Player Matchup

Fenrir
Fenrir
Dartrius
Fenrir
Level 19
God Stats
3W - 8L
1,500 SR
Queue Stats
101W - 128L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Factrap
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,392 Elo+
Solo
Bellona
Bellona
Nevaeh777
Bellona
Level 28
God Stats
2W - 4L
1,416 SR
Queue Stats
79W - 83L
1,410 Elo+
Party 1
Cerberus
Cerberus
Tupacsqueen
Cerberus
Level 24
God Stats
2W - 3L
1,465 SR
Queue Stats
38W - 50L
1,357 Elo+
Party 1
Tiamat
Tiamat
YatoRogue
Tiamat
Level 29
God Stats
22W - 26L
1,443 SR
Queue Stats
84W - 90L
1,395 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,407 Elo+

VS

Team Averages
Level 20
1,551 SR
1,388 Elo+
Sol
Sol
CAHAlmond
Sol
Level 28
God Stats
5W - 7L
1,677 SR
Queue Stats
317W - 292L
1,400 Elo+
Solo
Bellona
Bellona
MDKFlipper
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Susano
Susano
Novalistix
Susano
Level 28
God Stats
12W - 11L
1,547 SR
Queue Stats
80W - 92L
1,387 Elo+
Solo
Da Ji
Da Ji
SmurfSniper
Da Ji
Level 28
God Stats
7W - 6L
1,475 SR
Queue Stats
69W - 79L
1,509 Elo+
Solo
Artemis
Artemis
TheHoosier
Artemis
Level 10
God Stats
5W - 4L
1,559 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dartrius
Fenrir
18
13 / 10 / 2
12,330
536
16,529
20,417
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Factrap
Amaterasu
13
2 / 15 / 7
8,813
383
5,179
29,626
12,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Nevaeh777
Bellona
17
6 / 5 / 9
11,165
485
15,789
19,104
20,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Tupacsqueen
Cerberus
12
0 / 5 / 3
8,844
385
1,919
16,352
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
YatoRogue
Tiamat
14
3 / 6 / 2
9,394
408
5,749
13,823
6,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 9
15,641
680
38,786
22,509
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
MDKFlipper
Bellona
15
2 / 13 / 11
10,824
471
5,457
21,522
22,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Novalistix
Susano
20
10 / 5 / 12
13,455
585
17,438
17,910
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 2 / 8
11,258
489
5,374
19,111
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
TheHoosier
Artemis
15
2 / 7 / 9
11,091
482
7,400
13,386
4,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
24
Kills
40
41
Deaths
28
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
23
1
9
27.5
L
Fenrir
Dartrius
Fenrir
13
10
2
1.4
L
Amaterasu
Factrap
Amaterasu
2
15
7
0.37
W
Bellona
MDKFlipper
Bellona
2
13
11
0.58
L
Bellona
Nevaeh777
Bellona
6
5
9
2.1
W
Susano
Novalistix
Susano
10
5
12
3.2
W
3
2
8
3.5
W
Artemis
TheHoosier
Artemis
2
7
9
0.93
L
Cerberus
Tupacsqueen
Cerberus
0
5
3
0.3
L
Tiamat
YatoRogue
Tiamat
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,165
Damage
74,455
99,322
Taken
94,438
62,165
Mitigated
60,450
12,134
Healing
32,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,786
13,867
124
15,017
22,509
9,858
1,946
2,195
20,314
142,114
0
L
Fenrir
Dartrius
Fenrir
16,529
4,703
0
2,905
20,417
10,032
742
10,212
10,205
0
47,119
L
Amaterasu
Factrap
Amaterasu
5,179
2,223
0
2,998
29,626
12,207
0
17,340
12,286
0
19,752
W
Bellona
MDKFlipper
Bellona
5,457
1,383
0
2,082
21,522
22,161
341
1,167
20,355
11,527
26,909
L
Bellona
Nevaeh777
Bellona
15,789
3,117
0
637
19,104
20,283
0
5,787
13,317
0
74,296
W
Susano
Novalistix
Susano
17,438
6,884
0
7,413
17,910
8,052
4,639
818
17,092
0
92,900
W
5,374
1,441
0
4,942
19,111
15,536
1,370
2,480
16,631
0
31,913
W
Artemis
TheHoosier
Artemis
7,400
3,066
0
2,547
13,386
4,843
3,894
3,323
10,063
0
57,937
L
Cerberus
Tupacsqueen
Cerberus
1,919
0
0
3,132
16,352
13,086
0
4,939
11,413
30,608
0
L
Tiamat
YatoRogue
Tiamat
5,749
396
0
2,462
13,823
6,557
0
2,907
10,916
45,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
62,269
342
Minions Killed
479
0
Camps Cleared
0
1,640,570
Distance Traveled
2,092,223
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,641
680
176
8
0
442,374
0
L
Fenrir
12,330
536
66
3
0
354,056
1
L
Amaterasu
8,813
383
28
1
0
290,570
0
W
Bellona
10,824
471
42
2
0
356,518
2
L
Bellona
11,165
485
101
4
0
392,427
0
W
Susano
13,455
585
133
6
0
483,864
1
W
Da Ji
11,258
489
36
2
0
403,316
7
W
Artemis
11,091
482
92
4
0
406,151
1
L
Cerberus
8,844
385
54
2
0
300,906
1
L
Tiamat
9,394
408
93
4
0
302,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role