Player Matchup

Ratatoskr
Ratatoskr
AViciousSealion
Ratatoskr
Level 114
God Stats
5W - 8L
1,449 SR
Queue Stats
127W - 112L
1,603 Elo+
Party 2
Zhong Kui
Zhong Kui
NebulaSoul
Zhong Kui
Level 105
God Stats
16W - 13L
1,576 SR
Queue Stats
528W - 513L
1,567 Elo+
Party 2
Hercules
Hercules
Waterhead
Hercules
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
25W - 19L
1,671 Elo+
Solo
Team Averages
Level 126
1,588 SR
1,614 Elo+

VS

Team Averages
Level 117
1,551 SR
1,626 Elo+
Kuzenbo
Kuzenbo
Adretheon
Kuzenbo
Level 65
God Stats
4W - 5L
1,473 SR
Queue Stats
53W - 40L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Crumplywaif
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,503 SR
Queue Stats
74W - 50L
1,684 Elo+
Solo
Anubis
Anubis
Valì
Anubis
Level 129
God Stats
7W - 4L
1,677 SR
Queue Stats
162W - 123L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AViciousSealion
Ratatoskr
19
14 / 7 / 8
16,165
735
24,716
23,568
17,083
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
NebulaSoul
Zhong Kui
18
8 / 6 / 12
15,433
702
24,580
29,500
17,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Waterhead
Hercules
17
4 / 8 / 18
14,207
646
15,162
32,475
40,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adretheon
Kuzenbo
18
3 / 3 / 13
15,838
720
15,068
23,126
44,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Crumplywaif
Ah Muzen Cab
19
11 / 11 / 9
16,864
767
31,214
26,839
12,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Valì
Anubis
19
7 / 12 / 10
16,036
729
22,545
24,738
14,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
26
Kills
21
21
Deaths
26
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AViciousSealion
Ratatoskr
14
7
8
2.57
W
Kuzenbo
Adretheon
Kuzenbo
3
3
13
3.17
W
Ah Muzen Cab
Crumplywaif
Ah Muzen Cab
11
11
9
1.41
L
Zhong Kui
NebulaSoul
Zhong Kui
8
6
12
2.33
W
Anubis
Valì
Anubis
7
12
10
1
L
Hercules
Waterhead
Hercules
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,458
Damage
68,827
85,543
Taken
74,703
75,292
Mitigated
71,972
19,504
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AViciousSealion
Ratatoskr
24,716
5,808
0
1,006
23,568
17,083
1,209
10,865
12,703
0
76,843
W
Kuzenbo
Adretheon
Kuzenbo
15,068
6,265
277
3,498
23,126
44,323
176
8,773
14,051
29,992
0
W
Ah Muzen Cab
Crumplywaif
Ah Muzen Cab
31,214
18,432
0
9,089
26,839
12,810
2,306
6,147
20,162
0
100,232
L
Zhong Kui
NebulaSoul
Zhong Kui
24,580
2,280
1,191
12,663
29,500
17,375
1,821
13,068
16,432
63,412
0
W
Anubis
Valì
Anubis
22,545
374
223
7,019
24,738
14,839
171
9,909
14,396
75,593
0
L
Hercules
Waterhead
Hercules
15,162
4,514
0
4,644
32,475
40,834
276
14,089
18,004
0
39,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
48,738
271
Minions Killed
236
9
Camps Cleared
10
1,163,246
Distance Traveled
1,124,767
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
16,165
735
108
5
4
421,149
5
W
Kuzenbo
15,838
720
17
1
0
437,564
3
W
Ah Muzen Cab
16,864
767
128
6
1
370,796
2
L
Zhong Kui
15,433
702
115
5
3
388,057
1
W
Anubis
16,036
729
91
4
9
316,407
4
L
Hercules
14,207
646
48
2
2
354,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role