Player Matchup

Athena
Athena
Avarkusleiu
Athena
Level 8
God Stats
2W - 4L
1,438 SR
Queue Stats
35W - 48L
1,365 Elo+
Party 1
Bellona
Bellona
DonaldThrump
Bellona
Level 7
God Stats
2W - 4L
1,536 SR
Queue Stats
14W - 22L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JackMoontears
Tsukuyomi
Level 17
God Stats
11W - 9L
1,731 SR
Queue Stats
19W - 29L
1,404 Elo+
Party 1
Anhur
Anhur
Markadoodles
Anhur
Level 6
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 28L
1,444 Elo+
Party 1
Chang'e
Chang'e
haymerey
Chang'e
Level 4
God Stats
1W - 3L
1,452 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 1
Team Averages
Level 8
1,580 SR
1,404 Elo+

VS

Team Averages
Level 18
1,582 SR
1,543 Elo+
Hercules
Hercules
FluffyDeathclaw
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 2
Fenrir
Fenrir
HeZeev
Fenrir
Level 18
God Stats
7W - 2L
1,807 SR
Queue Stats
24W - 26L
1,491 Elo+
Solo
Aphrodite
Aphrodite
SoulCatcher16422
Aphrodite
Level 25
God Stats
30W - 19L
1,605 SR
Queue Stats
83W - 92L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
TwiceTheKing
Heimdallr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,699 Elo+
Solo
Sylvanus
Sylvanus
badXspirit
Sylvanus
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
73W - 71L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 0
4,448
445
591
2,677
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bellona
DonaldThrump
Bellona
8
1 / 2 / 1
5,230
523
3,563
6,869
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
JackMoontears
Tsukuyomi
8
1 / 4 / 0
5,140
514
1,621
7,113
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
3,504
350
273
881
92
Short Bow

Short Bow

+15%
Attack Speed

Chang'e
haymerey
Chang'e
8
0 / 7 / 0
4,506
451
712
6,272
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 1 / 0
5,138
514
2,096
5,488
2,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
HeZeev
Fenrir
10
2 / 1 / 3
5,862
586
1,745
5,500
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
10
1 / 0 / 3
5,850
585
1,438
2,298
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
TwiceTheKing
Heimdallr
10
3 / 0 / 1
5,836
584
3,096
4,516
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
badXspirit
Sylvanus
12
7 / 0 / 1
7,412
741
4,718
2,652
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
0
0
L
Bellona
DonaldThrump
Bellona
1
2
1
0.75
W
Hercules
0
1
0
0
W
Fenrir
HeZeev
Fenrir
2
1
3
3.5
L
Tsukuyomi
JackMoontears
Tsukuyomi
1
4
0
0.25
L
0
1
0
0
W
Aphrodite
1
0
3
2.5
W
Heimdallr
TwiceTheKing
Heimdallr
3
0
1
3.5
W
Sylvanus
badXspirit
Sylvanus
7
0
1
7.5
L
Chang'e
haymerey
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,760
Damage
13,093
23,812
Taken
20,454
9,797
Mitigated
9,051
7,600
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
591
96
0
966
2,677
1,471
0
522
2,155
9,259
0
L
Bellona
DonaldThrump
Bellona
3,563
1,156
0
2,858
6,869
5,029
22
652
6,217
0
22,953
W
Hercules
2,096
732
0
2,607
5,488
2,864
0
385
4,756
0
14,587
W
Fenrir
HeZeev
Fenrir
1,745
434
0
2,152
5,500
2,307
10
161
5,299
0
27,800
L
Tsukuyomi
JackMoontears
Tsukuyomi
1,621
348
0
2,854
7,113
1,671
0
637
6,476
0
24,489
L
273
182
0
275
881
92
0
40
841
0
1,700
W
Aphrodite
1,438
423
2,087
1,776
2,298
958
0
159
2,096
13,412
0
W
Heimdallr
TwiceTheKing
Heimdallr
3,096
1,137
0
0
4,516
1,527
0
47
4,426
0
38,556
W
Sylvanus
badXspirit
Sylvanus
4,718
1,771
241
1,815
2,652
1,395
0
551
2,101
37,741
8,542
L
Chang'e
haymerey
Chang'e
712
209
0
647
6,272
1,534
0
3,760
2,512
12,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,828
Gold Earned
30,098
166
Minions Killed
300
0
Camps Cleared
0
853,374
Distance Traveled
914,866
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,448
445
19
2
0
203,048
2
L
Bellona
5,230
523
49
5
0
183,170
0
W
Hercules
5,138
514
35
4
0
190,519
2
W
Fenrir
5,862
586
63
6
0
192,151
0
L
Tsukuyomi
5,140
514
57
6
0
238,309
3
L
Anhur
3,504
350
4
0
0
63,573
0
W
Aphrodite
5,850
585
25
3
0
187,920
3
W
Heimdallr
5,836
584
81
8
0
157,531
3
W
Sylvanus
7,412
741
96
10
0
186,745
2
L
Chang'e
4,506
451
37
4
0
165,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role