Player Matchup

Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
MuseDash
Thoth
Masters
Level 98
God Stats
15W - 10L
1,713 SR
Queue Stats
391W - 344L
2,785 MMR
Solo
Nike
Nike
Masters
TheLermster
Nike
Masters
Level 160
God Stats
3W - 0L
2,036 SR
Queue Stats
46W - 27L
2,678 MMR
Solo
Izanami
Izanami
Diamond II
ZirAzteca
Izanami
Diamond II
Level 108
God Stats
12W - 9L
1,692 SR
Queue Stats
86W - 81L
2,441 MMR
Solo
Horus
Horus
Masters
aMADKID
Horus
Masters
Level 68
God Stats
5W - 1L
1,433 SR
Queue Stats
339W - 316L
2,501 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,675 SR
2,381 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,717 SR
2,378 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond II
ASneakySnake
Athena
Diamond II
Level 123
God Stats
2W - 7L
1,572 SR
Queue Stats
198W - 176L
2,426 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
KGamer10
Morgan Le Fay
Diamond I
Level 157
God Stats
3W - 3L
1,909 SR
Queue Stats
372W - 364L
2,549 MMR
Solo
Hachiman
Hachiman
Masters
MadNzzz
Hachiman
Masters
Level 159
God Stats
4W - 3L
1,797 SR
Queue Stats
158W - 116L
2,845 MMR
Solo
Camazotz
Camazotz
Diamond I
Quinnjdq
Camazotz
Diamond I
Level 44
God Stats
11W - 5L
1,804 SR
Queue Stats
47W - 25L
2,570 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 7 / 9
13,356
607
13,804
25,814
10,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
MuseDash
Thoth
19
8 / 4 / 8
13,484
613
14,466
16,218
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 13
13,211
601
15,699
16,295
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ZirAzteca
Izanami
20
9 / 1 / 9
15,086
686
18,914
12,299
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
aMADKID
Horus
19
7 / 1 / 16
13,039
593
12,840
22,152
25,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebTiamatLokiArtioOdin

VS

Bans
UllrYemojaTerraCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 3 / 3
11,387
518
14,074
22,902
23,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
13
0 / 7 / 2
8,463
385
8,588
20,813
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
KGamer10
Morgan Le Fay
18
3 / 6 / 4
11,036
502
14,704
15,525
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MadNzzz
Hachiman
16
0 / 8 / 3
9,958
453
7,282
14,876
4,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Quinnjdq
Camazotz
19
5 / 7 / 4
11,596
527
16,744
22,479
7,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
31
Kills
14
14
Deaths
31
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
7
9
0.93
L
Achilles
 
Achilles
6
3
3
2.5
L
Athena
0
7
2
0.14
L
Morgan Le Fay
KGamer10
Morgan Le Fay
3
6
4
0.83
L
Hachiman
MadNzzz
Hachiman
0
8
3
0.19
W
Thoth
MuseDash
Thoth
8
4
8
3
L
Camazotz
Quinnjdq
Camazotz
5
7
4
1
W
5
1
13
11.5
W
Izanami
ZirAzteca
Izanami
9
1
9
13.5
W
Horus
aMADKID
Horus
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,723
Damage
61,392
92,778
Taken
96,595
57,950
Mitigated
57,544
35,894
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,804
5,266
0
7,813
25,814
10,999
701
5,443
19,349
94,822
0
L
Achilles
 
Achilles
14,074
2,648
0
3,968
22,902
23,382
0
6,182
16,530
0
63,781
L
Athena
8,588
2,068
0
2,140
20,813
17,674
0
3,976
16,725
26,304
0
L
Morgan Le Fay
KGamer10
Morgan Le Fay
14,704
1,026
34
3,090
15,525
5,023
0
6,869
8,294
84,474
0
L
Hachiman
MadNzzz
Hachiman
7,282
3,376
0
2,120
14,876
4,160
2,388
2,907
11,885
0
67,196
W
Thoth
MuseDash
Thoth
14,466
354
261
3,804
16,218
5,991
234
4,861
10,846
75,603
0
L
Camazotz
Quinnjdq
Camazotz
16,744
3,646
0
9,169
22,479
7,305
0
7,821
14,410
0
86,781
W
15,699
1,931
0
5,236
16,295
10,418
1,013
3,621
12,446
0
100,243
W
Izanami
ZirAzteca
Izanami
18,914
9,477
0
4,784
12,299
5,505
9,902
2,809
9,287
0
168,730
W
Horus
aMADKID
Horus
12,840
4,549
4,274
9,722
22,152
25,037
0
6,296
15,527
2,002
42,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,176
Gold Earned
52,440
721
Minions Killed
557
0
Camps Cleared
0
2,282,155
Distance Traveled
2,102,506
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,356
607
166
8
0
388,386
1
L
Achilles
11,387
518
106
5
0
457,228
0
L
Athena
8,463
385
36
2
0
375,279
7
L
Morgan Le Fay
11,036
502
155
7
0
431,252
7
L
Hachiman
9,958
453
123
6
0
413,347
5
W
Thoth
13,484
613
141
6
0
440,820
4
L
Camazotz
11,596
527
137
6
0
425,400
3
W
Nike
13,211
601
138
6
0
539,530
6
W
Izanami
15,086
686
241
11
0
434,212
8
W
Horus
13,039
593
35
2
0
479,207
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role