
1,287 SR
Queue Stats
89W - 97L
1,241 Elo+
Party 2
Sol
Sol
xR4ndoMx
Sol
Level 77
God Stats
27W - 28L
1,494 SR
Queue Stats
228W - 262L
1,216 Elo+
Party 2
Team Averages
Level 75
1,400 SR
1,317 Elo+

VS

Team Averages
Level 62
1,488 SR
1,367 Elo+
Arachne
Arachne
HunterZz_TTV
Arachne
Level 47
God Stats
9W - 10L
1,483 SR
Queue Stats
94W - 125L
1,323 Elo+
Party 1
Sol
Sol
Leydross
Sol
Level 114
God Stats
7W - 5L
1,606 SR
Queue Stats
424W - 395L
1,545 Elo+
Solo
Anhur
Anhur
Simasptgamer
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,298 Elo+
Party 3
Apollo
Apollo
martes56789
Apollo
Level 62
God Stats
8W - 15L
1,350 SR
Queue Stats
201W - 277L
1,304 Elo+
Party 3
Anubis
Anubis
twitch_sublime
Anubis
Level 58
God Stats
6W - 4L
1,502 SR
Queue Stats
35W - 58L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 6
7,136
510
4,494
7,275
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Aivlism1329
Izanami
11
1 / 4 / 0
7,053
504
2,789
7,488
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Robbertvs1
Erlang Shen
16
3 / 0 / 3
9,518
680
6,898
8,824
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bakasura
ShaoTft
Bakasura
14
7 / 1 / 3
8,860
633
5,781
10,736
2,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 6 / 3
8,056
575
6,523
11,216
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HunterZz_TTV
Arachne
12
3 / 3 / 3
7,631
545
5,073
9,530
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 2 / 1
8,688
621
10,410
9,085
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 3 / 3
5,246
375
1,772
5,498
1,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
7
0 / 2 / 0
5,817
416
3,676
6,788
3,338
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 6 / 1
7,749
554
9,775
10,695
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
12
12
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
6
3
W
Izanami
Aivlism1329
Izanami
1
4
0
0.25
L
Arachne
HunterZz_TTV
Arachne
3
3
3
1.5
L
5
2
1
2.75
W
Erlang Shen
Robbertvs1
Erlang Shen
3
0
3
4.5
W
Bakasura
ShaoTft
Bakasura
7
1
3
8.5
L
0
3
3
0.5
L
Apollo
0
2
0
0
L
4
6
1
0.75
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
30,706
45,539
Taken
41,596
16,834
Mitigated
15,700
15,277
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,494
658
807
1,432
7,275
5,169
0
3,514
3,703
18,771
0
W
Izanami
Aivlism1329
Izanami
2,789
1,333
0
1,370
7,488
1,836
1,734
4,303
3,185
0
39,157
L
Arachne
HunterZz_TTV
Arachne
5,073
3,774
40
3,712
9,530
3,261
0
2,294
7,066
0
37,591
L
10,410
2,664
0
4,984
9,085
2,912
0
2,510
6,575
70,907
0
W
Erlang Shen
Robbertvs1
Erlang Shen
6,898
2,350
0
4,312
8,824
4,218
1,764
2,043
6,725
0
66,722
W
Bakasura
ShaoTft
Bakasura
5,781
4,699
0
4,406
10,736
2,931
944
3,812
6,808
0
35,646
L
1,772
776
0
558
5,498
1,313
0
1,983
3,250
0
8,470
L
Apollo
3,676
2,242
366
1,645
6,788
3,338
0
509
6,279
0
21,432
L
9,775
322
0
3,393
10,695
4,876
238
3,068
7,257
41,805
0
W
6,523
2,571
0
2,950
11,216
2,680
1,164
5,999
4,933
36,503
3,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
35,131
412
Minions Killed
357
0
Camps Cleared
0
1,359,333
Distance Traveled
1,082,371
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,136
510
24
2
0
255,233
2
W
Izanami
7,053
504
80
6
0
251,046
9
L
Arachne
7,631
545
73
5
0
310,568
2
L
Sol
8,688
621
137
10
0
249,014
3
W
Erlang Shen
9,518
680
141
10
0
309,333
1
W
Bakasura
8,860
633
90
6
0
328,603
3
L
Anhur
5,246
375
14
1
0
175,891
1
L
Apollo
5,817
416
40
3
0
141,940
1
L
Anubis
7,749
554
93
7
0
204,958
7
W
Sol
8,056
575
77
6
0
215,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role